mirror of
https://github.com/gohugoio/hugo.git
synced 2024-11-07 20:30:36 -05:00
241b21b0fd
Primary motivation is documentation, but it will also hopefully simplify the code. Also, * Lower case the default output format names; this is in line with the custom ones (map keys) and how it's treated all the places. This avoids doing `stringds.EqualFold` everywhere. Closes #10896 Closes #10620
268 lines
6.4 KiB
Go
268 lines
6.4 KiB
Go
// Copyright 2019 The Hugo Authors. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package config
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import (
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"fmt"
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"sort"
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"strings"
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"github.com/gohugoio/hugo/common/types"
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"github.com/gobwas/glob"
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"github.com/gohugoio/hugo/common/herrors"
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"github.com/mitchellh/mapstructure"
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"github.com/spf13/cast"
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)
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type BaseConfig struct {
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WorkingDir string
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CacheDir string
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ThemesDir string
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PublishDir string
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}
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type CommonDirs struct {
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// The directory where Hugo will look for themes.
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ThemesDir string
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// Where to put the generated files.
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PublishDir string
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// The directory to put the generated resources files. This directory should in most situations be considered temporary
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// and not be committed to version control. But there may be cached content in here that you want to keep,
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// e.g. resources/_gen/images for performance reasons or CSS built from SASS when your CI server doesn't have the full setup.
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ResourceDir string
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// The project root directory.
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WorkingDir string
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// The root directory for all cache files.
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CacheDir string
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// The content source directory.
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// Deprecated: Use module mounts.
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ContentDir string
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// Deprecated: Use module mounts.
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// The data source directory.
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DataDir string
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// Deprecated: Use module mounts.
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// The layout source directory.
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LayoutDir string
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// Deprecated: Use module mounts.
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// The i18n source directory.
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I18nDir string
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// Deprecated: Use module mounts.
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// The archetypes source directory.
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ArcheTypeDir string
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// Deprecated: Use module mounts.
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// The assets source directory.
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AssetDir string
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}
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type LoadConfigResult struct {
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Cfg Provider
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ConfigFiles []string
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BaseConfig BaseConfig
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}
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var DefaultBuild = BuildConfig{
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UseResourceCacheWhen: "fallback",
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WriteStats: false,
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}
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// BuildConfig holds some build related configuration.
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type BuildConfig struct {
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UseResourceCacheWhen string // never, fallback, always. Default is fallback
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// When enabled, will collect and write a hugo_stats.json with some build
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// related aggregated data (e.g. CSS class names).
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WriteStats bool
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// Can be used to toggle off writing of the intellinsense /assets/jsconfig.js
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// file.
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NoJSConfigInAssets bool
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}
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func (b BuildConfig) UseResourceCache(err error) bool {
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if b.UseResourceCacheWhen == "never" {
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return false
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}
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if b.UseResourceCacheWhen == "fallback" {
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return err == herrors.ErrFeatureNotAvailable
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}
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return true
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}
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func DecodeBuildConfig(cfg Provider) BuildConfig {
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m := cfg.GetStringMap("build")
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b := DefaultBuild
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if m == nil {
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return b
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}
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err := mapstructure.WeakDecode(m, &b)
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if err != nil {
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return DefaultBuild
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}
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b.UseResourceCacheWhen = strings.ToLower(b.UseResourceCacheWhen)
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when := b.UseResourceCacheWhen
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if when != "never" && when != "always" && when != "fallback" {
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b.UseResourceCacheWhen = "fallback"
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}
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return b
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}
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// SitemapConfig configures the sitemap to be generated.
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type SitemapConfig struct {
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// The page change frequency.
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ChangeFreq string
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// The priority of the page.
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Priority float64
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// The sitemap filename.
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Filename string
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}
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func DecodeSitemap(prototype SitemapConfig, input map[string]any) (SitemapConfig, error) {
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err := mapstructure.WeakDecode(input, &prototype)
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return prototype, err
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}
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// Config for the dev server.
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type Server struct {
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Headers []Headers
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Redirects []Redirect
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compiledHeaders []glob.Glob
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compiledRedirects []glob.Glob
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}
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func (s *Server) CompileConfig() error {
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if s.compiledHeaders != nil {
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return nil
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}
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for _, h := range s.Headers {
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s.compiledHeaders = append(s.compiledHeaders, glob.MustCompile(h.For))
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}
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for _, r := range s.Redirects {
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s.compiledRedirects = append(s.compiledRedirects, glob.MustCompile(r.From))
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}
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return nil
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}
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func (s *Server) MatchHeaders(pattern string) []types.KeyValueStr {
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if s.compiledHeaders == nil {
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return nil
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}
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var matches []types.KeyValueStr
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for i, g := range s.compiledHeaders {
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if g.Match(pattern) {
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h := s.Headers[i]
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for k, v := range h.Values {
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matches = append(matches, types.KeyValueStr{Key: k, Value: cast.ToString(v)})
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}
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}
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}
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sort.Slice(matches, func(i, j int) bool {
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return matches[i].Key < matches[j].Key
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})
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return matches
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}
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func (s *Server) MatchRedirect(pattern string) Redirect {
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if s.compiledRedirects == nil {
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return Redirect{}
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}
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pattern = strings.TrimSuffix(pattern, "index.html")
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for i, g := range s.compiledRedirects {
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redir := s.Redirects[i]
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// No redirect to self.
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if redir.To == pattern {
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return Redirect{}
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}
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if g.Match(pattern) {
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return redir
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}
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}
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return Redirect{}
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}
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type Headers struct {
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For string
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Values map[string]any
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}
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type Redirect struct {
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From string
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To string
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// HTTP status code to use for the redirect.
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// A status code of 200 will trigger a URL rewrite.
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Status int
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// Forcode redirect, even if original request path exists.
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Force bool
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}
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func (r Redirect) IsZero() bool {
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return r.From == ""
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}
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func DecodeServer(cfg Provider) (Server, error) {
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s := &Server{}
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_ = mapstructure.WeakDecode(cfg.GetStringMap("server"), s)
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for i, redir := range s.Redirects {
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// Get it in line with the Hugo server for OK responses.
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// We currently treat the 404 as a special case, they are always "ugly", so keep them as is.
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if redir.Status != 404 {
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redir.To = strings.TrimSuffix(redir.To, "index.html")
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if !strings.HasPrefix(redir.To, "https") && !strings.HasSuffix(redir.To, "/") {
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// There are some tricky infinite loop situations when dealing
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// when the target does not have a trailing slash.
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// This can certainly be handled better, but not time for that now.
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return Server{}, fmt.Errorf("unsupported redirect to value %q in server config; currently this must be either a remote destination or a local folder, e.g. \"/blog/\" or \"/blog/index.html\"", redir.To)
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}
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}
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s.Redirects[i] = redir
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}
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if len(s.Redirects) == 0 {
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// Set up a default redirect for 404s.
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s.Redirects = []Redirect{
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{
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From: "**",
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To: "/404.html",
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Status: 404,
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},
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}
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}
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return *s, nil
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}
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