overleaf/services/web/public/js/ace/incremental_search.js

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2014-02-12 05:23:40 -05:00
/* ***** BEGIN LICENSE BLOCK *****
* Distributed under the BSD license:
*
* Copyright (c) 2010, Ajax.org B.V.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of Ajax.org B.V. nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL AJAX.ORG B.V. BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* ***** END LICENSE BLOCK ***** */
define(function(require, exports, module) {
"use strict";
var oop = require("./lib/oop");
var Range = require("./range").Range;
var Search = require("./search").Search;
var SearchHighlight = require("./search_highlight").SearchHighlight;
var iSearchCommandModule = require("./commands/incremental_search_commands");
var ISearchKbd = iSearchCommandModule.IncrementalSearchKeyboardHandler;
/**
* @class IncrementalSearch
*
* Implements immediate searching while the user is typing. When incremental
* search is activated, keystrokes into the editor will be used for composing
* a search term. Immediately after every keystroke the search is updated:
* - so-far-matching characters are highlighted
* - the cursor is moved to the next match
*
**/
/**
*
*
* Creates a new `IncrementalSearch` object.
*
* @constructor
**/
function IncrementalSearch() {
this.$options = {wrap: false, skipCurrent: false};
this.$keyboardHandler = new ISearchKbd(this);
}
oop.inherits(IncrementalSearch, Search);
;(function() {
this.activate = function(ed, backwards) {
this.$editor = ed;
this.$startPos = this.$currentPos = ed.getCursorPosition();
this.$options.needle = '';
this.$options.backwards = backwards;
ed.keyBinding.addKeyboardHandler(this.$keyboardHandler);
this.$mousedownHandler = ed.addEventListener('mousedown', this.onMouseDown.bind(this));
this.selectionFix(ed);
this.statusMessage(true);
}
this.deactivate = function(reset) {
this.cancelSearch(reset);
this.$editor.keyBinding.removeKeyboardHandler(this.$keyboardHandler);
if (this.$mousedownHandler) {
this.$editor.removeEventListener('mousedown', this.$mousedownHandler);
delete this.$mousedownHandler;
}
this.message('');
}
this.selectionFix = function(editor) {
// Fix selection bug: When clicked inside the editor
// editor.selection.$isEmpty is false even if the mouse click did not
// open a selection. This is interpreted by the move commands to
// extend the selection. To only extend the selection when there is
// one, we clear it here
if (editor.selection.isEmpty() && !editor.session.$emacsMark) {
editor.clearSelection();
}
}
this.highlight = function(regexp) {
var sess = this.$editor.session,
hl = sess.$isearchHighlight = sess.$isearchHighlight || sess.addDynamicMarker(
new SearchHighlight(null, "ace_isearch-result", "text"));
hl.setRegexp(regexp);
sess._emit("changeBackMarker"); // force highlight layer redraw
}
this.cancelSearch = function(reset) {
var e = this.$editor;
this.$prevNeedle = this.$options.needle;
this.$options.needle = '';
if (reset) {
e.moveCursorToPosition(this.$startPos);
this.$currentPos = this.$startPos;
} else {
e.pushEmacsMark && e.pushEmacsMark(this.$startPos, false);
}
this.highlight(null);
return Range.fromPoints(this.$currentPos, this.$currentPos);
}
this.highlightAndFindWithNeedle = function(moveToNext, needleUpdateFunc) {
if (!this.$editor) return null;
var options = this.$options;
// get search term
if (needleUpdateFunc) {
options.needle = needleUpdateFunc.call(this, options.needle || '') || '';
}
if (options.needle.length === 0) {
this.statusMessage(true);
return this.cancelSearch(true);
};
// try to find the next occurence and enable highlighting marker
options.start = this.$currentPos;
var session = this.$editor.session,
found = this.find(session);
if (found) {
if (options.backwards) found = Range.fromPoints(found.end, found.start);
this.$editor.moveCursorToPosition(found.end);
if (moveToNext) this.$currentPos = found.end;
// highlight after cursor move, so selection works properly
this.highlight(options.re)
}
this.statusMessage(found);
return found;
}
this.addChar = function(c) {
return this.highlightAndFindWithNeedle(false, function(needle) {
return needle + c;
});
}
this.removeChar = function(c) {
return this.highlightAndFindWithNeedle(false, function(needle) {
return needle.length > 0 ? needle.substring(0, needle.length-1) : needle;
});
}
this.next = function(options) {
// try to find the next occurence of whatever we have searched for
// earlier.
// options = {[backwards: BOOL], [useCurrentOrPrevSearch: BOOL]}
options = options || {};
this.$options.backwards = !!options.backwards;
this.$currentPos = this.$editor.getCursorPosition();
return this.highlightAndFindWithNeedle(true, function(needle) {
return options.useCurrentOrPrevSearch && needle.length === 0 ?
this.$prevNeedle || '' : needle;
});
}
this.onMouseDown = function(evt) {
// when mouse interaction happens then we quit incremental search
this.deactivate();
return true;
}
this.statusMessage = function(found) {
var options = this.$options, msg = '';
msg += options.backwards ? 'reverse-' : '';
msg += 'isearch: ' + options.needle;
msg += found ? '' : ' (not found)';
this.message(msg);
}
this.message = function(msg) {
if (this.$editor.showCommandLine) {
this.$editor.showCommandLine(msg);
this.$editor.focus();
} else {
console.log(msg);
}
}
}).call(IncrementalSearch.prototype);
exports.IncrementalSearch = IncrementalSearch;
/**
*
* Config settings for enabling/disabling [[IncrementalSearch `IncrementalSearch`]].
*
**/
var dom = require('./lib/dom');
dom.importCssString && dom.importCssString("\
.ace_marker-layer .ace_isearch-result {\
position: absolute;\
z-index: 6;\
-moz-box-sizing: border-box;\
-webkit-box-sizing: border-box;\
box-sizing: border-box;\
}\
div.ace_isearch-result {\
border-radius: 4px;\
background-color: rgba(255, 200, 0, 0.5);\
box-shadow: 0 0 4px rgb(255, 200, 0);\
}\
.ace_dark div.ace_isearch-result {\
background-color: rgb(100, 110, 160);\
box-shadow: 0 0 4px rgb(80, 90, 140);\
}", "incremental-search-highlighting");
// support for default keyboard handler
var commands = require("./commands/command_manager");
(function() {
this.setupIncrementalSearch = function(editor, val) {
if (this.usesIncrementalSearch == val) return;
this.usesIncrementalSearch = val;
var iSearchCommands = iSearchCommandModule.iSearchStartCommands;
var method = val ? 'addCommands' : 'removeCommands';
this[method](iSearchCommands);
};
}).call(commands.CommandManager.prototype);
// incremental search config option
var Editor = require("./editor").Editor;
require("./config").defineOptions(Editor.prototype, "editor", {
useIncrementalSearch: {
set: function(val) {
this.keyBinding.$handlers.forEach(function(handler) {
if (handler.setupIncrementalSearch) {
handler.setupIncrementalSearch(this, val);
}
});
this._emit('incrementalSearchSettingChanged', {isEnabled: val});
}
}
});
});