The main item in this commit is showing of errors with a file context when running `hugo server`.
This can be turned off: `hugo server --disableBrowserError` (can also be set in `config.toml`).
But to get there, the error handling in Hugo needed a revision. There are some items left TODO for commits soon to follow, most notable errors in content and config files.
Fixes#5284Fixes#5290
See #5325
See #5324
Before this commit, `Suffix` on `MediaType` was used both to set a custom file suffix and as a way to augment the mediatype definition (what you see after the "+", e.g. "image/svg+xml").
This had its limitations. For one, it was only possible with one file extension per MIME type.
Now you can specify multiple file suffixes using "suffixes", but you need to specify the full MIME type
identifier:
[mediaTypes]
[mediaTypes."image/svg+xml"]
suffixes = ["svg", "abc ]
In most cases, it will be enough to just change:
[mediaTypes]
[mediaTypes."my/custom-mediatype"]
suffix = "txt"
To:
[mediaTypes]
[mediaTypes."my/custom-mediatype"]
suffixes = ["txt"]
Hugo will still respect values set in "suffix" if no value for "suffixes" is provided, but this will be removed in a future release.
Note that you can still get the Media Type's suffix from a template: {{ $mediaType.Suffix }}. But this will now map to the MIME type filename.
Fixes#4920
Before this commit, you would have to use page bundles to do image processing etc. in Hugo.
This commit adds
* A new `/assets` top-level project or theme dir (configurable via `assetDir`)
* A new template func, `resources.Get` which can be used to "get a resource" that can be further processed.
This means that you can now do this in your templates (or shortcodes):
```bash
{{ $sunset := (resources.Get "images/sunset.jpg").Fill "300x200" }}
```
This also adds a new `extended` build tag that enables powerful SCSS/SASS support with source maps. To compile this from source, you will also need a C compiler installed:
```
HUGO_BUILD_TAGS=extended mage install
```
Note that you can use output of the SCSS processing later in a non-SCSSS-enabled Hugo.
The `SCSS` processor is a _Resource transformation step_ and it can be chained with the many others in a pipeline:
```bash
{{ $css := resources.Get "styles.scss" | resources.ToCSS | resources.PostCSS | resources.Minify | resources.Fingerprint }}
<link rel="stylesheet" href="{{ $styles.RelPermalink }}" integrity="{{ $styles.Data.Digest }}" media="screen">
```
The transformation funcs above have aliases, so it can be shortened to:
```bash
{{ $css := resources.Get "styles.scss" | toCSS | postCSS | minify | fingerprint }}
<link rel="stylesheet" href="{{ $styles.RelPermalink }}" integrity="{{ $styles.Data.Digest }}" media="screen">
```
A quick tip would be to avoid the fingerprinting part, and possibly also the not-superfast `postCSS` when you're doing development, as it allows Hugo to be smarter about the rebuilding.
Documentation will follow, but have a look at the demo repo in https://github.com/bep/hugo-sass-test
New functions to create `Resource` objects:
* `resources.Get` (see above)
* `resources.FromString`: Create a Resource from a string.
New `Resource` transformation funcs:
* `resources.ToCSS`: Compile `SCSS` or `SASS` into `CSS`.
* `resources.PostCSS`: Process your CSS with PostCSS. Config file support (project or theme or passed as an option).
* `resources.Minify`: Currently supports `css`, `js`, `json`, `html`, `svg`, `xml`.
* `resources.Fingerprint`: Creates a fingerprinted version of the given Resource with Subresource Integrity..
* `resources.Concat`: Concatenates a list of Resource objects. Think of this as a poor man's bundler.
* `resources.ExecuteAsTemplate`: Parses and executes the given Resource and data context (e.g. .Site) as a Go template.
Fixes#4381Fixes#4903Fixes#4858
Sets Page.markup earlier (as early as possible, when the page is
loaded). Sets it once and only once, removing many redundant calls
to determineMarkupType().
This kills a sleeping bug that was avoided by the parts of the
code depending on this value making those redundant calls.
This is a follow-up to #4632. There were some assumptions in that implementation that did not hold water in all situations.
This commit simplifies the content lazy initalization making it more robust.
Fixes#4664
The count starts at 0 relative to the shortcode's parent: Either the page or the surrounding shortcode.
Access it in a shortcode like this:
```bash
Ordinal is {{ .Ordinal }}
```
Note that this is a shared ordinal for all shortcodes in the relevant context, so, as an example, you have this in a content page:
```markdown
This is a shortcode:
{{< hello >}}
This is another shortcode:
{{< hugo >}}
The `.Ordinal` you get in the two shortcodes above is 0 and 1.
```
See #3359
This resolves some surprising behaviour when reading other pages' content from shortcodes. Before this commit, that behaviour was undefined. Note that this has never been an issue from regular templates.
It will still not be possible to get **the current shortcode's page's rendered content**. That would have impressed Einstein.
The new and well defined rules are:
* `.Page.Content` from a shortcode will be empty. The related `.Page.Truncated` `.Page.Summary`, `.Page.WordCount`, `.Page.ReadingTime`, `.Page.Plain` and `.Page.PlainWords` will also have empty values.
* For _other pages_ (retrieved via `.Page.Site.GetPage`, `.Site.Pages` etc.) the `.Content` is there to use as you please as long as you don't have infinite content recursion in your shortcode/content setup. See below.
* `.Page.TableOfContents` is good to go (but does not support shortcodes in headlines; this is unchanged)
If you get into a situation of infinite recursion, the `.Content` will be empty. Run `hugo -v` for more information.
Fixes#4632Fixes#4653Fixes#4655
This applies to both regular templates and shortcodes. So, if the site language is French and the output format is AMP, this is the (start) of the lookup order for the home page:
1. index.fr.amp.html
2. index.amp.html
3. index.fr.html
4. index.html
5. ...
Fixes#3360
This commit allows shortcode per output format, a typical use case would be the special AMP media tags.
Note that this will only re-render the "overridden" shortcodes and only in pages where these are used, so performance in the normal case should not suffer.
Closes#3220
Before this commit, Hugo used `html/template` for all Go templates.
While this is a fine choice for HTML and maybe also RSS feeds, it is painful for plain text formats such as CSV, JSON etc.
This commit fixes that by using the `IsPlainText` attribute on the output format to decide what to use.
A couple of notes:
* The above requires a nonambiguous template name to type mapping. I.e. `/layouts/_default/list.json` will only work if there is only one JSON output format, `/layouts/_default/list.mytype.json` will always work.
* Ambiguous types will fall back to HTML.
* Partials inherits the text vs HTML identificator of the container template. This also means that plain text templates can only include plain text partials.
* Shortcode templates are, by definition, currently HTML templates only.
Fixes#3221
Before this commit, Hugo used `html/template` for all Go templates.
While this is a fine choice for HTML and maybe also RSS feeds, it is painful for plain text formats such as CSV, JSON etc.
This commit fixes that by using the `IsPlainText` attribute on the output format to decide what to use.
A couple of notes:
* The above requires a nonambiguous template name to type mapping. I.e. `/layouts/_default/list.json` will only work if there is only one JSON output format, `/layouts/_default/list.mytype.json` will always work.
* Ambiguous types will fall back to HTML.
* Partials inherits the text vs HTML identificator of the container template. This also means that plain text templates can only include plain text partials.
* Shortcode templates are, by definition, currently HTML templates only.
Fixes#3221
This commit fixes two different, but related issues:
1) Live-reload when a new shortcode was defined in the content file before the shortcode itself was created.
2) Live-reload when a newly defined shortcode changed its "inner content" status.
This commit also improves the shortcode related error messages to include the full path to the content file in question.
Fixes#3156
Note that this looks like overkill for just the logger, and that is correct,
but this will make sense once we start with the template handling etc.
Updates #2701
Add DocumentName (path to the file being rendered) to RenderingContext
and use that information to include the path in the error print.
See #2399Closes#2567
This is the nth attempt to fix an issue by changing the placeholder token pattern, but
now we actually have tests for all the historic trouble cases.
Fixes#2223
This is needed to make shortcode users happy with the new multilanguage support,
but it will also solve many other related posts about "stuff not available in the shortcode".
We will have to revisit this re the handler chain at some point, but that will be easier
now as the integration test story has improved so much.
As part of this commit, the site-building tests in page_test.go is refreshed, they now
tests for all the rendering engines (when available), and all of them now uses the
same code-path as used in production.
Fixes#1229Fixes#2323
Fixes ##1076
This issue was introduced as a fix to shortcode not working in RST.
One could argue that Blackfriday and friends should handle `#` in titles, but that will be a discussion
for another day.
The new placeholder pattern should be RST safe and work with titles.
And now with a test so this doesn't break again.
Fixes#2192Fixes#2209Closes#2210
If Page.Markup was not set by the user, it will now be set after
guessing from the file extension. This means, Page.Markup will be set in
any case. It can be used by a theme to differentiate between markup
types.
Fixes#1950