447 lines
18 KiB
JavaScript
447 lines
18 KiB
JavaScript
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/*
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Test.js- Automates testing [Black Box Testing Style]
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Expects Elements to be shown and score to be equal to 15 (25 if transformations)
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Test.Errors - An array that contains all the errors once tests are ran.
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Test.Multiple(choice, times) - Runs [choice] test [times] times
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Basically works as: if option run option.test
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Displays errors at end using Test.DisplayErrors function
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Test.All() - Runs all tests
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Runs each test once
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Displays errors at end using Test.DisplayErrors function
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Test.DisplayErrors()
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if no errors
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Displays "All tests passed"
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if errors
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Shows errors
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Says how many errors there are
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------Simulation Testing [Not going into detail with simulatePlay()]-------
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simulatePlay() - Wins 2 levels and loses 1, then checks if score equals 15
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unless it's a transformation level then checks if score = 25
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Test.Menu() - Checks Menu
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If menu,
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topics,
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nchoice,
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or play is undefined or not shown error is raised
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Simulates clicks with clickTest function
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ClickTest() - Simulates topics being clicked
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if topic cannot be clicked then error is raised
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Test.[insert level name]() - Checks [level name]
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Gets into said level
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If canvas or input isn't defined or shown then an error is raised
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Simulates level using simulatePlay function
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*/
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var Test = new Object();
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Test.Errors = []
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Test.Menu = function () {
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menu = (document.getElementById('Menu') == undefined || $("#Menu").is(':hidden')) ? false : true;
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topics = (document.getElementById('topics') == undefined || $("#topics").is(':hidden')) ? false : true;
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nchoice = (document.getElementById('nchoice') == undefined || $("#nchoice").is(':hidden')) ? false : true;
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play = (document.getElementById('Play') == undefined || $("#Play").is(':hidden')) ? false : true;
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if (!menu) { Test.Errors.push("Expected menu to be shown."); }
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if (!topics) { Test.Errors.push("Expected topics to be shown.") }
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if (!nchoice) { Test.Errors.push("Expected number of times option to be shown.") }
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if (!play) { Test.Errors.push("Expected Play button to be shown.") }
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//--------Start ClickTest-------//
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length = $("#topics").children().length
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for (i = 1; i <= length; i++) {
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item = '#topics li:nth-child(' + i + ')'
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$(item).click()
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if (!$(item).hasClass("clicked")) {
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id = $(item).attr('id');
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Test.Errors.push(id + " cannot be clicked");
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}
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}
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}
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Test.Tutorial = function () {
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$('#TutorialTopic').click();
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$('#Play').click();
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Canvas = (document.getElementById('myCanvas') == undefined || $("#myCanvas").is(':hidden')) ? false : true;
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Tutorial = (document.getElementById('Tutorial') == undefined || $("#Tutorial").is(':hidden')) ? false : true;
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if (!myCanvas) { Test.Errors.push("[Tutorial] Expected canvas to be shown."); }
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if (!Tutorial) { Test.Errors.push("[Tutorial] Expected input to be shown."); }
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//-----Start Game Simulation-----//
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$('#m1').val(0);
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$('#b1').val(Game.LastY);
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$('.Submit').click();
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$('#reset').click();
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$('#m1').val(0);
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$('#b1').val(Game.LastY);
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$('.Submit').click();
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$('#reset').click();
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$('#m1').val(0);
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$('#b1').val(Game.LastY - 1);
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$('.Submit').click();
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if (Game.Score != 15) {
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Test.Errors.push("[Tutorial] The scoring system was incorrect: \n" + "Expected 15, instead got: " + Game.Score);
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}
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$('#reset').click();
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$('#Last').click();
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}
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Test.Coordinate = function() {
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$('#CoordinateTopic').click();
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$('#Play').click();
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Canvas = (document.getElementById('myCanvas') == undefined || $("#myCanvas").is(':hidden')) ? false : true;
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Coordinate = (document.getElementById('Coordinate') == undefined || $("#Coordinate").is(':hidden')) ? false : true;
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if (!myCanvas) { Test.Errors.push("[Coordinate] Expected canvas to be shown."); }
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if (!Coordinate) { Test.Errors.push("[Coordinate] Expected input to be shown."); }
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//-----Start Game Simulation----//
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$('#X0').val(Game.LastX);
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$('#Y0').val(Game.LastY);
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$('.Submit').click();
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$('#reset').click();
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$('#X0').val(Game.LastX);
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$('#Y0').val(Game.LastY);
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$('.Submit').click();
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$('#reset').click();
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$('#X0').val(Game.LastX);
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$('#Y0').val(Game.LastY - 1);
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$('.Submit').click();
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if (Game.Score != 15) {
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Test.Errors.push("[Coordinate] The scoring system was incorrect: \n" + "Expected 15, instead got: " + Game.Score);
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}
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$('#reset').click();
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$('#Last').click();
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}
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Test.Linear = function () {
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$('#LinearTopic').click();
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$('#Play').click();
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Canvas = (document.getElementById('myCanvas') == undefined || $("#myCanvas").is(':hidden')) ? false : true;
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Linear = (document.getElementById('Linear') == undefined || $("#Linear").is(':hidden')) ? false : true;
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if (!myCanvas) { Test.Errors.push("[Linear] Expected canvas to be shown."); }
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if (!Linear) { Test.Errors.push("[Linear] Expected input to be shown."); }
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//-----Start Game Simulation----//
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m = (Game.LastY2 - Game.LastY) / (Game.LastX2 - Game.LastX);
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b = Game.LastY - (m * Game.LastX);
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$('#rise').val(m);
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$('#run').val(1);
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$('#b2').val(b);
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$('.Submit').click();
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$('#reset').click();
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m = (Game.LastY2 - Game.LastY) / (Game.LastX2 - Game.LastX);
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b = Game.LastY - (m * Game.LastX);
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$('#rise').val(m);
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$('#run').val(1);
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$('#b2').val(b);
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$('.Submit').click();
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$('#reset').click();
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m = (Game.LastY2 - Game.LastY) / (Game.LastX2 - Game.LastX);
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b = Game.LastY - (m * Game.LastX);
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$('#rise').val(m);
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$('#run').val(1);
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$('#b2').val(b - 1);
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$('.Submit').click();
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if (Game.Score != 15) {
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Test.Errors.push("[Linear] The scoring system was incorrect: \n" + "Expected 15, instead got: " + Game.Score);
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}
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$('#reset').click();
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$('#Last').click();
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}
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Test.StandLinear = function () {
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$('#StandLinearTopic').click();
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$('#Play').click();
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Canvas = (document.getElementById('myCanvas') == undefined || $("#myCanvas").is(':hidden')) ? false : true;
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StandLinear = (document.getElementById('StandLinear') == undefined || $("#StandLinear").is(':hidden')) ? false : true;
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if (!myCanvas) { Test.Errors.push("[StandLinear] Expected canvas to be shown."); }
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if (!StandLinear) { Test.Errors.push("[StandLinear] Expected input to be shown."); }
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//----Simulate Game Play-----//
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a = (Game.LastY2 - Game.LastY);
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b = (Game.LastX2 - Game.LastX);
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m = a / b
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c = (Game.LastY - (m * Game.LastX)) * b
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$('#a0').val(-1 * a);
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$('#b0').val(b);
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$('#c0').val(c);
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$('.Submit').click();
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$('#reset').click();
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a = (Game.LastY2 - Game.LastY);
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b = (Game.LastX2 - Game.LastX);
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m = a / b
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c = (Game.LastY - (m * Game.LastX)) * b
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$('#a0').val(-1 * a);
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$('#b0').val(b);
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$('#c0').val(c);
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$('.Submit').click();
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$('#reset').click();
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a = (Game.LastY2 - Game.LastY);
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b = (Game.LastX2 - Game.LastX);
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m = a / b
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c = (Game.LastY - (m * Game.LastX)) * b
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$('#a0').val(-1 * a);
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$('#b0').val(b);
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$('#c0').val(c - 1);
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$('.Submit').click();
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if (Game.Score != 15) {
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Test.Errors.push("[StandLinear] The scoring system was incorrect: \n" + "Expected 15, instead got: " + Game.Score);
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}
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$('#reset').click();
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$('#Last').click();
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}
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Test.LinearTransformations = function () {
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$('#LinearTransformationsTopic').click();
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$('#Play').click();
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Canvas = (document.getElementById('myCanvas') == undefined || $("#myCanvas").is(':hidden')) ? false : true;
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Linear = (document.getElementById('Linear') == undefined || $("#Linear").is(':hidden')) ? false : true;
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if (!myCanvas) { Test.Errors.push("[LinearTransformations] Expected canvas to be shown."); }
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if (!Linear) { Test.Errors.push("[LinearTransformations] Expected input to be shown."); }
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//----Simulate Game Play----//
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m = (Game.LastY2 - Game.LastY) / (Game.LastX2 - Game.LastX);
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b = Game.LastY - (m * Game.LastX);
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$('#rise').val(m);
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$('#run').val(1);
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$('#b2').val(b - Game.LinearTransformations.Level1.VerticalShift);
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$('.Submit').click();
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if (Game.Score != 10) { alert("") }
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$('#reset').click();
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m = (Game.LastY2 - Game.LastY) / (Game.LastX2 - Game.LastX);
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b = Game.LastY - m * (Game.LastX + Game.LinearTransformations.Level2.HorizontalShift);
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$('#rise').val(m);
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$('#run').val(1);
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$('#b2').val(b);
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$('.Submit').click();
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$('#reset').click();
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m = (Game.LastY2 - Game.LastY) / (Game.LastX2 - Game.LastX);
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b = Game.LastY - (m * Game.LastX)
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$('#rise').val(m * (1 / Game.LinearTransformations.Level3.Stretch));
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$('#run').val(1);
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$('#b2').val(b);
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$('.Submit').click();
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$('#reset').click();
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$('#rise').val(0);
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$('#run').val(1);
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$('#b2').val(-20);
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$('.Submit').click();
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if (Game.Score != 25) {
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Test.Errors.push("[LinearTransformations] The scoring system was incorrect: \n" + "Expected 25, instead got: " + Game.Score);
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}
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$('#reset').click();
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$('#Last').click();
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}
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Test.SimpleQuad = function () {
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$('#SimpleQuadTopic').click();
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$('#Play').click();
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Canvas = (document.getElementById('myCanvas') == undefined || $("#myCanvas").is(':hidden')) ? false : true;
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SimpleQuad = (document.getElementById('SimpleQuad') == undefined || $("#SimpleQuad").is(':hidden')) ? false : true;
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if (!myCanvas) { Test.Errors.push("[SimpleQuad] Expected canvas to be shown."); }
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if (!SimpleQuad) { Test.Errors.push("[SimpleQuad] Expected input to be shown."); }
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//------Simulate Game Play------//
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$('#h1').val(Game.LastX);
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$('#k1').val(Game.LastY);
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$('.Submit').click();
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$('#reset').click();
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$('#h1').val(Game.LastX);
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$('#k1').val(Game.LastY);
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$('.Submit').click();
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$('#reset').click();
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$('#h1').val(Game.LastX);
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$('#k1').val(Game.LastY - 1);
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$('.Submit').click();
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if (Game.Score != 15) {
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Test.Errors.push("[SimpleQuad] The scoring system was incorrect: \n" + "Expected 15, instead got: " + Game.Score);
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}
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$('#reset').click();
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$('#Last').click();
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}
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Test.StandardQuad = function () {
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$('#StandardQuadTopic').click();
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$('#Play').click();
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Canvas = (document.getElementById('myCanvas') == undefined || $("#myCanvas").is(':hidden')) ? false : true;
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StandardQuad = (document.getElementById('StandardQuad') == undefined || $("#StandardQuad").is(':hidden')) ? false : true;
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if (!myCanvas) { Test.Errors.push("[StandardQuad] Expected canvas to be shown."); }
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if (!StandardQuad) { Test.Errors.push("[StandardQuad] Expected input to be shown."); }
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//------Simulate Game Play------//
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n = Game.LastX2 - Game.LastX;
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a = (Game.LastY2 - Game.LastY) / (n * n);
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$('#a').val(a);
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$('#h2').val(Game.LastX);
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$('#k2').val(Game.LastY);
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$('.Submit').click();
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$('#reset').click();
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n = Game.LastX2 - Game.LastX;
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a = (Game.LastY2 - Game.LastY) / (n * n);
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$('#a').val(a);
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$('#h2').val(Game.LastX);
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$('#k2').val(Game.LastY);
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$('.Submit').click();
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$('#reset').click();
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n = Game.LastX2 - Game.LastX;
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a = (Game.LastY2 - Game.LastY) / (n * n);
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$('#a').val(a);
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$('#h2').val(Game.LastX);
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$('#k2').val(Game.LastY - 1);
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$('.Submit').click();
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if (Game.Score != 15) {
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Test.Errors.push("[StandardQuad] The scoring system was incorrect: \n" + "Expected 15, instead got: " + Game.Score);
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}
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$('#reset').click();
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$('#Last').click();
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}
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Test.GeneralQuad = function () {
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$('#GeneralQuadTopic').click();
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$('#Play').click();
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Canvas = (document.getElementById('myCanvas') == undefined || $("#myCanvas").is(':hidden')) ? false : true;
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GeneralQuad = (document.getElementById('GenaralQuad') == undefined || $("#GenaralQuad").is(':hidden')) ? false : true;
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if (!myCanvas) { Test.Errors.push("[GeneralQuad] Expected canvas to be shown."); }
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if (!GeneralQuad) { Test.Errors.push("[GeneralQuad] Expected input to be shown."); }
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//-------Simulate Game Play-------//
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n = Game.LastX2 - Game.LastX;
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a = (Game.LastY2 - Game.LastY) / (n * n);
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b = -2 * a * Game.LastX;
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c = a * Game.LastX * Game.LastX + Game.LastY
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$('#a2').val(a);
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$('#b3').val(b);
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$('#c').val(c);
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$('.Submit').click();
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$('#reset').click();
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n = Game.LastX2 - Game.LastX;
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a = (Game.LastY2 - Game.LastY) / (n * n);
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b = -2 * a * Game.LastX;
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c = a * Game.LastX * Game.LastX + Game.LastY
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$('#a2').val(a);
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$('#b3').val(b);
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$('#c').val(c);
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$('.Submit').click();
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$('#reset').click();
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n = Game.LastX2 - Game.LastX;
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a = (Game.LastY2 - Game.LastY) / (n * n);
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b = -2 * a * Game.LastX;
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c = a * Game.LastX * Game.LastX + Game.LastY
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$('#a2').val(a);
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$('#b3').val(b);
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$('#c').val(c - 1);
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$('.Submit').click();
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if (Game.Score != 15) {
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Test.Errors.push("[GeneralQuad] The scoring system was incorrect: \n" + "Expected 15, instead got: " + Game.Score);
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}
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$('#reset').click();
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$('#Last').click();
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}
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Test.ZeroQuad = function () {
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$('#ZeroQuadTopic').click();
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$('#Play').click();
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Canvas = (document.getElementById('myCanvas') == undefined || $("#myCanvas").is(':hidden')) ? false : true;
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ZeroQuad = (document.getElementById('ZeroQuad') == undefined || $("#ZeroQuad").is(':hidden')) ? false : true;
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if (!myCanvas) { Test.Errors.push("[ZeroQuad] Expected canvas to be shown."); }
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if (!ZeroQuad) { Test.Errors.push("[ZeroQuad] Expected input to be shown."); }
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//-----Simulate Game Play-----//
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$('#X1').val(Game.LastX);
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$('#X2').val(Game.LastX2);
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$('.Submit').click();
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$('#reset').click();
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$('#X1').val(Game.LastX);
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$('#X2').val(Game.LastX2);
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$('.Submit').click();
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$('#reset').click();
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$('#X1').val(Game.LastX);
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$('#X2').val(Game.LastX2 + 1);
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$('.Submit').click();
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$('#reset').click();
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if (Game.Score != 15) {
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Test.Errors.push("[ZeroQuad] The scoring system was incorrect: \n" + "Expected 15, instead got: " + Game.Score);
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}
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$('#reset').click();
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$('#Last').click();
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}
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Test.QuadTransformations = function () {
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$('#QuadTransformationsTopic').click();
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$('#Play').click();
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Canvas = (document.getElementById('myCanvas') == undefined || $("#myCanvas").is(':hidden')) ? false : true;
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QuadTransformations = (document.getElementById('StandardQuad') == undefined || $("#StandardQuad").is(':hidden')) ? false : true;
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if (!myCanvas) { Test.Errors.push("[QuadTransformations] Expected canvas to be shown."); }
|
||
|
if (!QuadTransformations) { Test.Errors.push("[QuadTransformations] Expected input to be shown."); }
|
||
|
//----Simulate Game Play-----//
|
||
|
n = Game.LastX2 - Game.LastX;
|
||
|
a = (Game.LastY2 - Game.LastY) / (n * n);
|
||
|
$('#a').val(a);
|
||
|
$('#h2').val(Game.LastX);
|
||
|
$('#k2').val(Game.LastY - Game.QuadTransformations.Level1.VerticalShift);
|
||
|
$('.Submit').click();
|
||
|
$('#reset').click();
|
||
|
n = Game.LastX2 - Game.LastX;
|
||
|
a = (Game.LastY2 - Game.LastY) / (n * n);
|
||
|
$('#a').val(a);
|
||
|
$('#h2').val(Game.LastX + Game.QuadTransformations.Level2.HorizontalShift);
|
||
|
$('#k2').val(Game.LastY);
|
||
|
$('.Submit').click();
|
||
|
$('#reset').click();
|
||
|
n = Game.LastX2 - Game.LastX;
|
||
|
a = (Game.LastY2 - Game.LastY) / (n * n);
|
||
|
$('#a').val(a * (1 / Game.QuadTransformations.Level3.Stretch));
|
||
|
$('#h2').val(Game.LastX);
|
||
|
$('#k2').val(Game.LastY);
|
||
|
$('.Submit').click();
|
||
|
$('#reset').click();
|
||
|
$('#a').val(-10);
|
||
|
$('#h2').val(1000);
|
||
|
$('#k2').val(-50);
|
||
|
$('.Submit').click();
|
||
|
if (Game.Score != 25) {
|
||
|
Test.Errors.push("[QuadTransformations] The scoring system was incorrect: \n" + "Expected 25, instead got: " + Game.Score);
|
||
|
}
|
||
|
$('#reset').click();
|
||
|
$('#Last').click();
|
||
|
}
|
||
|
|
||
|
Test.Multiple = function (choice, times) {
|
||
|
for (i = 0; i < times; i++) {
|
||
|
switch (choice.toUpperCase()) {
|
||
|
case "MENU": Test.Menu(); break;
|
||
|
case "TUTORIAL": Test.Tutorial(); break;
|
||
|
case "COORDINATE": Test.Coordinate(); break;
|
||
|
case "LINEAR": Test.Linear(); break;
|
||
|
case "STANDLINEAR": Test.StandLinear(); break;
|
||
|
case "LINEARTRANSFORMATIONS": Test.LinearTransformations(); break;
|
||
|
case "SIMPLEQUAD": Test.SimpleQuad(); break;
|
||
|
case "STANDARDQUAD": Test.StandardQuad(); break;
|
||
|
case "GENERALQUAD": Test.GeneralQuad(); break;
|
||
|
case "ZEROQUAD": Test.ZeroQuad(); break;
|
||
|
case "QUADTRANSFORMATIONS": Test.QuadTransformations(); break;
|
||
|
}
|
||
|
}
|
||
|
Test.DisplayErrors();
|
||
|
}
|
||
|
|
||
|
Test.All = function () {
|
||
|
Test.Menu();
|
||
|
Test.Tutorial();
|
||
|
Test.Coordinate();
|
||
|
Test.Linear();
|
||
|
Test.StandLinear()
|
||
|
Test.LinearTransformations();
|
||
|
Test.SimpleQuad();
|
||
|
Test.StandardQuad();
|
||
|
Test.GeneralQuad();
|
||
|
Test.ZeroQuad();
|
||
|
Test.QuadTransformations();
|
||
|
Test.DisplayErrors();
|
||
|
}
|
||
|
|
||
|
Test.DisplayErrors = function () {
|
||
|
if (Test.Errors.length > 0) {
|
||
|
for (i = 0; i < Test.Errors.length; i++) {
|
||
|
console.error(Test.Errors[i]);
|
||
|
}
|
||
|
console.warn("Of all tests, " + Test.Errors.length + " have failed.");
|
||
|
}
|
||
|
if (Test.Errors.length == 0) {
|
||
|
console.log("All tests passed");
|
||
|
}
|
||
|
}
|