overleaf/services/web/public/coffee/ide/connection/ConnectionManager.coffee

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define [], () ->
class ConnectionManager
constructor: (@ide, @$scope) ->
if !io?
console.error "Socket.io javascript not loaded. Please check that the real-time service is running and accessible."
@ide.socket =
on: () ->
$scope.$apply () =>
@$scope.state.error = "Could not connect to websocket server :("
return
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@connected = false
@$scope.connection =
reconnecting: false
# If we need to force everyone to reload the editor
forced_disconnect: false
@$scope.tryReconnectNow = () =>
@tryReconnect()
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@$scope.$on "editor:change", () =>
@lastUpdated = new Date()
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@ide.socket = io.connect null,
reconnect: false
"force new connection": true
@ide.socket.on "connect", () =>
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@connected = true
@ide.pushEvent("connected")
@$scope.$apply () =>
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@$scope.connection.reconnecting = false
if @$scope.state.loading
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@$scope.state.load_progress = 70
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setTimeout(() =>
@joinProject()
, 100)
@ide.socket.on "connect_failed", () =>
@connected = false
$scope.$apply () =>
@$scope.state.error = "Unable to connect, please view the <a href='http://sharelatex.tenderapp.com/help/kb/latex-editor/editor-connection-problems'>connection problems guide</a> to fix the issue."
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@ide.socket.on 'disconnect', () =>
@connected = false
@ide.pushEvent("disconnected")
@$scope.$apply () =>
@$scope.connection.reconnecting = false
setTimeout(=>
ga('send', 'event', 'editor-interaction', 'disconnect')
, 2000)
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if !$scope.connection.forced_disconnect
@startAutoReconnectCountdown()
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@ide.socket.on 'forceDisconnect', (message) =>
@$scope.$apply () =>
@$scope.permissions.write = false
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@$scope.connection.forced_disconnect = true
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@ide.socket.disconnect()
@ide.showGenericMessageModal("Please Refresh", """
We're performing maintenance on ShareLaTeX and you need to refresh the editor.
Sorry for any inconvenience.
The editor will refresh in automatically in 10 seconds.
""")
setTimeout () ->
location.reload()
, 10 * 1000
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joinProject: () ->
@ide.socket.emit 'joinProject', {
project_id: @ide.project_id
}, (err, project, permissionsLevel, protocolVersion) =>
if @$scope.protocolVersion? and @$scope.protocolVersion != protocolVersion
location.reload(true)
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@$scope.$apply () =>
@$scope.protocolVersion = protocolVersion
@$scope.project = project
@$scope.permissionsLevel = permissionsLevel
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@$scope.state.load_progress = 100
@$scope.state.loading = false
@$scope.$broadcast "project:joined"
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reconnectImmediately: () ->
@disconnect()
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@tryReconnect()
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disconnect: () ->
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@ide.socket.disconnect()
startAutoReconnectCountdown: () ->
twoMinutes = 2 * 60 * 1000
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if @lastUpdated? and new Date() - @lastUpdated > twoMinutes
# between 1 minute and 3 minutes
countdown = 60 + Math.floor(Math.random() * 120)
else
countdown = 3 + Math.floor(Math.random() * 7)
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@$scope.$apply () =>
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@$scope.connection.reconnecting = false
@$scope.connection.reconnection_countdown = countdown
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setTimeout(=>
if !@connected
@timeoutId = setTimeout (=> @decreaseCountdown()), 1000
, 200)
cancelReconnect: () ->
clearTimeout @timeoutId if @timeoutId?
decreaseCountdown: () ->
return if !@$scope.connection.reconnection_countdown?
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@$scope.$apply () =>
@$scope.connection.reconnection_countdown--
if @$scope.connection.reconnection_countdown <= 0
@$scope.$apply () =>
@tryReconnect()
else
@timeoutId = setTimeout (=> @decreaseCountdown()), 1000
tryReconnect: () ->
@cancelReconnect()
delete @$scope.connection.reconnection_countdown
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return if @connected
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@$scope.connection.reconnecting = true
@ide.socket.socket.reconnect()
setTimeout (=> @startAutoReconnectCountdown() if !@connected), 2000
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