mirror of
https://github.com/gohugoio/hugo.git
synced 2024-12-01 12:58:54 -05:00
e197c7b29d
To sort an image's colors from darkest to lightest, you can then do: ```handlebars {{ {{ $colorsByLuminance := sort $image.Colors "Luminance" }} ``` This uses the formula defined here: https://www.w3.org/TR/WCAG21/#dfn-relative-luminance Fixes #10450
204 lines
4.5 KiB
Go
204 lines
4.5 KiB
Go
// Copyright 2019 The Hugo Authors. All rights reserved.
|
|
//
|
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
|
// you may not use this file except in compliance with the License.
|
|
// You may obtain a copy of the License at
|
|
// http://www.apache.org/licenses/LICENSE-2.0
|
|
//
|
|
// Unless required by applicable law or agreed to in writing, software
|
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
// See the License for the specific language governing permissions and
|
|
// limitations under the License.
|
|
|
|
package images
|
|
|
|
import (
|
|
"encoding/hex"
|
|
"fmt"
|
|
"hash/fnv"
|
|
"image/color"
|
|
"math"
|
|
"strings"
|
|
|
|
"github.com/gohugoio/hugo/common/hstrings"
|
|
)
|
|
|
|
type colorGoProvider interface {
|
|
ColorGo() color.Color
|
|
}
|
|
|
|
type Color struct {
|
|
// The color.
|
|
color color.Color
|
|
|
|
// The color prefixed with a #.
|
|
hex string
|
|
|
|
// The relative luminance of the color.
|
|
luminance float64
|
|
}
|
|
|
|
// Luminance as defined by w3.org.
|
|
// See https://www.w3.org/TR/WCAG21/#dfn-relative-luminance
|
|
func (c Color) Luminance() float64 {
|
|
return c.luminance
|
|
}
|
|
|
|
// ColorGo returns the color as a color.Color.
|
|
// For internal use only.
|
|
func (c Color) ColorGo() color.Color {
|
|
return c.color
|
|
}
|
|
|
|
// ColorHex returns the color as a hex string prefixed with a #.
|
|
func (c Color) ColorHex() string {
|
|
return c.hex
|
|
}
|
|
|
|
// String returns the color as a hex string prefixed with a #.
|
|
func (c Color) String() string {
|
|
return c.hex
|
|
}
|
|
|
|
// For hashstructure. This struct is used in template func options
|
|
// that needs to be able to hash a Color.
|
|
// For internal use only.
|
|
func (c Color) Hash() (uint64, error) {
|
|
h := fnv.New64a()
|
|
h.Write([]byte(c.hex))
|
|
return h.Sum64(), nil
|
|
}
|
|
|
|
func (c *Color) init() error {
|
|
c.hex = ColorGoToHexString(c.color)
|
|
r, g, b, _ := c.color.RGBA()
|
|
c.luminance = 0.2126*c.toSRGB(uint8(r)) + 0.7152*c.toSRGB(uint8(g)) + 0.0722*c.toSRGB(uint8(b))
|
|
return nil
|
|
}
|
|
|
|
func (c Color) toSRGB(i uint8) float64 {
|
|
v := float64(i) / 255
|
|
if v <= 0.04045 {
|
|
return v / 12.92
|
|
} else {
|
|
return math.Pow((v+0.055)/1.055, 2.4)
|
|
}
|
|
}
|
|
|
|
// AddColorToPalette adds c as the first color in p if not already there.
|
|
// Note that it does no additional checks, so callers must make sure
|
|
// that the palette is valid for the relevant format.
|
|
func AddColorToPalette(c color.Color, p color.Palette) color.Palette {
|
|
var found bool
|
|
for _, cc := range p {
|
|
if c == cc {
|
|
found = true
|
|
break
|
|
}
|
|
}
|
|
|
|
if !found {
|
|
p = append(color.Palette{c}, p...)
|
|
}
|
|
|
|
return p
|
|
}
|
|
|
|
// ReplaceColorInPalette will replace the color in palette p closest to c in Euclidean
|
|
// R,G,B,A space with c.
|
|
func ReplaceColorInPalette(c color.Color, p color.Palette) {
|
|
p[p.Index(c)] = c
|
|
}
|
|
|
|
// ColorGoToHexString converts a color.Color to a hex string.
|
|
func ColorGoToHexString(c color.Color) string {
|
|
r, g, b, a := c.RGBA()
|
|
rgba := color.RGBA{uint8(r), uint8(g), uint8(b), uint8(a)}
|
|
if rgba.A == 0xff {
|
|
return fmt.Sprintf("#%.2x%.2x%.2x", rgba.R, rgba.G, rgba.B)
|
|
}
|
|
return fmt.Sprintf("#%.2x%.2x%.2x%.2x", rgba.R, rgba.G, rgba.B, rgba.A)
|
|
}
|
|
|
|
// ColorGoToColor converts a color.Color to a Color.
|
|
func ColorGoToColor(c color.Color) Color {
|
|
cc := Color{color: c}
|
|
if err := cc.init(); err != nil {
|
|
panic(err)
|
|
}
|
|
return cc
|
|
}
|
|
|
|
func hexStringToColor(s string) Color {
|
|
c, err := hexStringToColorGo(s)
|
|
if err != nil {
|
|
panic(err)
|
|
}
|
|
return ColorGoToColor(c)
|
|
}
|
|
|
|
// HexStringsToColors converts a slice of hex strings to a slice of Colors.
|
|
func HexStringsToColors(s ...string) []Color {
|
|
var colors []Color
|
|
for _, v := range s {
|
|
colors = append(colors, hexStringToColor(v))
|
|
}
|
|
return colors
|
|
}
|
|
|
|
func toColorGo(v any) (color.Color, bool, error) {
|
|
switch vv := v.(type) {
|
|
case colorGoProvider:
|
|
return vv.ColorGo(), true, nil
|
|
default:
|
|
s, ok := hstrings.ToString(v)
|
|
if !ok {
|
|
return nil, false, nil
|
|
}
|
|
c, err := hexStringToColorGo(s)
|
|
if err != nil {
|
|
return nil, false, err
|
|
}
|
|
return c, true, nil
|
|
}
|
|
}
|
|
|
|
func hexStringToColorGo(s string) (color.Color, error) {
|
|
s = strings.TrimPrefix(s, "#")
|
|
|
|
if len(s) != 3 && len(s) != 4 && len(s) != 6 && len(s) != 8 {
|
|
return nil, fmt.Errorf("invalid color code: %q", s)
|
|
}
|
|
|
|
s = strings.ToLower(s)
|
|
|
|
if len(s) == 3 || len(s) == 4 {
|
|
var v string
|
|
for _, r := range s {
|
|
v += string(r) + string(r)
|
|
}
|
|
s = v
|
|
}
|
|
|
|
// Standard colors.
|
|
if s == "ffffff" {
|
|
return color.White, nil
|
|
}
|
|
|
|
if s == "000000" {
|
|
return color.Black, nil
|
|
}
|
|
|
|
// Set Alfa to white.
|
|
if len(s) == 6 {
|
|
s += "ff"
|
|
}
|
|
|
|
b, err := hex.DecodeString(s)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
return color.RGBA{b[0], b[1], b[2], b[3]}, nil
|
|
}
|