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https://github.com/gohugoio/hugo.git
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85ba9bfffb
This commit also introduces a convention where these common JS config files, including `package.hugo.json`, gets mounted into: ``` assets/_jsconfig ´`` These files mapped to their real filename will be added to the environment when running PostCSS, Babel etc., so you can do `process.env.HUGO_FILE_TAILWIND_CONFIG_JS` to resolve the real filename. But do note that `assets` is a composite/union filesystem, so if your config file is not meant to be overridden, name them something specific. This commit also adds adds `workDir/node_modules` to `NODE_PATH` and `HUGO_WORKDIR` to the env when running the JS tools above. Fixes #7644 Fixes #7656 Fixes #7675
184 lines
4.8 KiB
Go
184 lines
4.8 KiB
Go
// Copyright 2020 The Hugo Authors. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package babel
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import (
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"bytes"
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"io"
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"os/exec"
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"path/filepath"
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"strconv"
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"github.com/gohugoio/hugo/common/loggers"
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"github.com/gohugoio/hugo/common/hugo"
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"github.com/gohugoio/hugo/resources/internal"
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"github.com/mitchellh/mapstructure"
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"github.com/gohugoio/hugo/common/herrors"
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"github.com/gohugoio/hugo/resources"
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"github.com/gohugoio/hugo/resources/resource"
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"github.com/pkg/errors"
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)
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// Options from https://babeljs.io/docs/en/options
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type Options struct {
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Config string // Custom path to config file
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Minified bool
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NoComments bool
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Compact *bool
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Verbose bool
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NoBabelrc bool
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}
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func DecodeOptions(m map[string]interface{}) (opts Options, err error) {
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if m == nil {
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return
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}
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err = mapstructure.WeakDecode(m, &opts)
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return
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}
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func (opts Options) toArgs() []string {
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var args []string
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if opts.Minified {
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args = append(args, "--minified")
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}
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if opts.NoComments {
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args = append(args, "--no-comments")
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}
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if opts.Compact != nil {
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args = append(args, "--compact="+strconv.FormatBool(*opts.Compact))
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}
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if opts.Verbose {
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args = append(args, "--verbose")
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}
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if opts.NoBabelrc {
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args = append(args, "--no-babelrc")
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}
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return args
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}
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// Client is the client used to do Babel transformations.
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type Client struct {
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rs *resources.Spec
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}
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// New creates a new Client with the given specification.
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func New(rs *resources.Spec) *Client {
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return &Client{rs: rs}
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}
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type babelTransformation struct {
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options Options
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rs *resources.Spec
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}
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func (t *babelTransformation) Key() internal.ResourceTransformationKey {
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return internal.NewResourceTransformationKey("babel", t.options)
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}
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// Transform shells out to babel-cli to do the heavy lifting.
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// For this to work, you need some additional tools. To install them globally:
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// npm install -g @babel/core @babel/cli
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// If you want to use presets or plugins such as @babel/preset-env
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// Then you should install those globally as well. e.g:
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// npm install -g @babel/preset-env
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// Instead of installing globally, you can also install everything as a dev-dependency (--save-dev instead of -g)
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func (t *babelTransformation) Transform(ctx *resources.ResourceTransformationCtx) error {
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const localBabelPath = "node_modules/.bin/"
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const binaryName = "babel"
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// Try first in the project's node_modules.
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csiBinPath := filepath.Join(t.rs.WorkingDir, localBabelPath, binaryName)
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binary := csiBinPath
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if _, err := exec.LookPath(binary); err != nil {
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// Try PATH
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binary = binaryName
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if _, err := exec.LookPath(binary); err != nil {
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// This may be on a CI server etc. Will fall back to pre-built assets.
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return herrors.ErrFeatureNotAvailable
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}
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}
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var configFile string
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logger := t.rs.Logger
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var errBuf bytes.Buffer
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infoW := loggers.LoggerToWriterWithPrefix(logger.INFO, "babel")
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if t.options.Config != "" {
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configFile = t.options.Config
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} else {
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configFile = "babel.config.js"
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}
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configFile = filepath.Clean(configFile)
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// We need an abolute filename to the config file.
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if !filepath.IsAbs(configFile) {
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configFile = t.rs.BaseFs.ResolveJSConfigFile(configFile)
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if configFile == "" && t.options.Config != "" {
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// Only fail if the user specificed config file is not found.
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return errors.Errorf("babel config %q not found:", configFile)
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}
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}
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var cmdArgs []string
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if configFile != "" {
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logger.INFO.Println("babel: use config file", configFile)
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cmdArgs = []string{"--config-file", configFile}
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}
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if optArgs := t.options.toArgs(); len(optArgs) > 0 {
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cmdArgs = append(cmdArgs, optArgs...)
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}
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cmdArgs = append(cmdArgs, "--filename="+ctx.SourcePath)
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cmd := exec.Command(binary, cmdArgs...)
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cmd.Stdout = ctx.To
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cmd.Stderr = io.MultiWriter(infoW, &errBuf)
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cmd.Env = hugo.GetExecEnviron(t.rs.WorkingDir, t.rs.Cfg, t.rs.BaseFs.Assets.Fs)
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stdin, err := cmd.StdinPipe()
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if err != nil {
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return err
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}
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go func() {
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defer stdin.Close()
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io.Copy(stdin, ctx.From)
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}()
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err = cmd.Run()
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if err != nil {
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return errors.Wrap(err, errBuf.String())
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}
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return nil
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}
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// Process transforms the given Resource with the Babel processor.
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func (c *Client) Process(res resources.ResourceTransformer, options Options) (resource.Resource, error) {
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return res.Transform(
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&babelTransformation{rs: c.rs, options: options},
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)
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}
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