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33c0938cd5
While very useful on its own (and combined with the passthrough render hooks), this also serves as a proof of concept of using WASI (WebAssembly System Interface) modules in Hugo. This will be marked _experimental_ in the documentation. Not because it will be removed or changed in a dramatic way, but we need to think a little more how to best set up/configure similar services, define where these WASM files gets stored, maybe we can allow user provided WASM files plugins via Hugo Modules mounts etc. See these issues for more context: * https://github.com/gohugoio/hugo/issues/12736 * https://github.com/gohugoio/hugo/issues/12737 See #11927
247 lines
6.5 KiB
Go
247 lines
6.5 KiB
Go
// Copyright 2018 The Hugo Authors. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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// Package filecache provides a file based cache for Hugo.
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package filecache
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import (
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"errors"
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"fmt"
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"path"
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"path/filepath"
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"strings"
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"time"
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"github.com/gohugoio/hugo/common/maps"
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"github.com/gohugoio/hugo/config"
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"github.com/mitchellh/mapstructure"
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"github.com/spf13/afero"
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)
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const (
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resourcesGenDir = ":resourceDir/_gen"
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cacheDirProject = ":cacheDir/:project"
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)
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var defaultCacheConfig = FileCacheConfig{
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MaxAge: -1, // Never expire
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Dir: cacheDirProject,
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}
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const (
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CacheKeyGetJSON = "getjson"
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CacheKeyGetCSV = "getcsv"
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CacheKeyImages = "images"
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CacheKeyAssets = "assets"
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CacheKeyModules = "modules"
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CacheKeyGetResource = "getresource"
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CacheKeyMisc = "misc"
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)
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type Configs map[string]FileCacheConfig
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// For internal use.
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func (c Configs) CacheDirModules() string {
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return c[CacheKeyModules].DirCompiled
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}
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var defaultCacheConfigs = Configs{
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CacheKeyModules: {
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MaxAge: -1,
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Dir: ":cacheDir/modules",
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},
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CacheKeyGetJSON: defaultCacheConfig,
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CacheKeyGetCSV: defaultCacheConfig,
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CacheKeyImages: {
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MaxAge: -1,
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Dir: resourcesGenDir,
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},
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CacheKeyAssets: {
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MaxAge: -1,
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Dir: resourcesGenDir,
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},
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CacheKeyGetResource: {
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MaxAge: -1, // Never expire
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Dir: cacheDirProject,
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},
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CacheKeyMisc: {
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MaxAge: -1,
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Dir: cacheDirProject,
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},
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}
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type FileCacheConfig struct {
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// Max age of cache entries in this cache. Any items older than this will
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// be removed and not returned from the cache.
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// A negative value means forever, 0 means cache is disabled.
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// Hugo is lenient with what types it accepts here, but we recommend using
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// a duration string, a sequence of decimal numbers, each with optional fraction and a unit suffix,
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// such as "300ms", "1.5h" or "2h45m".
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// Valid time units are "ns", "us" (or "µs"), "ms", "s", "m", "h".
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MaxAge time.Duration
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// The directory where files are stored.
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Dir string
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DirCompiled string `json:"-"`
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// Will resources/_gen will get its own composite filesystem that
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// also checks any theme.
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IsResourceDir bool `json:"-"`
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}
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// GetJSONCache gets the file cache for getJSON.
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func (f Caches) GetJSONCache() *Cache {
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return f[CacheKeyGetJSON]
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}
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// GetCSVCache gets the file cache for getCSV.
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func (f Caches) GetCSVCache() *Cache {
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return f[CacheKeyGetCSV]
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}
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// ImageCache gets the file cache for processed images.
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func (f Caches) ImageCache() *Cache {
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return f[CacheKeyImages]
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}
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// ModulesCache gets the file cache for Hugo Modules.
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func (f Caches) ModulesCache() *Cache {
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return f[CacheKeyModules]
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}
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// AssetsCache gets the file cache for assets (processed resources, SCSS etc.).
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func (f Caches) AssetsCache() *Cache {
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return f[CacheKeyAssets]
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}
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// MiscCache gets the file cache for miscellaneous stuff.
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func (f Caches) MiscCache() *Cache {
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return f[CacheKeyMisc]
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}
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// GetResourceCache gets the file cache for remote resources.
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func (f Caches) GetResourceCache() *Cache {
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return f[CacheKeyGetResource]
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}
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func DecodeConfig(fs afero.Fs, bcfg config.BaseConfig, m map[string]any) (Configs, error) {
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c := make(Configs)
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valid := make(map[string]bool)
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// Add defaults
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for k, v := range defaultCacheConfigs {
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c[k] = v
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valid[k] = true
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}
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_, isOsFs := fs.(*afero.OsFs)
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for k, v := range m {
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if _, ok := v.(maps.Params); !ok {
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continue
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}
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cc := defaultCacheConfig
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dc := &mapstructure.DecoderConfig{
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Result: &cc,
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DecodeHook: mapstructure.StringToTimeDurationHookFunc(),
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WeaklyTypedInput: true,
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}
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decoder, err := mapstructure.NewDecoder(dc)
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if err != nil {
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return c, err
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}
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if err := decoder.Decode(v); err != nil {
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return nil, fmt.Errorf("failed to decode filecache config: %w", err)
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}
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if cc.Dir == "" {
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return c, errors.New("must provide cache Dir")
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}
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name := strings.ToLower(k)
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if !valid[name] {
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return nil, fmt.Errorf("%q is not a valid cache name", name)
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}
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c[name] = cc
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}
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for k, v := range c {
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dir := filepath.ToSlash(filepath.Clean(v.Dir))
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hadSlash := strings.HasPrefix(dir, "/")
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parts := strings.Split(dir, "/")
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for i, part := range parts {
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if strings.HasPrefix(part, ":") {
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resolved, isResource, err := resolveDirPlaceholder(fs, bcfg, part)
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if err != nil {
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return c, err
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}
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if isResource {
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v.IsResourceDir = true
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}
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parts[i] = resolved
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}
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}
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dir = path.Join(parts...)
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if hadSlash {
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dir = "/" + dir
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}
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v.DirCompiled = filepath.Clean(filepath.FromSlash(dir))
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if !v.IsResourceDir {
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if isOsFs && !filepath.IsAbs(v.DirCompiled) {
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return c, fmt.Errorf("%q must resolve to an absolute directory", v.DirCompiled)
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}
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// Avoid cache in root, e.g. / (Unix) or c:\ (Windows)
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if len(strings.TrimPrefix(v.DirCompiled, filepath.VolumeName(v.DirCompiled))) == 1 {
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return c, fmt.Errorf("%q is a root folder and not allowed as cache dir", v.DirCompiled)
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}
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}
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if !strings.HasPrefix(v.DirCompiled, "_gen") {
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// We do cache eviction (file removes) and since the user can set
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// his/hers own cache directory, we really want to make sure
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// we do not delete any files that do not belong to this cache.
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// We do add the cache name as the root, but this is an extra safe
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// guard. We skip the files inside /resources/_gen/ because
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// that would be breaking.
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v.DirCompiled = filepath.Join(v.DirCompiled, FilecacheRootDirname, k)
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} else {
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v.DirCompiled = filepath.Join(v.DirCompiled, k)
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}
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c[k] = v
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}
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return c, nil
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}
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// Resolves :resourceDir => /myproject/resources etc., :cacheDir => ...
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func resolveDirPlaceholder(fs afero.Fs, bcfg config.BaseConfig, placeholder string) (cacheDir string, isResource bool, err error) {
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switch strings.ToLower(placeholder) {
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case ":resourcedir":
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return "", true, nil
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case ":cachedir":
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return bcfg.CacheDir, false, nil
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case ":project":
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return filepath.Base(bcfg.WorkingDir), false, nil
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}
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return "", false, fmt.Errorf("%q is not a valid placeholder (valid values are :cacheDir or :resourceDir)", placeholder)
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}
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