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bc55b53f8a
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Made DESTDIR a variable passable through the shell invocation
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2020-01-27 20:03:13 -05:00 |
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29ec8263d4
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Using DESTDIR to provide option for install path
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2020-01-27 19:44:48 -05:00 |
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f1d53ddae1
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Added install step
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2020-01-27 19:32:44 -05:00 |
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Brandon Rozek
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3eb8404199
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Fixed the issue where I was only parsing a single digit for integers.
Now numbers greater than ten are supported as integers :)
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2018-10-03 14:07:31 -04:00 |
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Brandon Rozek
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cf0a90dda1
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Added vectors into the syntax of the language
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2018-10-01 17:15:59 -04:00 |
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Brandon Rozek
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034a97e3ab
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Fixed up the compiler warning of destructor and reuse one of the Value*'s during operations to conserve memory.
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2018-10-01 13:22:33 -04:00 |
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Brandon Rozek
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efc49584ee
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Started using unique_ptr
Nodes and variables now contain unique references to Values
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2018-10-01 00:08:24 -04:00 |
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Brandon Rozek
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423233bfb1
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Now return copy of values when accessing values from nodes or variables
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2018-09-30 22:31:22 -04:00 |
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Brandon Rozek
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cdbafe8d0d
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Made numeric types vector based
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2018-09-29 12:23:36 -04:00 |
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Brandon Rozek
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d486a64052
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Made getValue for variable have a const parameter since things don't change
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2018-09-28 22:53:41 -04:00 |
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Brandon Rozek
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d740cc17af
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Made toString functions and overloaded the stream operator
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2018-09-28 22:49:26 -04:00 |
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Brandon Rozek
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8dd2e789c0
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struct->classes
Environment now has destructor
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2018-09-28 21:54:24 -04:00 |
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Brandon Rozek
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7733f5b3c2
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Updated token splitter to contain lambda notatoin
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2018-09-28 15:28:47 -04:00 |
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Brandon Rozek
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7d044f5698
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Fixed error with lambda functions not parsing correctly
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2018-09-28 15:28:31 -04:00 |
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Brandon Rozek
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33bb265d27
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Replaced ints with uints and added comments indicating where I'll want delete statements in the future.
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2018-09-28 14:11:58 -04:00 |
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Brandon Rozek
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9a727aa83b
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Delete node now is replaced by deconstructor
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2018-09-28 13:33:11 -04:00 |
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Brandon Rozek
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f0fc180319
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fprintf/printf changed to cout/cerr
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2018-09-28 12:32:36 -04:00 |
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Brandon Rozek
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7514b3a088
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Variable constructor made
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2018-09-28 12:32:19 -04:00 |
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Brandon Rozek
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6022898e2b
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Replaced make_node with a Node constructor
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2018-09-28 12:05:06 -04:00 |
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Brandon Rozek
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4c2afd779d
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Replaced create_environment with constructor
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2018-09-28 09:59:04 -04:00 |
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Brandon Rozek
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f84b631124
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Added constructors/destructors for TypeVal and Value
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2018-09-28 09:49:58 -04:00 |
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Brandon Rozek
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bd66b4ad11
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Fixed spacing and set initial nullptr values
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2018-09-27 23:34:06 -04:00 |
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Brandon Rozek
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0bc8eaa46c
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Enabled O3 optimizations
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2018-09-27 23:33:48 -04:00 |
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Brandon Rozek
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f14d4e4bc2
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Replaced my custom linear search with the stl library version
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2018-09-27 23:30:58 -04:00 |
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Brandon Rozek
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0bd0cf3435
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Replaced arrays for environment with vectors that way we can hold "unlimited" variables.
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2018-09-27 22:57:00 -04:00 |
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Brandon Rozek
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f8f7829cb6
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Used a stl array for nodes for better maintanability
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2018-09-27 22:37:21 -04:00 |
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Brandon Rozek
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53575d25f9
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Converted NULL to nullptr
Converted fprintf to cout/cerr
Removed as much C dependencies as possible
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2018-09-26 20:03:54 -04:00 |
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Brandon Rozek
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492a581d19
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Eradicated the char* existent in the variable struct
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2018-09-26 19:42:22 -04:00 |
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Brandon Rozek
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3cdf1f439c
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Changed extensions from C style to C++ style
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2018-09-26 19:28:55 -04:00 |
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Brandon Rozek
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8b5732a398
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Switched to C++17 compiler
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2018-09-26 19:17:08 -04:00 |
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Brandon Rozek
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e8e4baabb6
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Took out remaining char* and removed mallocs
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2018-09-26 19:16:59 -04:00 |
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Brandon Rozek
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65f50a159b
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Commented out the third node value since it's currently unused in eval_expression
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2018-09-26 17:54:44 -04:00 |
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Brandon Rozek
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f11a422819
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Replaced char* with string in node functionality
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2018-09-26 17:51:17 -04:00 |
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Brandon Rozek
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24e3003c00
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Converted project to C++
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2018-09-26 16:44:22 -04:00 |
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Brandon Rozek
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aa7e348552
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Casted pointers to correct type and seperated out the LAMBDATAG and LAMBDA constants
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2018-09-26 15:56:36 -04:00 |
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Brandon Rozek
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28e2352eac
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Added string support to SLOTH (comparisons, string concatenation, etc)
Refactored print_value code
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2018-09-26 15:43:08 -04:00 |
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Brandon Rozek
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1186419184
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Added a shell when no arguments are given to sloth.
Now has a new dependencies on editline library.
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2018-09-26 12:47:43 -04:00 |
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Brandon Rozek
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f3e04ac019
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Modified gitignore file to match new build process
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2018-09-25 22:39:26 -04:00 |
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Brandon Rozek
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8c7571bef4
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Modularized programming language code. Code is no longer in several large files :)
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2018-09-25 22:37:05 -04:00 |
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Brandon Rozek
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b0ec7c113c
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Now you can define a single argument lambda expression and call it using the standard parenthesis notation
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2018-09-24 16:43:53 -04:00 |
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Brandon Rozek
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82f7e21d3a
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Added the abilty for lambda expressions to be added into the AST. Have not added logic to properly evaulate lambda expressions yet. Currently defaults to a long with the value 0.
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2018-09-24 14:21:32 -04:00 |
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Brandon Rozek
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3b6198669f
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Implemented booleans
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2018-09-20 23:03:05 -04:00 |
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Brandon Rozek
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7664ee1f80
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Replaced int type in Value with an enum. Also wrote abstractions for make_value and cleaned up some operational code
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2018-09-20 22:11:33 -04:00 |
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Brandon Rozek
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832fdc34f6
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Allows parser to recognize true/false in code. No logic has been written yet to handle it.
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2018-09-20 21:42:59 -04:00 |
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Brandon Rozek
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16575da1dc
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Added an int type
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2018-09-20 21:29:08 -04:00 |
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0ddbe79d25
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Modified gitignore file and added the Value Type definition.
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2018-09-19 18:44:42 -04:00 |
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1bf170d70c
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Added gitignore for build files and visual studio code vgcore
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2018-09-18 23:23:56 -04:00 |
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b2995e2475
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Cosmetics
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2018-09-18 23:22:44 -04:00 |
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61301aaa97
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Cleaned up error checking code
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2018-09-18 23:18:20 -04:00 |
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fbfaf0ddb8
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Added beginning code for SLOTH
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2018-09-18 22:50:15 -04:00 |
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