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https://github.com/gohugoio/hugo.git
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dea71670c0
Before this commit, you would have to use page bundles to do image processing etc. in Hugo. This commit adds * A new `/assets` top-level project or theme dir (configurable via `assetDir`) * A new template func, `resources.Get` which can be used to "get a resource" that can be further processed. This means that you can now do this in your templates (or shortcodes): ```bash {{ $sunset := (resources.Get "images/sunset.jpg").Fill "300x200" }} ``` This also adds a new `extended` build tag that enables powerful SCSS/SASS support with source maps. To compile this from source, you will also need a C compiler installed: ``` HUGO_BUILD_TAGS=extended mage install ``` Note that you can use output of the SCSS processing later in a non-SCSSS-enabled Hugo. The `SCSS` processor is a _Resource transformation step_ and it can be chained with the many others in a pipeline: ```bash {{ $css := resources.Get "styles.scss" | resources.ToCSS | resources.PostCSS | resources.Minify | resources.Fingerprint }} <link rel="stylesheet" href="{{ $styles.RelPermalink }}" integrity="{{ $styles.Data.Digest }}" media="screen"> ``` The transformation funcs above have aliases, so it can be shortened to: ```bash {{ $css := resources.Get "styles.scss" | toCSS | postCSS | minify | fingerprint }} <link rel="stylesheet" href="{{ $styles.RelPermalink }}" integrity="{{ $styles.Data.Digest }}" media="screen"> ``` A quick tip would be to avoid the fingerprinting part, and possibly also the not-superfast `postCSS` when you're doing development, as it allows Hugo to be smarter about the rebuilding. Documentation will follow, but have a look at the demo repo in https://github.com/bep/hugo-sass-test New functions to create `Resource` objects: * `resources.Get` (see above) * `resources.FromString`: Create a Resource from a string. New `Resource` transformation funcs: * `resources.ToCSS`: Compile `SCSS` or `SASS` into `CSS`. * `resources.PostCSS`: Process your CSS with PostCSS. Config file support (project or theme or passed as an option). * `resources.Minify`: Currently supports `css`, `js`, `json`, `html`, `svg`, `xml`. * `resources.Fingerprint`: Creates a fingerprinted version of the given Resource with Subresource Integrity.. * `resources.Concat`: Concatenates a list of Resource objects. Think of this as a poor man's bundler. * `resources.ExecuteAsTemplate`: Parses and executes the given Resource and data context (e.g. .Site) as a Go template. Fixes #4381 Fixes #4903 Fixes #4858
116 lines
2.7 KiB
Go
116 lines
2.7 KiB
Go
// Copyright 2017-present The Hugo Authors. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package hugolib
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import (
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"fmt"
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"io"
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"os"
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"strings"
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"github.com/gohugoio/hugo/helpers"
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"github.com/spf13/afero"
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)
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// GC requires a build first.
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func (h *HugoSites) GC() (int, error) {
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s := h.Sites[0]
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fs := h.PathSpec.BaseFs.Resources.Fs
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imageCacheDir := s.ResourceSpec.GenImagePath
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if len(imageCacheDir) < 10 {
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panic("invalid image cache")
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}
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assetsCacheDir := s.ResourceSpec.GenAssetsPath
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if len(assetsCacheDir) < 10 {
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panic("invalid assets cache")
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}
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isImageInUse := func(filename string) bool {
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key := strings.TrimPrefix(filename, imageCacheDir)
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for _, site := range h.Sites {
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if site.ResourceSpec.IsInImageCache(key) {
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return true
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}
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}
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return false
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}
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isAssetInUse := func(filename string) bool {
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key := strings.TrimPrefix(filename, assetsCacheDir)
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// These assets are stored in tuplets with an added extension to the key.
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key = strings.TrimSuffix(key, helpers.Ext(key))
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for _, site := range h.Sites {
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if site.ResourceSpec.ResourceCache.Contains(key) {
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return true
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}
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}
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return false
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}
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walker := func(dirname string, inUse func(filename string) bool) (int, error) {
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counter := 0
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err := afero.Walk(fs, dirname, func(path string, info os.FileInfo, err error) error {
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if info == nil {
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return nil
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}
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if !strings.HasPrefix(path, dirname) {
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return fmt.Errorf("Invalid state, walk outside of resource dir: %q", path)
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}
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if info.IsDir() {
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f, err := fs.Open(path)
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if err != nil {
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return nil
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}
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defer f.Close()
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_, err = f.Readdirnames(1)
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if err == io.EOF {
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// Empty dir.
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s.Fs.Source.Remove(path)
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}
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return nil
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}
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inUse := inUse(path)
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if !inUse {
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err := fs.Remove(path)
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if err != nil && !os.IsNotExist(err) {
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s.Log.ERROR.Printf("Failed to remove %q: %s", path, err)
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} else {
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counter++
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}
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}
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return nil
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})
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return counter, err
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}
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imageCounter, err1 := walker(imageCacheDir, isImageInUse)
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assetsCounter, err2 := walker(assetsCacheDir, isAssetInUse)
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totalCount := imageCounter + assetsCounter
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if err1 != nil {
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return totalCount, err1
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}
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return totalCount, err2
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}
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