mirror of
https://github.com/Brandon-Rozek/website.git
synced 2024-12-03 01:32:36 -05:00
298 lines
5 KiB
Markdown
298 lines
5 KiB
Markdown
# CPSC 220 Lecture 3
|
|
|
|
## Variables
|
|
|
|
Variable -- Storage of information
|
|
|
|
The type cannot change in a variable.
|
|
|
|
Examples of types include
|
|
|
|
- int
|
|
- float
|
|
- double
|
|
- String
|
|
- char
|
|
- boolean
|
|
|
|
Declaration: `int num;`
|
|
|
|
Initialization: `num = 5;`
|
|
|
|
Declaration + Initialization: `int num = 5;`
|
|
|
|
### Possible Errors
|
|
|
|
**You cannot declare a variable multiple times.**
|
|
|
|
Undefined variables are when you do not declare a variable before attempting to use it.
|
|
|
|
### Casting
|
|
|
|
You need to cast if you are attempting to lose data or store a larger memory type into a smaller one.
|
|
|
|
double -> float -> int **(casting required)**
|
|
|
|
```java
|
|
double gpa = 3.2;
|
|
int num1 = 10 * (int)gpa // 30
|
|
```
|
|
|
|
|
|
|
|
|
|
|
|
# Operations
|
|
|
|
The basic number operations are
|
|
|
|
- +
|
|
- -
|
|
- *
|
|
- /
|
|
- % *(the remainder)*
|
|
|
|
Examples
|
|
|
|
```java
|
|
0 % 2 // 0
|
|
1 % 2 // 1
|
|
2 % 2 // 0
|
|
|
|
3 % 2 // 1
|
|
4 % 2 // 0
|
|
5 % 2 // 1
|
|
|
|
3 % 5 // 3
|
|
7 % 5 // 2
|
|
```
|
|
|
|
You can test if something is even using modulus %
|
|
|
|
```java
|
|
// Assuming i was initiliazed to a value earlier
|
|
if (i % 2 == 0) {
|
|
System.out.println("i is even");
|
|
} else {
|
|
System.out.println("i is odd");
|
|
}
|
|
```
|
|
|
|
# System input
|
|
|
|
Here is sample code using a Scanner as input
|
|
|
|
```java
|
|
import java.util.Scanner;
|
|
public class ScannerExample {
|
|
public static void main(String[] args) {
|
|
Scanner in;
|
|
in = new Scanner(System.in);
|
|
|
|
// Grab numerical values
|
|
int num = in.nextInt();
|
|
float gpa = in.nextFloat();
|
|
double weight = in.nextDouble();
|
|
|
|
// Grab a single character
|
|
in.nextLine()
|
|
char initial = in.next().charAt(0);
|
|
|
|
// To get the entire line of a string
|
|
in.nextLine();
|
|
String name = in.nextLine();
|
|
}
|
|
}
|
|
```
|
|
|
|
You need to use `in.nextLine()` to grab the carriage return that is left after grabbing a numeric value.
|
|
|
|
|
|
|
|
# Classes and Objects
|
|
|
|
Classes are a new type that you can have multiple things of.
|
|
|
|
These classes are blueprints that are made up of primitives or more basic types.
|
|
|
|
First create a Pet.java file (Name of the class must match the name of the file)
|
|
|
|
```java
|
|
public class Pet {
|
|
private String name;
|
|
private int years;
|
|
}
|
|
```
|
|
|
|
You can then use the Pet class in your main program. The terminology here is that you can create instances or objects of the class.
|
|
|
|
In PetTester.java
|
|
|
|
```java
|
|
public class PetTester {
|
|
public static void main(String[] args) {
|
|
Pet myPet;
|
|
myPet = new Pet();
|
|
}
|
|
}
|
|
```
|
|
|
|
**Both Pet.java and PetTester.java must be in the same directory/folder**
|
|
|
|
### Mutators/Accessors
|
|
|
|
Since the variables are private we cannot access them in the main program. To work around this, we can write what is called a mutator method.
|
|
|
|
```java
|
|
public class Pet {
|
|
private String name;
|
|
private int years;
|
|
|
|
// Mutators
|
|
public void setName(String n) {
|
|
name = n;
|
|
}
|
|
public void setYears(int y) {
|
|
if (y >= 0) {
|
|
years = y;
|
|
} else {
|
|
System.out.println("No one is less than 0 years old.")
|
|
}
|
|
}
|
|
}
|
|
```
|
|
|
|
Now let's use these new methods
|
|
|
|
```java
|
|
public class PetTester {
|
|
public static void main(String[] args) {
|
|
Pet mypet;
|
|
myPet = new Pet();
|
|
myPet.setName("Fred");
|
|
myPet.setAge(20);
|
|
}
|
|
}
|
|
```
|
|
|
|
We need a method that will allow us to access the data type. Let's add accessors to our pet class.
|
|
|
|
```java
|
|
public class Pet {
|
|
private String name;
|
|
private int years;
|
|
|
|
// Mutators
|
|
public void setName(String n) {
|
|
name = n;
|
|
}
|
|
public void setYears(int y) {
|
|
if (y >= 0) {
|
|
years = y;
|
|
} else {
|
|
System.out.println("No one is less than 0 years old.")
|
|
}
|
|
}
|
|
|
|
// Accessors
|
|
public String getName() {
|
|
return name;
|
|
}
|
|
public int getYears() {
|
|
return years;
|
|
}
|
|
}
|
|
```
|
|
|
|
Now let's get some information from the pet object, such as the age.
|
|
|
|
```java
|
|
public class PetTester {
|
|
public static void main(String[] args) {
|
|
Pet mypet;
|
|
myPet = new Pet();
|
|
myPet.setName("Fred");
|
|
myPet.setYears(20);
|
|
|
|
int year = myPet.getYears();
|
|
}
|
|
}
|
|
```
|
|
|
|
|
|
|
|
### Constructors
|
|
|
|
Constructors lets us initialize variables in the class without having to use mutator methods.
|
|
|
|
```java
|
|
public class Pet {
|
|
private String name;
|
|
private int years;
|
|
|
|
// Default Constructor
|
|
public Pet() {
|
|
name = "";
|
|
years = 0;
|
|
}
|
|
// Non-Default Constructor
|
|
public Pet(int y, String n) {
|
|
name = n;
|
|
years = y;
|
|
}
|
|
|
|
// Mutator Methods
|
|
public void setName(String n) {
|
|
name = n;
|
|
}
|
|
public void setYears(int y) {
|
|
if (y >= 0) {
|
|
years = y;
|
|
} else {
|
|
System.out.println("No one is less than 0 years old.")
|
|
}
|
|
}
|
|
|
|
// Accessor Methods
|
|
public String getName() {
|
|
return name;
|
|
}
|
|
public int getYears() {
|
|
return years;
|
|
}
|
|
}
|
|
```
|
|
|
|
Now let us see this in action.
|
|
|
|
```java
|
|
public class PetTester {
|
|
public static void main(String[] args) {
|
|
Pet yourPet = new Pet(10, "Fluffy");
|
|
}
|
|
}
|
|
```
|
|
|
|
You can have as many constructors as you want, but they must be different.
|
|
|
|
Example:
|
|
|
|
```java
|
|
public class Pet {
|
|
...
|
|
pet() {
|
|
name = "";
|
|
years = 0;
|
|
}
|
|
pet(int y, String n) {
|
|
name = n;
|
|
years = y;
|
|
}
|
|
pet(String n) {
|
|
years = 1;
|
|
name = n;
|
|
}
|
|
...
|
|
}
|
|
```
|
|
|