/* ***** BEGIN LICENSE BLOCK ***** * Distributed under the BSD license: * * Copyright (c) 2010, Ajax.org B.V. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Ajax.org B.V. nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL AJAX.ORG B.V. BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * ***** END LICENSE BLOCK ***** */ define(function(require, exports, module) { "use strict"; var oop = require("ace/lib/oop"); var EventEmitter = require("ace/lib/event_emitter").EventEmitter; var Editor = exports.Editor = function() { this._buffers = []; this._windows = []; }; (function() { oop.implement(this, EventEmitter); this.addBuffer = function(buffer) { this._buffers.push(buffer); return this._buffers.length-1; }; this.addWindow = function(win) { this._windows.push(win); return this._windows.length-1; }; this.openInWindow = function(bufferId, winId) { this._windows[winId || 0].setBuffer(this._buffers[bufferId]); }; }).call(Editor.prototype); });