/* eslint-disable node/handle-callback-err, max-len, no-unused-vars, */ // TODO: This file was created by bulk-decaffeinate. // Fix any style issues and re-enable lint. /* * decaffeinate suggestions: * DS101: Remove unnecessary use of Array.from * DS102: Remove unnecessary code created because of implicit returns * DS205: Consider reworking code to avoid use of IIFEs * DS207: Consider shorter variations of null checks * Full docs: https://github.com/decaffeinate/decaffeinate/blob/master/docs/suggestions.md */ let ClsiStateManager const Settings = require('settings-sharelatex') const logger = require('logger-sharelatex') const crypto = require('crypto') const ProjectEntityHandler = require('../Project/ProjectEntityHandler') // The "state" of a project is a hash of the relevant attributes in the // project object in this case we only need the rootFolder. // // The idea is that it will change if any doc or file is // created/renamed/deleted, and also if the content of any file (not // doc) changes. // // When the hash changes the full set of files on the CLSI will need to // be updated. If it doesn't change then we can overwrite changed docs // in place on the clsi, getting them from the docupdater. // // The docupdater is responsible for setting the key in redis, and // unsetting it if it removes any documents from the doc updater. const buildState = s => crypto .createHash('sha1') .update(s, 'utf8') .digest('hex') module.exports = ClsiStateManager = { computeHash(project, options, callback) { if (callback == null) { callback = function(err, hash) {} } return ProjectEntityHandler.getAllEntitiesFromProject(project, function( err, docs, files ) { const fileList = Array.from(files || []).map( f => `${f.file._id}:${f.file.rev}:${f.file.created}:${f.path}` ) const docList = Array.from(docs || []).map(d => `${d.doc._id}:${d.path}`) const sortedEntityList = [ ...Array.from(docList), ...Array.from(fileList) ].sort() // ignore the isAutoCompile options as it doesn't affect the // output, but include all other options e.g. draft const optionsList = (() => { const result = [] const object = options || {} for (let key in object) { const value = object[key] if (!['isAutoCompile'].includes(key)) { result.push(`option ${key}:${value}`) } } return result })() const sortedOptionsList = optionsList.sort() const hash = buildState( [ ...Array.from(sortedEntityList), ...Array.from(sortedOptionsList) ].join('\n') ) return callback(null, hash) }) } }