overleaf/services/clsi/app/coffee/DockerLockManager.js

85 lines
2.9 KiB
JavaScript
Raw Normal View History

/*
* decaffeinate suggestions:
* DS101: Remove unnecessary use of Array.from
* DS102: Remove unnecessary code created because of implicit returns
* DS207: Consider shorter variations of null checks
* Full docs: https://github.com/decaffeinate/decaffeinate/blob/master/docs/suggestions.md
*/
let LockManager;
const logger = require("logger-sharelatex");
const LockState = {}; // locks for docker container operations, by container name
module.exports = (LockManager = {
MAX_LOCK_HOLD_TIME: 15000, // how long we can keep a lock
MAX_LOCK_WAIT_TIME: 10000, // how long we wait for a lock
LOCK_TEST_INTERVAL: 1000, // retry time
tryLock(key, callback) {
let lockValue;
if (callback == null) { callback = function(err, gotLock) {}; }
const existingLock = LockState[key];
if (existingLock != null) { // the lock is already taken, check how old it is
const lockAge = Date.now() - existingLock.created;
if (lockAge < LockManager.MAX_LOCK_HOLD_TIME) {
return callback(null, false); // we didn't get the lock, bail out
} else {
logger.error({key, lock: existingLock, age:lockAge}, "taking old lock by force");
}
}
// take the lock
LockState[key] = (lockValue = {created: Date.now()});
return callback(null, true, lockValue);
},
getLock(key, callback) {
let attempt;
if (callback == null) { callback = function(error, lockValue) {}; }
const startTime = Date.now();
return (attempt = () =>
LockManager.tryLock(key, function(error, gotLock, lockValue) {
if (error != null) { return callback(error); }
if (gotLock) {
return callback(null, lockValue);
} else if ((Date.now() - startTime) > LockManager.MAX_LOCK_WAIT_TIME) {
const e = new Error("Lock timeout");
e.key = key;
return callback(e);
} else {
return setTimeout(attempt, LockManager.LOCK_TEST_INTERVAL);
}
})
)();
},
releaseLock(key, lockValue, callback) {
if (callback == null) { callback = function(error) {}; }
const existingLock = LockState[key];
if (existingLock === lockValue) { // lockValue is an object, so we can test by reference
delete LockState[key]; // our lock, so we can free it
return callback();
} else if (existingLock != null) { // lock exists but doesn't match ours
logger.error({key, lock: existingLock}, "tried to release lock taken by force");
return callback();
} else {
logger.error({key, lock: existingLock}, "tried to release lock that has gone");
return callback();
}
},
runWithLock(key, runner, callback) {
if (callback == null) { callback = function(error) {}; }
return LockManager.getLock(key, function(error, lockValue) {
if (error != null) { return callback(error); }
return runner((error1, ...args) =>
LockManager.releaseLock(key, lockValue, function(error2) {
error = error1 || error2;
if (error != null) { return callback(error); }
return callback(null, ...Array.from(args));
})
);
});
}
});