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https://github.com/gohugoio/hugo.git
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dea71670c0
Before this commit, you would have to use page bundles to do image processing etc. in Hugo. This commit adds * A new `/assets` top-level project or theme dir (configurable via `assetDir`) * A new template func, `resources.Get` which can be used to "get a resource" that can be further processed. This means that you can now do this in your templates (or shortcodes): ```bash {{ $sunset := (resources.Get "images/sunset.jpg").Fill "300x200" }} ``` This also adds a new `extended` build tag that enables powerful SCSS/SASS support with source maps. To compile this from source, you will also need a C compiler installed: ``` HUGO_BUILD_TAGS=extended mage install ``` Note that you can use output of the SCSS processing later in a non-SCSSS-enabled Hugo. The `SCSS` processor is a _Resource transformation step_ and it can be chained with the many others in a pipeline: ```bash {{ $css := resources.Get "styles.scss" | resources.ToCSS | resources.PostCSS | resources.Minify | resources.Fingerprint }} <link rel="stylesheet" href="{{ $styles.RelPermalink }}" integrity="{{ $styles.Data.Digest }}" media="screen"> ``` The transformation funcs above have aliases, so it can be shortened to: ```bash {{ $css := resources.Get "styles.scss" | toCSS | postCSS | minify | fingerprint }} <link rel="stylesheet" href="{{ $styles.RelPermalink }}" integrity="{{ $styles.Data.Digest }}" media="screen"> ``` A quick tip would be to avoid the fingerprinting part, and possibly also the not-superfast `postCSS` when you're doing development, as it allows Hugo to be smarter about the rebuilding. Documentation will follow, but have a look at the demo repo in https://github.com/bep/hugo-sass-test New functions to create `Resource` objects: * `resources.Get` (see above) * `resources.FromString`: Create a Resource from a string. New `Resource` transformation funcs: * `resources.ToCSS`: Compile `SCSS` or `SASS` into `CSS`. * `resources.PostCSS`: Process your CSS with PostCSS. Config file support (project or theme or passed as an option). * `resources.Minify`: Currently supports `css`, `js`, `json`, `html`, `svg`, `xml`. * `resources.Fingerprint`: Creates a fingerprinted version of the given Resource with Subresource Integrity.. * `resources.Concat`: Concatenates a list of Resource objects. Think of this as a poor man's bundler. * `resources.ExecuteAsTemplate`: Parses and executes the given Resource and data context (e.g. .Site) as a Go template. Fixes #4381 Fixes #4903 Fixes #4858
208 lines
4.5 KiB
Go
208 lines
4.5 KiB
Go
// Copyright 2017-present The Hugo Authors. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package hugolib
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import (
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"fmt"
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"math"
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"runtime"
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// Use this until errgroup gets ported to context
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// See https://github.com/golang/go/issues/19781
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"golang.org/x/net/context"
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"golang.org/x/sync/errgroup"
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)
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type siteContentProcessor struct {
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site *Site
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handleContent contentHandler
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ctx context.Context
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// The input file bundles.
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fileBundlesChan chan *bundleDir
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// The input file singles.
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fileSinglesChan chan *fileInfo
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// These assets should be just copied to destination.
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fileAssetsChan chan []pathLangFile
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numWorkers int
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// The output Pages
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pagesChan chan *Page
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// Used for partial rebuilds (aka. live reload)
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// Will signal replacement of pages in the site collection.
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partialBuild bool
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}
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func (s *siteContentProcessor) processBundle(b *bundleDir) {
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select {
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case s.fileBundlesChan <- b:
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case <-s.ctx.Done():
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}
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}
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func (s *siteContentProcessor) processSingle(fi *fileInfo) {
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select {
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case s.fileSinglesChan <- fi:
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case <-s.ctx.Done():
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}
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}
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func (s *siteContentProcessor) processAssets(assets []pathLangFile) {
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select {
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case s.fileAssetsChan <- assets:
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case <-s.ctx.Done():
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}
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}
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func newSiteContentProcessor(ctx context.Context, partialBuild bool, s *Site) *siteContentProcessor {
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numWorkers := 12
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if n := runtime.NumCPU() * 3; n > numWorkers {
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numWorkers = n
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}
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numWorkers = int(math.Ceil(float64(numWorkers) / float64(len(s.owner.Sites))))
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return &siteContentProcessor{
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ctx: ctx,
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partialBuild: partialBuild,
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site: s,
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handleContent: newHandlerChain(s),
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fileBundlesChan: make(chan *bundleDir, numWorkers),
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fileSinglesChan: make(chan *fileInfo, numWorkers),
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fileAssetsChan: make(chan []pathLangFile, numWorkers),
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numWorkers: numWorkers,
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pagesChan: make(chan *Page, numWorkers),
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}
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}
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func (s *siteContentProcessor) closeInput() {
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close(s.fileSinglesChan)
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close(s.fileBundlesChan)
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close(s.fileAssetsChan)
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}
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func (s *siteContentProcessor) process(ctx context.Context) error {
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g1, ctx := errgroup.WithContext(ctx)
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g2, ctx := errgroup.WithContext(ctx)
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// There can be only one of these per site.
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g1.Go(func() error {
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for p := range s.pagesChan {
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if p.s != s.site {
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panic(fmt.Sprintf("invalid page site: %v vs %v", p.s, s))
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}
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if s.partialBuild {
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s.site.replacePage(p)
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} else {
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s.site.addPage(p)
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}
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}
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return nil
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})
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for i := 0; i < s.numWorkers; i++ {
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g2.Go(func() error {
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for {
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select {
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case f, ok := <-s.fileSinglesChan:
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if !ok {
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return nil
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}
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err := s.readAndConvertContentFile(f)
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if err != nil {
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return err
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}
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case <-ctx.Done():
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return ctx.Err()
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}
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}
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})
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g2.Go(func() error {
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for {
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select {
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case files, ok := <-s.fileAssetsChan:
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if !ok {
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return nil
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}
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for _, file := range files {
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f, err := s.site.BaseFs.Content.Fs.Open(file.Filename())
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if err != nil {
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return fmt.Errorf("failed to open assets file: %s", err)
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}
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err = s.site.publish(&s.site.PathSpec.ProcessingStats.Files, file.Path(), f)
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f.Close()
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if err != nil {
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return err
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}
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}
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case <-ctx.Done():
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return ctx.Err()
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}
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}
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})
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g2.Go(func() error {
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for {
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select {
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case bundle, ok := <-s.fileBundlesChan:
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if !ok {
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return nil
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}
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err := s.readAndConvertContentBundle(bundle)
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if err != nil {
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return err
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}
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case <-ctx.Done():
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return ctx.Err()
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}
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}
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})
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}
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err := g2.Wait()
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close(s.pagesChan)
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if err != nil {
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return err
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}
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if err := g1.Wait(); err != nil {
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return err
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}
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s.site.rawAllPages.Sort()
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return nil
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}
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func (s *siteContentProcessor) readAndConvertContentFile(file *fileInfo) error {
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ctx := &handlerContext{source: file, pages: s.pagesChan}
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return s.handleContent(ctx).err
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}
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func (s *siteContentProcessor) readAndConvertContentBundle(bundle *bundleDir) error {
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ctx := &handlerContext{bundle: bundle, pages: s.pagesChan}
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return s.handleContent(ctx).err
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}
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