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https://github.com/gohugoio/hugo.git
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7829474088
This commit adds support for a configuration directory (default `config`). The different pieces in this puzzle are: * A new `--environment` (or `-e`) flag. This can also be set with the `HUGO_ENVIRONMENT` OS environment variable. The value for `environment` defaults to `production` when running `hugo` and `development` when running `hugo server`. You can set it to any value you want (e.g. `hugo server -e "Sensible Environment"`), but as it is used to load configuration from the file system, the letter case may be important. You can get this value in your templates with `{{ hugo.Environment }}`. * A new `--configDir` flag (defaults to `config` below your project). This can also be set with `HUGO_CONFIGDIR` OS environment variable. If the `configDir` exists, the configuration files will be read and merged on top of each other from left to right; the right-most value will win on duplicates. Given the example tree below: If `environment` is `production`, the left-most `config.toml` would be the one directly below the project (this can now be omitted if you want), and then `_default/config.toml` and finally `production/config.toml`. And since these will be merged, you can just provide the environment specific configuration setting in you production config, e.g. `enableGitInfo = true`. The order within the directories will be lexical (`config.toml` and then `params.toml`). ```bash config ├── _default │ ├── config.toml │ ├── languages.toml │ ├── menus │ │ ├── menus.en.toml │ │ └── menus.zh.toml │ └── params.toml ├── development │ └── params.toml └── production ├── config.toml └── params.toml ``` Some configuration maps support the language code in the filename (e.g. `menus.en.toml`): `menus` (`menu` also works) and `params`. Also note that the only folders with "a meaning" in the above listing is the top level directories below `config`. The `menus` sub folder is just added for better organization. We use `TOML` in the example above, but Hugo also supports `JSON` and `YAML` as configuration formats. These can be mixed. Fixes #5422
317 lines
6.5 KiB
Go
317 lines
6.5 KiB
Go
// Copyright 2016-present The Hugo Authors. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package hugolib
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import (
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"bytes"
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"fmt"
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"errors"
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"github.com/fsnotify/fsnotify"
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"github.com/gohugoio/hugo/helpers"
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)
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// Build builds all sites. If filesystem events are provided,
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// this is considered to be a potential partial rebuild.
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func (h *HugoSites) Build(config BuildCfg, events ...fsnotify.Event) error {
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errCollector := h.StartErrorCollector()
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errs := make(chan error)
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go func(from, to chan error) {
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var errors []error
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i := 0
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for e := range from {
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i++
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if i > 50 {
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break
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}
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errors = append(errors, e)
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}
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to <- h.pickOneAndLogTheRest(errors)
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close(to)
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}(errCollector, errs)
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if h.Metrics != nil {
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h.Metrics.Reset()
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}
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// Need a pointer as this may be modified.
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conf := &config
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if conf.whatChanged == nil {
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// Assume everything has changed
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conf.whatChanged = &whatChanged{source: true, other: true}
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}
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var prepareErr error
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if !config.PartialReRender {
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prepare := func() error {
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for _, s := range h.Sites {
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s.Deps.BuildStartListeners.Notify()
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}
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if len(events) > 0 {
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// Rebuild
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if err := h.initRebuild(conf); err != nil {
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return err
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}
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} else {
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if err := h.init(conf); err != nil {
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return err
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}
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}
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if err := h.process(conf, events...); err != nil {
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return err
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}
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if err := h.assemble(conf); err != nil {
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return err
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}
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return nil
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}
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prepareErr = prepare()
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if prepareErr != nil {
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h.SendError(prepareErr)
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}
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}
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if prepareErr == nil {
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if err := h.render(conf); err != nil {
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h.SendError(err)
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}
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}
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if h.Metrics != nil {
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var b bytes.Buffer
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h.Metrics.WriteMetrics(&b)
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h.Log.FEEDBACK.Printf("\nTemplate Metrics:\n\n")
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h.Log.FEEDBACK.Print(b.String())
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h.Log.FEEDBACK.Println()
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}
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select {
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// Make sure the channel always gets something.
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case errCollector <- nil:
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default:
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}
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close(errCollector)
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err := <-errs
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if err != nil {
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return err
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}
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errorCount := h.Log.ErrorCounter.Count()
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if errorCount > 0 {
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return fmt.Errorf("logged %d error(s)", errorCount)
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}
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return nil
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}
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// Build lifecycle methods below.
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// The order listed matches the order of execution.
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func (h *HugoSites) init(config *BuildCfg) error {
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for _, s := range h.Sites {
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if s.PageCollections == nil {
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s.PageCollections = newPageCollections()
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}
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}
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if config.ResetState {
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h.reset()
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}
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if config.NewConfig != nil {
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if err := h.createSitesFromConfig(config.NewConfig); err != nil {
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return err
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}
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}
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return nil
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}
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func (h *HugoSites) initRebuild(config *BuildCfg) error {
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if config.NewConfig != nil {
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return errors.New("Rebuild does not support 'NewConfig'.")
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}
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if config.ResetState {
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return errors.New("Rebuild does not support 'ResetState'.")
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}
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if !h.running {
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return errors.New("Rebuild called when not in watch mode")
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}
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if config.whatChanged.source {
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// This is for the non-renderable content pages (rarely used, I guess).
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// We could maybe detect if this is really needed, but it should be
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// pretty fast.
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h.TemplateHandler().RebuildClone()
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}
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for _, s := range h.Sites {
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s.resetBuildState()
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}
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h.resetLogs()
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helpers.InitLoggers()
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return nil
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}
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func (h *HugoSites) process(config *BuildCfg, events ...fsnotify.Event) error {
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// We should probably refactor the Site and pull up most of the logic from there to here,
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// but that seems like a daunting task.
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// So for now, if there are more than one site (language),
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// we pre-process the first one, then configure all the sites based on that.
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firstSite := h.Sites[0]
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if len(events) > 0 {
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// This is a rebuild
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changed, err := firstSite.processPartial(events)
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config.whatChanged = &changed
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return err
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}
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return firstSite.process(*config)
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}
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func (h *HugoSites) assemble(config *BuildCfg) error {
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if config.whatChanged.source {
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for _, s := range h.Sites {
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s.createTaxonomiesEntries()
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}
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}
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// TODO(bep) we could probably wait and do this in one go later
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h.setupTranslations()
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if len(h.Sites) > 1 {
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// The first is initialized during process; initialize the rest
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for _, site := range h.Sites[1:] {
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if err := site.initializeSiteInfo(); err != nil {
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return err
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}
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}
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}
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if config.whatChanged.source {
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for _, s := range h.Sites {
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if err := s.buildSiteMeta(); err != nil {
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return err
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}
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}
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}
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if err := h.createMissingPages(); err != nil {
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return err
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}
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for _, s := range h.Sites {
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for _, pages := range []Pages{s.Pages, s.headlessPages} {
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for _, p := range pages {
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// May have been set in front matter
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if len(p.outputFormats) == 0 {
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p.outputFormats = s.outputFormats[p.Kind]
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}
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if p.headless {
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// headless = 1 output format only
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p.outputFormats = p.outputFormats[:1]
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}
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for _, r := range p.Resources.ByType(pageResourceType) {
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r.(*Page).outputFormats = p.outputFormats
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}
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if err := p.initPaths(); err != nil {
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return err
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}
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}
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}
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s.assembleMenus()
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s.refreshPageCaches()
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s.setupSitePages()
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}
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if err := h.assignMissingTranslations(); err != nil {
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return err
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}
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return nil
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}
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func (h *HugoSites) render(config *BuildCfg) error {
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if !config.PartialReRender {
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for _, s := range h.Sites {
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s.initRenderFormats()
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}
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}
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for _, s := range h.Sites {
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for i, rf := range s.renderFormats {
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for _, s2 := range h.Sites {
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// We render site by site, but since the content is lazily rendered
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// and a site can "borrow" content from other sites, every site
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// needs this set.
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s2.rc = &siteRenderingContext{Format: rf}
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isRenderingSite := s == s2
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if !config.PartialReRender {
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if err := s2.preparePagesForRender(isRenderingSite && i == 0); err != nil {
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return err
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}
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}
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}
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if !config.SkipRender {
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if config.PartialReRender {
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if err := s.renderPages(config); err != nil {
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return err
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}
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} else {
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if err := s.render(config, i); err != nil {
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return err
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}
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}
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}
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}
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}
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if !config.SkipRender {
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if err := h.renderCrossSitesArtifacts(); err != nil {
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return err
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}
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}
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return nil
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}
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