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79 lines
2.7 KiB
Markdown
79 lines
2.7 KiB
Markdown
---
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title: .Scratch
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description: Acts as a "scratchpad" to allow for writable page- or shortcode-scoped variables.
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godocref:
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date: 2017-02-01
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publishdate: 2017-02-01
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lastmod: 2017-02-01
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keywords: [iteration]
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categories: [functions]
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menu:
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docs:
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parent: "functions"
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toc:
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signature: []
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workson: []
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hugoversion:
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relatedfuncs: []
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deprecated: false
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draft: false
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aliases: [/extras/scratch/,/doc/scratch/]
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---
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In most cases you can do well without `Scratch`, but there are some use cases that aren't solvable with Go's templates without `Scratch`'s help, due to scoping issues.
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{{% note %}}
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See [this Go issue](https://github.com/golang/go/issues/10608) for the main motivation behind Scratch.
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{{% /note %}}
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`Scratch` is added to both `Page` and `Shortcode` -- with following methods:
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* `Set` and `Add` takes a `key` and the `value` to add.
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* `Get` returns the `value` for the `key` given.
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* `SetInMap` takes a `key`, `mapKey` and `value`
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* `GetSortedMapValues` returns array of values from `key` sorted by `mapKey`
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`Set` and `SetInMap` can store values of any type.
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For single values, `Add` accepts values that support Go's `+` operator. If the first `Add` for a key is an array or slice, the following adds will be appended to that list.
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The scope of the backing data is global for the given `Page` or `Shortcode`, and spans partial and shortcode includes.
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Note that `.Scratch` from a shortcode will return the shortcode's `Scratch`, which in most cases is what you want. If you want to store it in the page scroped Scratch, then use `.Page.Scratch`.
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## Sample usage
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The usage is best illustrated with some samples:
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```
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{{ $.Scratch.Add "a1" 12 }}
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{{ $.Scratch.Get "a1" }} {{/* => 12 */}}
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{{ $.Scratch.Add "a1" 1 }}
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{{ $.Scratch.Get "a1" }} // {{/* => 13 */}}
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{{ $.Scratch.Add "a2" "AB" }}
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{{ $.Scratch.Get "a2" }} {{/* => AB */}}
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{{ $.Scratch.Add "a2" "CD" }}
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{{ $.Scratch.Get "a2" }} {{/* => ABCD */}}
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{{ $.Scratch.Add "l1" (slice "A" "B") }}
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{{ $.Scratch.Get "l1" }} {{/* => [A B] */}}
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{{ $.Scratch.Add "l1" (slice "C" "D") }}
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{{ $.Scratch.Get "l1" }} {{/* => [A B C D] */}}
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{{ $.Scratch.Set "v1" 123 }}
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{{ $.Scratch.Get "v1" }} {{/* => 123 */}}
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{{ $.Scratch.SetInMap "a3" "b" "XX" }}
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{{ $.Scratch.SetInMap "a3" "a" "AA" }}
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{{ $.Scratch.SetInMap "a3" "c" "CC" }}
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{{ $.Scratch.SetInMap "a3" "b" "BB" }}
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{{ $.Scratch.GetSortedMapValues "a3" }} {{/* => []interface {}{"AA", "BB", "CC"} */}}
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```
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{{% note %}}
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The examples above uses the special `$` variable, which refers to the top-level node. This is the behavior you most likely want, and will help remove some confusion when using `Scratch` inside page range loops -- and you start inadvertently calling the wrong `Scratch`. But there may be use cases for `{{ .Scratch.Add "key" "some value" }}`.
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{{% /note %}}
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[pagevars]: /variables/page/
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