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define [ ] , () ->
class ConnectionManager
constructor: (@ide, @$scope) ->
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if ! io ?
console . error " Socket.io javascript not loaded. Please check that the real-time service is running and accessible. "
@ide.socket =
on : () ->
$scope . $apply () =>
@$scope.state.error = " Could not connect to websocket server :( "
return
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@connected = false
@$scope.connection =
reconnecting: false
# If we need to force everyone to reload the editor
forced_disconnect: false
@$scope.tryReconnectNow = () =>
@ tryReconnect ( )
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@ $scope . $on " editor:change " , () =>
@lastUpdated = new Date ( )
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@ide.socket = io . connect null ,
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reconnect: false
" force new connection " : true
@ ide . socket . on " connect " , () =>
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@connected = true
@ ide . pushEvent ( " connected " )
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@ $scope . $apply () =>
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@$scope.connection.reconnecting = false
if @ $scope . state . loading
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@$scope.state.load_progress = 70
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setTimeout ( () =>
@ joinProject ( )
, 100 )
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@ ide . socket . on " connect_failed " , () =>
@connected = false
$scope . $apply () =>
@$scope.state.error = " Unable to connect, please view the <a href= ' http://sharelatex.tenderapp.com/help/kb/latex-editor/editor-connection-problems ' >connection problems guide</a> to fix the issue. "
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@ ide . socket . on ' disconnect ' , () =>
@connected = false
@ ide . pushEvent ( " disconnected " )
@ $scope . $apply () =>
@$scope.connection.reconnecting = false
setTimeout ( =>
ga ( ' send ' , ' event ' , ' editor-interaction ' , ' disconnect ' )
, 2000 )
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if ! $scope . connection . forced_disconnect
@ startAutoReconnectCountdown ( )
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@ ide . socket . on ' forceDisconnect ' , (message) =>
@ $scope . $apply () =>
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@$scope.permissions.write = false
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@$scope.connection.forced_disconnect = true
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@ ide . socket . disconnect ( )
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@ ide . showGenericMessageModal ( " Please Refresh " , """
We ' re performing maintenance on ShareLaTeX and you need to refresh the editor.
Sorry for any inconvenience .
The editor will refresh in automatically in 10 seconds .
""" )
setTimeout () ->
location . reload ( )
, 10 * 1000
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joinProject: () ->
@ ide . socket . emit ' joinProject ' , {
project_id: @ ide . project_id
} , (err, project, permissionsLevel, protocolVersion) =>
if @ $scope . protocolVersion ? and @ $scope . protocolVersion != protocolVersion
location . reload ( true )
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@ $scope . $apply () =>
@$scope.protocolVersion = protocolVersion
@$scope.project = project
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@$scope.permissionsLevel = permissionsLevel
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@$scope.state.load_progress = 100
@$scope.state.loading = false
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@ $scope . $broadcast " project:joined "
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reconnectImmediately: () ->
@ disconnect ( )
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@ tryReconnect ( )
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disconnect: () ->
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@ ide . socket . disconnect ( )
startAutoReconnectCountdown: () ->
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twoMinutes = 2 * 60 * 1000
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if @ lastUpdated ? and new Date ( ) - @ lastUpdated > twoMinutes
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# between 1 minute and 3 minutes
countdown = 60 + Math . floor ( Math . random ( ) * 120 )
else
countdown = 3 + Math . floor ( Math . random ( ) * 7 )
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@ $scope . $apply () =>
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@$scope.connection.reconnecting = false
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@$scope.connection.reconnection_countdown = countdown
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setTimeout ( =>
if ! @ connected
@timeoutId = setTimeout ( => @ decreaseCountdown ( ) ) , 1000
, 200 )
cancelReconnect: () ->
clearTimeout @ timeoutId if @ timeoutId ?
decreaseCountdown: () ->
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return if ! @ $scope . connection . reconnection_countdown ?
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@ $scope . $apply () =>
@ $scope . connection . reconnection_countdown - -
if @ $scope . connection . reconnection_countdown <= 0
@ $scope . $apply () =>
@ tryReconnect ( )
else
@timeoutId = setTimeout ( => @ decreaseCountdown ( ) ) , 1000
tryReconnect: () ->
@ cancelReconnect ( )
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delete @ $scope . connection . reconnection_countdown
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return if @ connected
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@$scope.connection.reconnecting = true
@ ide . socket . socket . reconnect ( )
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setTimeout ( => @ startAutoReconnectCountdown ( ) if ! @ connected ) , 2000
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