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Use Hugo Modules | Use Hugo Modules | How to use Hugo Modules to build and manage your site. | 2019-07-24 |
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Prerequisite
{{< gomodules-info >}}
Initialize a New Module
Use hugo mod init
to initialize a new Hugo Module. If it fails to guess the module path, you must provide it as an argument, e.g.:
hugo mod init github.com/gohugoio/myShortcodes
Also see the CLI Doc.
Use a Module for a Theme
The easiest way to use a Module for a theme is to import it in the config.
- Initialize the hugo module system:
hugo mod init github.com/<your_user>/<your_project>
- Import the theme:
{{< code-toggle file="config" >}} [module] module.imports path = "github.com/spf13/hyde" {{< /code-toggle >}}
Update Modules
Modules will be downloaded and added when you add them as imports to your configuration, see Module Imports.
To update or manage versions, you can use hugo mod get
.
Some examples:
Update All Modules
hugo mod get -u
Update All Modules Recursively
hugo mod get -u ./...
Update One Module
hugo mod get -u github.com/gohugoio/myShortcodes
Get a Specific Version
hugo mod get github.com/gohugoio/myShortcodes@v1.0.7
Also see the CLI Doc.
Make and test changes in a module
One way to do local development of a module imported in a project is to add a replace directive to a local directory with the source in go.mod
:
replace github.com/bep/hugotestmods/mypartials => /Users/bep/hugotestmods/mypartials
If you have the hugo server
running, the configuration will be reloaded and /Users/bep/hugotestmods/mypartials
put on the watch list.
Instead of modifying the go.mod
files, you can also use the modules config replacements
option.
Print Dependency Graph
Use hugo mod graph
from the relevant module directory and it will print the dependency graph, including vendoring, module replacement or disabled status.
E.g.:
hugo mod graph
github.com/bep/my-modular-site github.com/bep/hugotestmods/mymounts@v1.2.0
github.com/bep/my-modular-site github.com/bep/hugotestmods/mypartials@v1.0.7
github.com/bep/hugotestmods/mypartials@v1.0.7 github.com/bep/hugotestmods/myassets@v1.0.4
github.com/bep/hugotestmods/mypartials@v1.0.7 github.com/bep/hugotestmods/myv2@v1.0.0
DISABLED github.com/bep/my-modular-site github.com/spf13/hyde@v0.0.0-20190427180251-e36f5799b396
github.com/bep/my-modular-site github.com/bep/hugo-fresh@v1.0.1
github.com/bep/my-modular-site in-themesdir
Also see the CLI Doc.
Vendor Your Modules
hugo mod vendor
will write all the module dependencies to a _vendor
folder, which will then be used for all subsequent builds.
Note that:
- You can run
hugo mod vendor
on any level in the module tree. - Vendoring will not store modules stored in your
themes
folder. - Most commands accept a
--ignoreVendorPaths
flag, which will then not use the vendored modules in_vendor
for the module paths matching the Glob pattern given.
Also see the CLI Doc.
Tidy go.mod, go.sum
Run hugo mod tidy
to remove unused entries in go.mod
and go.sum
.
Also see the CLI Doc.
Clean Module Cache
Run hugo mod clean
to delete the entire modules cache.
Note that you can also configure the modules
cache with a maxAge
, see File Caches.
Also see the CLI Doc.