2024-01-05 22:30:58 -05:00
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"""
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2024-01-05 23:42:44 -05:00
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WordGuess Pubnix Game Server
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2024-01-05 22:30:58 -05:00
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Author: Brandon Rozek
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"""
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2024-01-05 23:42:44 -05:00
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from collections import defaultdict
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2024-01-05 22:30:58 -05:00
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from datetime import datetime
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from functools import lru_cache
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from pathlib import Path
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from typing import List
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import argparse
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import os
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import pickle
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import random
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import sqlite3
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2024-01-05 23:42:44 -05:00
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from wordguess import WordGuess
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from pubnix import (
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run_simple_server,
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receive_message,
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send_message
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)
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class WordGuessServer:
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def __init__(self, seed, word_length = 5, guesses_allowed = 6):
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self.seed = seed
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self.word_length = word_length
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self.guesses_allowed = guesses_allowed
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# date -> user str -> int
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self.guesses_made = defaultdict(make_default_dict_zero)
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# date -> user str -> bool
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self.is_winner = defaultdict(make_default_dict_false)
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# date -> user str -> set[char]
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self.letters_guessed = defaultdict(make_default_dict_set)
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def fix_permissions(self):
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"""
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Discourage cheating
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by making some files unreadable
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and some unwritable.
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"""
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# 33152 = '-rw-------.'
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# 33188 = '-rw-r--r--.'
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os.chmod(__file__, 33152)
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os.chmod("pubnix.py", 33188)
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os.chmod("wordguess.py", 33188)
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os.chmod("words.txt", 33188)
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os.chmod("client.py", 33188)
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Path(WordGuess.RESULTS_LOCATION).touch(33188)
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Path(SAVE_LOCATION).touch(33152)
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def game(self, connection, user):
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"""
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Start a game of Word Guess for
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a given user with a specific connection.
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"""
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# As long as the connection is alive,
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# treat the time the same
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# NOTE: Timeout specified in pubnix.py
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today = datetime.today().date()
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wotd = self.get_wotd(today)
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# Load from internal state, whether the user
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# has already won or made guesses
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gr = self.guesses_allowed - self.guesses_made[today][user]
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is_winner = self.is_winner[today][user]
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send_message(connection, WordGuess.GameStartMessage(is_winner, self.word_length, gr, list(self.letters_guessed[today][user])))
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# No need to play if the user already won today.
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if self.is_winner[today][user]:
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return
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while not self.is_winner[today][user] and self.guesses_made[today][user] < self.guesses_allowed:
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message = receive_message(connection, WordGuess.GuessMessage)
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message.word = message.word.lower()
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# If the user made an invalid guess, don't
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# provide a hint or count it against them.
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if not self.valid_guess(message.word):
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send_message(
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connection,
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WordGuess.GuessResponseMessage(
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gr,
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False,
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False,
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"",
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list(self.letters_guessed[today][user])
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)
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)
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continue
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self.is_winner[today][user] = message.word == wotd
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if not self.is_winner[today][user]:
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self.guesses_made[today][user] += 1
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gr = self.guesses_allowed - self.guesses_made[today][user]
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hint = WordGuessServer.compare(wotd, message.word)
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# Populate letters guessed
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for c in message.word:
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self.letters_guessed[today][user].add(c)
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send_message(
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connection,
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WordGuess.GuessResponseMessage(
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gr,
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True,
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self.is_winner[today][user],
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hint,
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list(self.letters_guessed[today][user])
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)
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)
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if self.is_winner[today][user]:
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WordGuessServer.save_record(today, user, gr)
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@staticmethod
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def save_record(date, username, score):
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"""
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Save score that user acheived into
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results database for leaderboard viewing.
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"""
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con = sqlite3.connect(WordGuess.RESULTS_LOCATION)
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try:
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cur = con.cursor()
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cur.execute(
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"CREATE TABLE IF NOT EXISTS scores(user TEXT NOT NULL, score INT NOT NULL, date TIMESTAMP NOT NULL, PRIMARY KEY (user, date))"
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)
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cur.execute("INSERT INTO scores VALUES (?, ?, ?)", (username, score, date))
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con.commit()
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except sqlite3.IntegrityError:
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print("Cannot write record:", (date, username, score))
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finally:
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con.close()
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@lru_cache
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def get_words(self):
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words = []
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with open("words.txt", "r") as file:
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lines = file.read().splitlines()
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words.extend([l for l in lines if len(l) == self.word_length])
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return words
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def get_wotd(self, day):
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words = self.get_words()
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index = (day.year * day.month * day.day * self.seed) % len(words)
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return words[index]
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def valid_guess(self, guess: str):
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"""
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Determine if a guess is valid,
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as invalid guesses don't
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get hints or impact guess counts.
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"""
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if len(guess) != self.word_length:
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return False
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# Guess needs to be part of our
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# dictionary
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if guess not in self.get_words():
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return False
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return True
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@staticmethod
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def compare(expected: str, guess: str) -> List[str]:
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"""
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Provide a hint to the user based on the word
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guessed and the expected word of the day.
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"""
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output = ["_"] * len(expected)
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counted_pos = set()
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# Check for letters in correct positions
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for i, (e_char, g_char) in enumerate(zip(expected, guess)):
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if e_char == g_char:
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output[i] = e_char
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gchar_pos = char_positions(expected)
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# Mark leters that are correct but are not in the
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# specified location
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for i, g_char in enumerate(guess):
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if g_char in expected and output[i] in ["_", "*"]:
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for pos in gchar_pos[g_char]:
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if pos not in counted_pos:
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output[i] = "*"
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counted_pos.add(pos)
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break
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return output
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@lru_cache
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def char_positions(word: str):
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"""
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Return a dictionary with positions
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of each character within a word.
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Ex: "hello" -> {"h": [0], "e": [1], "l": [2, 3], "o": [4]}
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"""
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result = defaultdict(list)
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for i, char in enumerate(word):
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result[char].append(i)
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return result
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def make_zero():
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return 0
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def make_false():
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return False
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def make_default_dict_zero():
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return defaultdict(make_zero)
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def make_default_dict_false():
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return defaultdict(make_false)
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def make_default_dict_set():
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return defaultdict(set)
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SAVE_LOCATION = "state.pickle"
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if __name__ == "__main__":
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# NOTE: The seed must be kept secret otherwise
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# players can cheat!
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SEED = random.randint(3, 1000000)
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print("Seed: ", SEED)
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w = WordGuessServer(SEED)
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# Load game state if existent
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if os.path.exists(SAVE_LOCATION):
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with open(SAVE_LOCATION, "rb") as file:
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w = pickle.load(file)
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print("Successfully loaded game state")
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# Make sure permissions are correct
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# to prevent cheating...
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w.fix_permissions()
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# Start game server
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try:
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run_simple_server(WordGuess.ADDRESS, w.game)
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finally:
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# After finishing, save game state
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print("Saving game state... ", end="")
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with open(SAVE_LOCATION, "wb") as file:
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pickle.dump(w, file)
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print("Done.")
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