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https://github.com/gohugoio/hugo.git
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08fdca9d93
You can now create custom hook templates for code blocks, either one for all (`render-codeblock.html`) or for a given code language (e.g. `render-codeblock-go.html`). We also used this new hook to add support for diagrams in Hugo: * Goat (Go ASCII Tool) is built-in and enabled by default; just create a fenced code block with the language `goat` and start draw your Ascii diagrams. * Another popular alternative for diagrams in Markdown, Mermaid (supported by GitHub), can also be implemented with a simple template. See the Hugo documentation for more information. Updates #7765 Closes #9538 Fixes #9553 Fixes #8520 Fixes #6702 Fixes #9558
302 lines
7.2 KiB
Go
302 lines
7.2 KiB
Go
// Copyright 2017-present The Hugo Authors. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package output
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import (
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"strings"
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"sync"
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"github.com/gohugoio/hugo/helpers"
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)
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// These may be used as content sections with potential conflicts. Avoid that.
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var reservedSections = map[string]bool{
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"shortcodes": true,
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"partials": true,
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}
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// LayoutDescriptor describes how a layout should be chosen. This is
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// typically built from a Page.
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type LayoutDescriptor struct {
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Type string
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Section string
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// E.g. "page", but also used for the _markup render kinds, e.g. "render-image".
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Kind string
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// Comma-separated list of kind variants, e.g. "go,json" as variants which would find "render-codeblock-go.html"
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KindVariants string
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Lang string
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Layout string
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// LayoutOverride indicates what we should only look for the above layout.
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LayoutOverride bool
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RenderingHook bool
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Baseof bool
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}
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func (d LayoutDescriptor) isList() bool {
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return !d.RenderingHook && d.Kind != "page" && d.Kind != "404"
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}
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// LayoutHandler calculates the layout template to use to render a given output type.
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type LayoutHandler struct {
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mu sync.RWMutex
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cache map[layoutCacheKey][]string
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}
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type layoutCacheKey struct {
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d LayoutDescriptor
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f string
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}
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// NewLayoutHandler creates a new LayoutHandler.
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func NewLayoutHandler() *LayoutHandler {
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return &LayoutHandler{cache: make(map[layoutCacheKey][]string)}
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}
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// For returns a layout for the given LayoutDescriptor and options.
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// Layouts are rendered and cached internally.
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func (l *LayoutHandler) For(d LayoutDescriptor, f Format) ([]string, error) {
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// We will get lots of requests for the same layouts, so avoid recalculations.
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key := layoutCacheKey{d, f.Name}
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l.mu.RLock()
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if cacheVal, found := l.cache[key]; found {
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l.mu.RUnlock()
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return cacheVal, nil
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}
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l.mu.RUnlock()
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layouts := resolvePageTemplate(d, f)
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layouts = helpers.UniqueStringsReuse(layouts)
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l.mu.Lock()
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l.cache[key] = layouts
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l.mu.Unlock()
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return layouts, nil
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}
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type layoutBuilder struct {
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layoutVariations []string
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typeVariations []string
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d LayoutDescriptor
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f Format
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}
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func (l *layoutBuilder) addLayoutVariations(vars ...string) {
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for _, layoutVar := range vars {
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if l.d.Baseof && layoutVar != "baseof" {
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l.layoutVariations = append(l.layoutVariations, layoutVar+"-baseof")
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continue
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}
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if !l.d.RenderingHook && !l.d.Baseof && l.d.LayoutOverride && layoutVar != l.d.Layout {
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continue
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}
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l.layoutVariations = append(l.layoutVariations, layoutVar)
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}
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}
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func (l *layoutBuilder) addTypeVariations(vars ...string) {
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for _, typeVar := range vars {
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if !reservedSections[typeVar] {
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if l.d.RenderingHook {
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typeVar = typeVar + renderingHookRoot
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}
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l.typeVariations = append(l.typeVariations, typeVar)
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}
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}
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}
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func (l *layoutBuilder) addSectionType() {
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if l.d.Section != "" {
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l.addTypeVariations(l.d.Section)
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}
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}
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func (l *layoutBuilder) addKind() {
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l.addLayoutVariations(l.d.Kind)
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l.addTypeVariations(l.d.Kind)
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}
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const renderingHookRoot = "/_markup"
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func resolvePageTemplate(d LayoutDescriptor, f Format) []string {
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b := &layoutBuilder{d: d, f: f}
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if !d.RenderingHook && d.Layout != "" {
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b.addLayoutVariations(d.Layout)
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}
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if d.Type != "" {
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b.addTypeVariations(d.Type)
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}
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if d.RenderingHook {
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if d.KindVariants != "" {
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// Add the more specific variants first.
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for _, variant := range strings.Split(d.KindVariants, ",") {
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b.addLayoutVariations(d.Kind + "-" + variant)
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}
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}
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b.addLayoutVariations(d.Kind)
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b.addSectionType()
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}
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switch d.Kind {
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case "page":
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b.addLayoutVariations("single")
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b.addSectionType()
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case "home":
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b.addLayoutVariations("index", "home")
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// Also look in the root
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b.addTypeVariations("")
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case "section":
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if d.Section != "" {
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b.addLayoutVariations(d.Section)
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}
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b.addSectionType()
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b.addKind()
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case "term":
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b.addKind()
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if d.Section != "" {
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b.addLayoutVariations(d.Section)
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}
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b.addLayoutVariations("taxonomy")
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b.addTypeVariations("taxonomy")
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b.addSectionType()
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case "taxonomy":
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if d.Section != "" {
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b.addLayoutVariations(d.Section + ".terms")
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}
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b.addSectionType()
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b.addLayoutVariations("terms")
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// For legacy reasons this is deliberately put last.
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b.addKind()
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case "404":
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b.addLayoutVariations("404")
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b.addTypeVariations("")
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}
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isRSS := f.Name == RSSFormat.Name
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if !d.RenderingHook && !d.Baseof && isRSS {
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// The historic and common rss.xml case
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b.addLayoutVariations("")
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}
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if d.Baseof || d.Kind != "404" {
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// Most have _default in their lookup path
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b.addTypeVariations("_default")
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}
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if d.isList() {
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// Add the common list type
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b.addLayoutVariations("list")
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}
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if d.Baseof {
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b.addLayoutVariations("baseof")
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}
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layouts := b.resolveVariations()
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if !d.RenderingHook && !d.Baseof && isRSS {
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layouts = append(layouts, "_internal/_default/rss.xml")
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}
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return layouts
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}
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func (l *layoutBuilder) resolveVariations() []string {
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var layouts []string
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var variations []string
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name := strings.ToLower(l.f.Name)
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if l.d.Lang != "" {
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// We prefer the most specific type before language.
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variations = append(variations, []string{l.d.Lang + "." + name, name, l.d.Lang}...)
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} else {
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variations = append(variations, name)
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}
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variations = append(variations, "")
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for _, typeVar := range l.typeVariations {
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for _, variation := range variations {
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for _, layoutVar := range l.layoutVariations {
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if variation == "" && layoutVar == "" {
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continue
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}
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s := constructLayoutPath(typeVar, layoutVar, variation, l.f.MediaType.FirstSuffix.Suffix)
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if s != "" {
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layouts = append(layouts, s)
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}
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}
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}
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}
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return layouts
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}
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// constructLayoutPath constructs a layout path given a type, layout,
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// variations, and extension. The path constructed follows the pattern of
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// type/layout.variations.extension. If any value is empty, it will be left out
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// of the path construction.
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//
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// Path construction requires at least 2 of 3 out of layout, variations, and extension.
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// If more than one of those is empty, an empty string is returned.
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func constructLayoutPath(typ, layout, variations, extension string) string {
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// we already know that layout and variations are not both empty because of
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// checks in resolveVariants().
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if extension == "" && (layout == "" || variations == "") {
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return ""
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}
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// Commence valid path construction...
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var (
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p strings.Builder
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needDot bool
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)
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if typ != "" {
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p.WriteString(typ)
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p.WriteString("/")
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}
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if layout != "" {
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p.WriteString(layout)
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needDot = true
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}
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if variations != "" {
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if needDot {
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p.WriteString(".")
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}
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p.WriteString(variations)
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needDot = true
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}
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if extension != "" {
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if needDot {
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p.WriteString(".")
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}
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p.WriteString(extension)
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}
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return p.String()
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}
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