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Comment out sprity and leave a not in README.md.
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2 changed files with 17 additions and 10 deletions
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@ -19,7 +19,7 @@ module.exports = (grunt) ->
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grunt.loadNpmTasks 'grunt-exec'
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grunt.loadNpmTasks 'grunt-contrib-cssmin'
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# grunt.loadNpmTasks 'grunt-contrib-imagemin'
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grunt.loadNpmTasks 'grunt-sprity'
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# grunt.loadNpmTasks 'grunt-sprity'
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config =
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@ -60,15 +60,14 @@ module.exports = (grunt) ->
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# interlaced:false
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# optimizationLevel: 7
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sprity:
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sprite:
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options:
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cssPath:"/img/"
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'style': '../../public/stylesheets/app/sprites.less'
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margin: 0
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src: ['./public/img/flags/24/*.png']
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dest: './public/img/sprite',
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# sprity:
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# sprite:
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# options:
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# cssPath:"/img/"
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# 'style': '../../public/stylesheets/app/sprites.less'
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# margin: 0
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# src: ['./public/img/flags/24/*.png']
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# dest: './public/img/sprite'
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coffee:
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@ -6,9 +6,17 @@ web-sharelatex is the front-end web service of the open-source web-based collabo
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It serves all the HTML pages, CSS and javascript to the client. web-sharelatex also contains
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a lot of logic around creating and editing projects, and account management.
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The rest of the ShareLaTeX stack, along with information about contributing can be found in the
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[sharelatex/sharelatex](https://github.com/sharelatex/sharelatex) repository.
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Build process
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----------------
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web-sharelatex uses [Grunt](http://gruntjs.com/) to build its front-end related assets.
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Image processing tasks are commented out in the gruntfile and the needed packages aren't presently in the project's `package.json`. If the images need to be processed again (minified and sprited), start by fetching the packages (`npm install grunt-contrib-imagemin grunt-sprity`), then *decomment* the tasks in `Gruntfile.coffee`. After this, the tasks can be called (explicitly, via `grunt imagemin` and `grunt sprity`).
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Unit test status
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----------------
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