/* global io */

class SocketShimBase {
  static connect(url, options) {
    return new SocketShimBase()
  }

  constructor(socket) {
    this._socket = socket
  }
}
const transparentMethods = [
  'connect',
  'disconnect',
  'emit',
  'on',
  'removeListener'
]
for (let method of transparentMethods) {
  SocketShimBase.prototype[method] = function () {
    this._socket[method].apply(this._socket, arguments)
  }
}

class SocketShimNoop extends SocketShimBase {
  static connect() {
    return new SocketShimNoop()
  }

  constructor(socket) {
    super(socket)
    this.socket = {
      get connected() {
        return false
      },
      get sessionid() {
        return undefined
      },
      get transport() {
        return {}
      },

      connect() {},
      disconnect(reason) {}
    }
  }

  connect() {}
  disconnect(reason) {}
  emit() {}
  on() {}
  removeListener() {}
}

class SocketShimV0 extends SocketShimBase {
  static connect(url, options) {
    return new SocketShimV0(io.connect(url, options))
  }

  constructor(socket) {
    super(socket)
    this.socket = this._socket.socket
  }
}

class SocketShimV2 extends SocketShimBase {
  static connect(url, options) {
    options.forceNew = options['force new connection']
    // .resource has no leading slash, path wants to see one.
    options.path = '/' + options.resource
    options.reconnection = options.reconnect
    options.timeout = options['connect timeout']
    return new SocketShimV2(url, options)
  }

  static get EVENT_MAP() {
    // Use the v2 event names transparently to the frontend.
    const connectionFailureEvents = [
      'connect_error',
      'connect_timeout',
      'error'
    ]
    return new Map([
      ['connect_failed', connectionFailureEvents],
      ['error', connectionFailureEvents]
    ])
  }

  _on(event, handler) {
    // Keep track of our event listeners.
    // We move them to a new socket in ._replaceSocketWithNewInstance()
    if (!this._events.has(event)) {
      this._events.set(event, [handler])
    } else {
      this._events.get(event).push(handler)
    }
    this._socket.on(event, handler)
  }

  on(event, handler) {
    if (SocketShimV2.EVENT_MAP.has(event)) {
      for (const v2Event of SocketShimV2.EVENT_MAP.get(event)) {
        this._on(v2Event, handler)
      }
    } else {
      this._on(event, handler)
    }
  }

  _removeListener(event, handler) {
    // Keep track of our event listeners.
    // We move them to a new socket in ._replaceSocketWithNewInstance()
    if (this._events.has(event)) {
      const listeners = this._events.get(event)
      const pos = listeners.indexOf(handler)
      if (pos !== -1) {
        listeners.splice(pos, 1)
      }
    }
    this._socket.removeListener(event, handler)
  }

  removeListener(event, handler) {
    if (SocketShimV2.EVENT_MAP.has(event)) {
      for (const v2Event of SocketShimV2.EVENT_MAP.get(event)) {
        this._removeListener(v2Event, handler)
      }
    } else {
      this._removeListener(event, handler)
    }
  }

  static createNewSocket(url, options) {
    // open a brand new connection for the default namespace '/'
    // The old socket can still leak 'disconnect' events from the teardown
    //  of the old transport. The leaking 'disconnect' events interfere with
    //  the _new_ connection and cancel the new connect attempt.
    // Also skip the caching in these locations:
    // - `io.connect()` caches `io.Manager`s in `io.managers`
    // - `io.Manager().socket()` caches `io.Socket`s in its `this.nsps`
    return io.Manager(url, options).socket('/', options)
  }

  _replaceSocketWithNewInstance() {
    const oldSocket = this._socket
    const newSocket = SocketShimV2.createNewSocket(this._url, this._options)

    // move our existing event handlers to the new socket
    this._events.forEach((listeners, event) => {
      for (const listener of listeners) {
        oldSocket.removeListener(event, listener)
        newSocket.on(event, listener)
      }
    })

    if (oldSocket.connected) {
      // We overwrite the reference to oldSocket soon.
      // Make sure we are disconnected.
      oldSocket.disconnect()
    }
    this._socket = newSocket
  }

  connect() {
    // have the same logic behind socket.connect and socket.socket.connect
    this._replaceSocketWithNewInstance()
  }

  constructor(url, options) {
    super(SocketShimV2.createNewSocket(url, options))
    this._url = url
    this._options = options
    this._events = new Map()

    const self = this
    function _getEngine() {
      return (self._socket.io && self._socket.io.engine) || {}
    }

    this.socket = {
      get connected() {
        return self._socket.connected
      },
      get sessionid() {
        if (self._socket.id) {
          return self._socket.id
        }
        // socket.id is discarded upon disconnect
        // the id is still available in the internal state
        return _getEngine().id
      },
      get transport() {
        return _getEngine().transport
      },

      connect() {
        self._replaceSocketWithNewInstance()
      },
      disconnect(reason) {
        return self._socket.disconnect(reason)
      }
    }
  }
}

let current
if (typeof io === 'undefined' || !io) {
  sl_console.log('[socket.io] Shim: socket.io is not loaded, returning noop')
  current = SocketShimNoop
} else if (typeof io.version === 'string' && io.version.slice(0, 1) === '0') {
  sl_console.log('[socket.io] Shim: detected v0')
  current = SocketShimV0
} else {
  // socket.io v2 does not have a global io.version attribute.
  sl_console.log('[socket.io] Shim: detected v2')
  current = SocketShimV2
}

export default {
  SocketShimNoop,
  SocketShimV0,
  SocketShimV2,
  current,
  connect: current.connect,
  stub: () => new SocketShimNoop()
}
