Settings = require 'settings-sharelatex' logger = require 'logger-sharelatex' RedisClientManager = require "./RedisClientManager" SafeJsonParse = require "./SafeJsonParse" EventLogger = require "./EventLogger" HealthCheckManager = require "./HealthCheckManager" module.exports = WebsocketLoadBalancer = rclientPubList: RedisClientManager.createClientList(Settings.redis.pubsub) rclientSubList: RedisClientManager.createClientList(Settings.redis.pubsub) emitToRoom: (room_id, message, payload...) -> if !room_id? logger.warn {message, payload}, "no room_id provided, ignoring emitToRoom" return data = JSON.stringify room_id: room_id message: message payload: payload logger.log {room_id, message, payload, length: data.length}, "emitting to room" for rclientPub in @rclientPubList rclientPub.publish "editor-events", data emitToAll: (message, payload...) -> @emitToRoom "all", message, payload... listenForEditorEvents: (io) -> logger.log {rclients: @rclientPubList.length}, "publishing editor events" logger.log {rclients: @rclientSubList.length}, "listening for editor events" for rclientSub in @rclientSubList rclientSub.subscribe "editor-events" rclientSub.on "message", (channel, message) -> EventLogger.debugEvent(channel, message) if Settings.debugEvents > 0 WebsocketLoadBalancer._processEditorEvent io, channel, message _processEditorEvent: (io, channel, message) -> SafeJsonParse.parse message, (error, message) -> if error? logger.error {err: error, channel}, "error parsing JSON" return if message.room_id == "all" io.sockets.emit(message.message, message.payload...) else if message.room_id? if message._id? status = EventLogger.checkEventOrder("editor-events", message._id, message) if status is "duplicate" return # skip duplicate events # send messages only to unique clients (due to duplicate entries in io.sockets.clients) clientList = io.sockets.clients(message.room_id) # avoid unnecessary work if no clients are connected return if clientList.length is 0 logger.log {channel:channel, message: message.message, room_id: message.room_id, message_id: message._id, socketIoClients: (client.id for client in clientList)}, "distributing event to clients" seen = {} for client in clientList when not seen[client.id] seen[client.id] = true client.emit(message.message, message.payload...) else if message.health_check? logger.debug {message}, "got health check message in editor events channel" HealthCheckManager.check channel, message.key