Don't let review panel entries go off the top of the screen

This commit is contained in:
James Allen 2017-01-11 14:57:00 +01:00
parent a081ae7307
commit 0264efccae

View file

@ -44,14 +44,35 @@ define [
sl_console.log "focused_entry_index", focused_entry_index
# As we go backwards, we run the risk of pushing things off the top of the editor.
# If we go through the entries before and assume they are as pushed together as they
# could be, we can work out the 'ceiling' that each one can't go through. I.e. the first
# on can't go beyond the toolbar height, the next one can't go beyond the bottom of the first
# one at this minimum height, etc.
heights = (entry.$layout_el.height() for entry in entries_before)
previousMinTop = TOOLBAR_HEIGHT
min_tops = []
for height in heights
min_tops.push previousMinTop
previousMinTop += PADDING + height
min_tops.reverse()
line_height = 15
# Put the focused entry exactly where it wants to be
focused_entry_top = Math.max(TOOLBAR_HEIGHT, focused_entry.scope.entry.screenPos.y)
# Put the focused entry as close to where it wants to be as possible
focused_entry_top = Math.max(previousMinTop, focused_entry.scope.entry.screenPos.y)
focused_entry.$box_el.css(top: focused_entry_top)
focused_entry.$indicator_el.css(top: focused_entry_top)
focused_entry.$callout_el.css(top: focused_entry_top + line_height, height: 0)
positionLayoutEl = ($callout_el, original_top, top) ->
if original_top <= top
entry.$callout_el.removeClass("rp-entry-callout-inverted")
entry.$callout_el.css(top: original_top + line_height, height: top - original_top)
else
entry.$callout_el.addClass("rp-entry-callout-inverted")
entry.$callout_el.css(top: top + line_height + 1, height: original_top - top)
previousBottom = focused_entry_top + focused_entry.$layout_el.height()
for entry in entries_after
original_top = entry.scope.entry.screenPos.y
@ -60,23 +81,21 @@ define [
previousBottom = top + height
entry.$box_el.css(top: top)
entry.$indicator_el.css(top: top)
entry.$callout_el.removeClass("rp-entry-callout-inverted")
entry.$callout_el.css(top: original_top + line_height, height: top - original_top)
positionLayoutEl(entry.$callout_el, original_top, top)
sl_console.log "ENTRY", {entry: entry.scope.entry, top}
previousTop = focused_entry_top
entries_before.reverse() # Work through backwards, starting with the one just above
for entry in entries_before
for entry, i in entries_before
original_top = entry.scope.entry.screenPos.y
height = entry.$layout_el.height()
original_bottom = original_top + height
bottom = Math.min(original_bottom, previousTop - PADDING)
top = bottom - height
top = Math.max(bottom - height, min_tops[i])
previousTop = top
entry.$box_el.css(top: top)
entry.$indicator_el.css(top: top)
entry.$callout_el.addClass("rp-entry-callout-inverted")
entry.$callout_el.css(top: top + line_height + 1, height: original_top - top)
positionLayoutEl(entry.$callout_el, original_top, top)
sl_console.log "ENTRY", {entry: entry.scope.entry, top}
scope.$applyAsync () ->