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1158e63072
Change the default table cell alignment from "left" to an empty string. Closes #12886
175 lines
4.5 KiB
Go
175 lines
4.5 KiB
Go
// Copyright 2024 The Hugo Authors. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package tables
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import (
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"github.com/gohugoio/hugo/common/herrors"
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"github.com/gohugoio/hugo/common/types/hstring"
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"github.com/gohugoio/hugo/markup/converter/hooks"
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"github.com/gohugoio/hugo/markup/goldmark/internal/render"
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"github.com/gohugoio/hugo/markup/internal/attributes"
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"github.com/yuin/goldmark"
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"github.com/yuin/goldmark/ast"
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gast "github.com/yuin/goldmark/extension/ast"
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"github.com/yuin/goldmark/renderer"
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"github.com/yuin/goldmark/util"
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)
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type (
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ext struct{}
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htmlRenderer struct{}
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)
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func New() goldmark.Extender {
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return &ext{}
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}
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func (e *ext) Extend(m goldmark.Markdown) {
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m.Renderer().AddOptions(renderer.WithNodeRenderers(
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util.Prioritized(newHTMLRenderer(), 100),
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))
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}
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func newHTMLRenderer() renderer.NodeRenderer {
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r := &htmlRenderer{}
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return r
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}
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func (r *htmlRenderer) RegisterFuncs(reg renderer.NodeRendererFuncRegisterer) {
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reg.Register(gast.KindTable, r.renderTable)
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reg.Register(gast.KindTableHeader, r.renderHeaderOrRow)
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reg.Register(gast.KindTableRow, r.renderHeaderOrRow)
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reg.Register(gast.KindTableCell, r.renderCell)
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}
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func (r *htmlRenderer) renderTable(w util.BufWriter, source []byte, n ast.Node, entering bool) (ast.WalkStatus, error) {
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ctx := w.(*render.Context)
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if entering {
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// This will be modified below.
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table := &hooks.Table{}
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ctx.PushValue(gast.KindTable, table)
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return ast.WalkContinue, nil
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}
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v := ctx.PopValue(gast.KindTable)
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if v == nil {
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panic("table not found")
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}
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table := v.(*hooks.Table)
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renderer := ctx.RenderContext().GetRenderer(hooks.TableRendererType, nil)
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if renderer == nil {
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panic("table hook renderer not found")
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}
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ordinal := ctx.GetAndIncrementOrdinal(gast.KindTable)
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tctx := &tableContext{
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BaseContext: render.NewBaseContext(ctx, renderer, n, source, nil, ordinal),
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AttributesHolder: attributes.New(n.Attributes(), attributes.AttributesOwnerGeneral),
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tHead: table.THead,
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tBody: table.TBody,
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}
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cr := renderer.(hooks.TableRenderer)
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err := cr.RenderTable(
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ctx.RenderContext().Ctx,
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w,
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tctx,
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)
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if err != nil {
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return ast.WalkContinue, herrors.NewFileErrorFromPos(err, tctx.Position())
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}
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return ast.WalkContinue, nil
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}
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func (r *htmlRenderer) peekTable(ctx *render.Context) *hooks.Table {
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v := ctx.PeekValue(gast.KindTable)
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if v == nil {
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panic("table not found")
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}
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return v.(*hooks.Table)
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}
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func (r *htmlRenderer) renderCell(w util.BufWriter, source []byte, node ast.Node, entering bool) (ast.WalkStatus, error) {
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ctx := w.(*render.Context)
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if entering {
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// Store the current pos so we can capture the rendered text.
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ctx.PushPos(ctx.Buffer.Len())
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return ast.WalkContinue, nil
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}
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n := node.(*gast.TableCell)
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text := ctx.PopRenderedString()
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table := r.peekTable(ctx)
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var alignment string
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switch n.Alignment {
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case gast.AlignLeft:
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alignment = "left"
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case gast.AlignRight:
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alignment = "right"
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case gast.AlignCenter:
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alignment = "center"
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default:
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alignment = ""
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}
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cell := hooks.TableCell{Text: hstring.HTML(text), Alignment: alignment}
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if node.Parent().Kind() == gast.KindTableHeader {
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table.THead[len(table.THead)-1] = append(table.THead[len(table.THead)-1], cell)
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} else {
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table.TBody[len(table.TBody)-1] = append(table.TBody[len(table.TBody)-1], cell)
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}
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return ast.WalkContinue, nil
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}
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func (r *htmlRenderer) renderHeaderOrRow(w util.BufWriter, source []byte, n ast.Node, entering bool) (ast.WalkStatus, error) {
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ctx := w.(*render.Context)
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table := r.peekTable(ctx)
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if entering {
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if n.Kind() == gast.KindTableHeader {
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table.THead = append(table.THead, hooks.TableRow{})
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} else {
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table.TBody = append(table.TBody, hooks.TableRow{})
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}
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return ast.WalkContinue, nil
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}
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return ast.WalkContinue, nil
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}
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type tableContext struct {
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hooks.BaseContext
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*attributes.AttributesHolder
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tHead []hooks.TableRow
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tBody []hooks.TableRow
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}
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func (c *tableContext) THead() []hooks.TableRow {
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return c.tHead
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}
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func (c *tableContext) TBody() []hooks.TableRow {
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return c.tBody
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}
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