mirror of
https://github.com/overleaf/overleaf.git
synced 2024-11-21 20:47:08 -05:00
79 lines
2.6 KiB
Markdown
79 lines
2.6 KiB
Markdown
|
# Overleaf Community Edition, development environment
|
||
|
|
||
|
## Building and running
|
||
|
|
||
|
In this `develop` directory, build and start the services:
|
||
|
|
||
|
```shell
|
||
|
bin/up
|
||
|
```
|
||
|
|
||
|
Once the services are running, open <http://localhost/launchpad> to create the first admin account.
|
||
|
|
||
|
After making any changes to the code, run `bin/up` manually to rebuild the changed Docker images and recreate the changed containers.
|
||
|
|
||
|
## TeX Live
|
||
|
|
||
|
Compiling a PDF requires building a TeX Live image to handle the compilation inside Docker:
|
||
|
|
||
|
```shell
|
||
|
docker build texlive -t texlive-full
|
||
|
```
|
||
|
|
||
|
> **Note**
|
||
|
> To compile on a macOS host, you'll need to override the path to the Docker socket by creating a `.env` file in this directory, containing
|
||
|
> `DOCKER_SOCKET_PATH=/var/run/docker.sock.raw`
|
||
|
|
||
|
## Development
|
||
|
|
||
|
To avoid running `bin/up` after every code change, you can run Overleaf
|
||
|
Community Edition in _development mode_, where services will automatically
|
||
|
update on code changes. To do this, use the included `bin/dev` script:
|
||
|
|
||
|
```shell
|
||
|
bin/dev
|
||
|
```
|
||
|
|
||
|
This will start all services using `nodemon`, which will automatically monitor
|
||
|
the code and restart the services as necessary. This will incur a performance
|
||
|
hit, especially on macOS, so in order to only start a subset of the services,
|
||
|
provide a space-separated list to the `bin/dev` script.
|
||
|
|
||
|
```shell
|
||
|
bin/dev [service1] [service2] ... [serviceN]
|
||
|
```
|
||
|
|
||
|
> **Note**
|
||
|
> Starting the `web` service in _development mode_ will only update the `web`
|
||
|
> service when backend code changes. In order to automatically update frontend
|
||
|
> code as well, make sure to start the `webpack` service in _development mode_
|
||
|
> as well.
|
||
|
|
||
|
## Debugging
|
||
|
|
||
|
When run in _development mode_ most services expose a debugging port to which
|
||
|
you can attach a debugger such as
|
||
|
[the inspector in Chrome's Dev Tools](chrome://inspect/) or one integrated into
|
||
|
an IDE. The following table shows the port exposed on the **host machine** for
|
||
|
each service:
|
||
|
|
||
|
| Service | Port |
|
||
|
| ------------------ | ---- |
|
||
|
| `web` | 9229 |
|
||
|
| `clsi` | 9230 |
|
||
|
| `chat` | 9231 |
|
||
|
| `contacts` | 9232 |
|
||
|
| `docstore` | 9233 |
|
||
|
| `document-updater` | 9234 |
|
||
|
| `filestore` | 9235 |
|
||
|
| `notifications` | 9236 |
|
||
|
| `real-time` | 9237 |
|
||
|
|
||
|
To attach to a service using Chrome's _remote debugging_, go to
|
||
|
<chrome://inspect/> and make sure _Discover network targets_ is checked. Next
|
||
|
click _Configure..._ and add an entry `localhost:[service port]` for each of the
|
||
|
services you want to attach a debugger to.
|
||
|
|
||
|
After adding an entry, the service will show up as a _Remote Target_ that you
|
||
|
can inspect and debug.
|