mirror of
https://github.com/gohugoio/hugo.git
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241b21b0fd
Primary motivation is documentation, but it will also hopefully simplify the code. Also, * Lower case the default output format names; this is in line with the custom ones (map keys) and how it's treated all the places. This avoids doing `stringds.EqualFold` everywhere. Closes #10896 Closes #10620
319 lines
7.4 KiB
Go
319 lines
7.4 KiB
Go
// Copyright 2023 The Hugo Authors. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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// Package navigation provides the menu functionality.
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package navigation
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import (
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"html/template"
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"sort"
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"github.com/gohugoio/hugo/common/maps"
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"github.com/gohugoio/hugo/common/types"
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"github.com/gohugoio/hugo/compare"
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"github.com/gohugoio/hugo/config"
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"github.com/mitchellh/mapstructure"
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"github.com/spf13/cast"
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)
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var smc = newMenuCache()
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// MenuEntry represents a menu item defined in either Page front matter
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// or in the site config.
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type MenuEntry struct {
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// The menu entry configuration.
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MenuConfig
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// The menu containing this menu entry.
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Menu string
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// The URL value from front matter / config.
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ConfiguredURL string
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// The Page connected to this menu entry.
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Page Page
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// Child entries.
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Children Menu
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}
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func (m *MenuEntry) URL() string {
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// Check page first.
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// In Hugo 0.86.0 we added `pageRef`,
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// a way to connect menu items in site config to pages.
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// This means that you now can have both a Page
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// and a configured URL.
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// Having the configured URL as a fallback if the Page isn't found
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// is obviously more useful, especially in multilingual sites.
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if !types.IsNil(m.Page) {
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return m.Page.RelPermalink()
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}
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return m.ConfiguredURL
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}
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// SetPageValues sets the Page and URL values for this menu entry.
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func SetPageValues(m *MenuEntry, p Page) {
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m.Page = p
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if m.MenuConfig.Name == "" {
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m.MenuConfig.Name = p.LinkTitle()
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}
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if m.MenuConfig.Title == "" {
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m.MenuConfig.Title = p.Title()
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}
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if m.MenuConfig.Weight == 0 {
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m.MenuConfig.Weight = p.Weight()
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}
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}
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// A narrow version of page.Page.
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type Page interface {
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LinkTitle() string
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Title() string
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RelPermalink() string
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Path() string
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Section() string
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Weight() int
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IsPage() bool
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IsSection() bool
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IsAncestor(other any) (bool, error)
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Params() maps.Params
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}
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// Menu is a collection of menu entries.
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type Menu []*MenuEntry
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// Menus is a dictionary of menus.
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type Menus map[string]Menu
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// PageMenus is a dictionary of menus defined in the Pages.
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type PageMenus map[string]*MenuEntry
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// HasChildren returns whether this menu item has any children.
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func (m *MenuEntry) HasChildren() bool {
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return m.Children != nil
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}
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// KeyName returns the key used to identify this menu entry.
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func (m *MenuEntry) KeyName() string {
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if m.Identifier != "" {
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return m.Identifier
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}
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return m.Name
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}
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func (m *MenuEntry) hopefullyUniqueID() string {
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if m.Identifier != "" {
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return m.Identifier
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} else if m.URL() != "" {
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return m.URL()
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} else {
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return m.Name
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}
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}
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// IsEqual returns whether the two menu entries represents the same menu entry.
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func (m *MenuEntry) IsEqual(inme *MenuEntry) bool {
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return m.hopefullyUniqueID() == inme.hopefullyUniqueID() && m.Parent == inme.Parent
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}
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// IsSameResource returns whether the two menu entries points to the same
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// resource (URL).
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func (m *MenuEntry) IsSameResource(inme *MenuEntry) bool {
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if m.isSamePage(inme.Page) {
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return m.Page == inme.Page
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}
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murl, inmeurl := m.URL(), inme.URL()
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return murl != "" && inmeurl != "" && murl == inmeurl
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}
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func (m *MenuEntry) isSamePage(p Page) bool {
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if !types.IsNil(m.Page) && !types.IsNil(p) {
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return m.Page == p
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}
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return false
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}
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// MenuConfig holds the configuration for a menu.
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type MenuConfig struct {
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Identifier string
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Parent string
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Name string
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Pre template.HTML
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Post template.HTML
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URL string
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PageRef string
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Weight int
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Title string
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// User defined params.
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Params maps.Params
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}
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// For internal use.
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// This is for internal use only.
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func (m Menu) Add(me *MenuEntry) Menu {
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m = append(m, me)
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// TODO(bep)
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m.Sort()
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return m
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}
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/*
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* Implementation of a custom sorter for Menu
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*/
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// A type to implement the sort interface for Menu
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type menuSorter struct {
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menu Menu
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by menuEntryBy
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}
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// Closure used in the Sort.Less method.
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type menuEntryBy func(m1, m2 *MenuEntry) bool
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func (by menuEntryBy) Sort(menu Menu) {
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ms := &menuSorter{
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menu: menu,
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by: by, // The Sort method's receiver is the function (closure) that defines the sort order.
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}
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sort.Stable(ms)
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}
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var defaultMenuEntrySort = func(m1, m2 *MenuEntry) bool {
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if m1.Weight == m2.Weight {
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c := compare.Strings(m1.Name, m2.Name)
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if c == 0 {
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return m1.Identifier < m2.Identifier
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}
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return c < 0
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}
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if m2.Weight == 0 {
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return true
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}
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if m1.Weight == 0 {
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return false
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}
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return m1.Weight < m2.Weight
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}
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func (ms *menuSorter) Len() int { return len(ms.menu) }
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func (ms *menuSorter) Swap(i, j int) { ms.menu[i], ms.menu[j] = ms.menu[j], ms.menu[i] }
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// Less is part of sort.Interface. It is implemented by calling the "by" closure in the sorter.
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func (ms *menuSorter) Less(i, j int) bool { return ms.by(ms.menu[i], ms.menu[j]) }
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// Sort sorts the menu by weight, name and then by identifier.
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func (m Menu) Sort() Menu {
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menuEntryBy(defaultMenuEntrySort).Sort(m)
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return m
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}
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// Limit limits the returned menu to n entries.
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func (m Menu) Limit(n int) Menu {
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if len(m) > n {
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return m[0:n]
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}
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return m
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}
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// ByWeight sorts the menu by the weight defined in the menu configuration.
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func (m Menu) ByWeight() Menu {
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const key = "menuSort.ByWeight"
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menus, _ := smc.get(key, menuEntryBy(defaultMenuEntrySort).Sort, m)
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return menus
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}
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// ByName sorts the menu by the name defined in the menu configuration.
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func (m Menu) ByName() Menu {
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const key = "menuSort.ByName"
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title := func(m1, m2 *MenuEntry) bool {
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return compare.LessStrings(m1.Name, m2.Name)
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}
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menus, _ := smc.get(key, menuEntryBy(title).Sort, m)
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return menus
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}
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// Reverse reverses the order of the menu entries.
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func (m Menu) Reverse() Menu {
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const key = "menuSort.Reverse"
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reverseFunc := func(menu Menu) {
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for i, j := 0, len(menu)-1; i < j; i, j = i+1, j-1 {
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menu[i], menu[j] = menu[j], menu[i]
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}
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}
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menus, _ := smc.get(key, reverseFunc, m)
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return menus
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}
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// Clone clones the menu entries.
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// This is for internal use only.
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func (m Menu) Clone() Menu {
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return append(Menu(nil), m...)
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}
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func DecodeConfig(in any) (*config.ConfigNamespace[map[string]MenuConfig, Menus], error) {
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buildConfig := func(in any) (Menus, any, error) {
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ret := Menus{}
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if in == nil {
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return ret, map[string]any{}, nil
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}
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menus, err := maps.ToStringMapE(in)
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if err != nil {
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return ret, nil, err
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}
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menus = maps.CleanConfigStringMap(menus)
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for name, menu := range menus {
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m, err := cast.ToSliceE(menu)
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if err != nil {
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return ret, nil, err
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} else {
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for _, entry := range m {
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var menuConfig MenuConfig
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if err := mapstructure.WeakDecode(entry, &menuConfig); err != nil {
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return ret, nil, err
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}
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maps.PrepareParams(menuConfig.Params)
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menuEntry := MenuEntry{
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Menu: name,
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MenuConfig: menuConfig,
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}
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menuEntry.ConfiguredURL = menuEntry.MenuConfig.URL
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if ret[name] == nil {
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ret[name] = Menu{}
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}
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ret[name] = ret[name].Add(&menuEntry)
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}
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}
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}
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return ret, menus, nil
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}
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return config.DecodeNamespace[map[string]MenuConfig](in, buildConfig)
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}
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