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https://github.com/gohugoio/hugo.git
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ea529c847e
In Hugo `0.55` we introduced the `permalinkable` config attribute on Output Format, default enabled for `AMP` and `HTML`. This meant that a Page could have different `RelPermalink` and `Permalink` depending on the rendering format. The menu `URL` did not reflect that fact. Fixes #5849
234 lines
5.3 KiB
Go
234 lines
5.3 KiB
Go
// Copyright 2019 The Hugo Authors. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package navigation
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import (
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"github.com/gohugoio/hugo/common/types"
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"html/template"
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"sort"
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"strings"
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"github.com/spf13/cast"
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)
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// MenuEntry represents a menu item defined in either Page front matter
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// or in the site config.
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type MenuEntry struct {
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ConfiguredURL string // The URL value from front matter / config.
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Page Page
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Name string
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Menu string
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Identifier string
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title string
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Pre template.HTML
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Post template.HTML
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Weight int
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Parent string
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Children Menu
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}
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func (m *MenuEntry) URL() string {
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if m.ConfiguredURL != "" {
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return m.ConfiguredURL
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}
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if !types.IsNil(m.Page) {
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return m.Page.RelPermalink()
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}
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return ""
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}
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// A narrow version of page.Page.
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type Page interface {
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LinkTitle() string
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RelPermalink() string
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Section() string
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Weight() int
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IsPage() bool
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Params() map[string]interface{}
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}
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// Menu is a collection of menu entries.
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type Menu []*MenuEntry
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// Menus is a dictionary of menus.
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type Menus map[string]Menu
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// PageMenus is a dictionary of menus defined in the Pages.
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type PageMenus map[string]*MenuEntry
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// HasChildren returns whether this menu item has any children.
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func (m *MenuEntry) HasChildren() bool {
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return m.Children != nil
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}
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// KeyName returns the key used to identify this menu entry.
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func (m *MenuEntry) KeyName() string {
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if m.Identifier != "" {
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return m.Identifier
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}
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return m.Name
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}
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func (m *MenuEntry) hopefullyUniqueID() string {
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if m.Identifier != "" {
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return m.Identifier
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} else if m.URL() != "" {
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return m.URL()
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} else {
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return m.Name
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}
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}
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// IsEqual returns whether the two menu entries represents the same menu entry.
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func (m *MenuEntry) IsEqual(inme *MenuEntry) bool {
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return m.hopefullyUniqueID() == inme.hopefullyUniqueID() && m.Parent == inme.Parent
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}
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// IsSameResource returns whether the two menu entries points to the same
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// resource (URL).
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func (m *MenuEntry) IsSameResource(inme *MenuEntry) bool {
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murl, inmeurl := m.URL(), inme.URL()
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return murl != "" && inmeurl != "" && murl == inmeurl
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}
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func (m *MenuEntry) MarshallMap(ime map[string]interface{}) {
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for k, v := range ime {
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loki := strings.ToLower(k)
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switch loki {
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case "url":
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m.ConfiguredURL = cast.ToString(v)
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case "weight":
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m.Weight = cast.ToInt(v)
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case "name":
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m.Name = cast.ToString(v)
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case "title":
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m.title = cast.ToString(v)
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case "pre":
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m.Pre = template.HTML(cast.ToString(v))
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case "post":
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m.Post = template.HTML(cast.ToString(v))
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case "identifier":
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m.Identifier = cast.ToString(v)
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case "parent":
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m.Parent = cast.ToString(v)
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}
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}
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}
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func (m Menu) Add(me *MenuEntry) Menu {
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m = append(m, me)
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// TODO(bep)
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m.Sort()
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return m
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}
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/*
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* Implementation of a custom sorter for Menu
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*/
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// A type to implement the sort interface for Menu
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type menuSorter struct {
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menu Menu
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by menuEntryBy
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}
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// Closure used in the Sort.Less method.
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type menuEntryBy func(m1, m2 *MenuEntry) bool
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func (by menuEntryBy) Sort(menu Menu) {
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ms := &menuSorter{
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menu: menu,
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by: by, // The Sort method's receiver is the function (closure) that defines the sort order.
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}
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sort.Stable(ms)
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}
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var defaultMenuEntrySort = func(m1, m2 *MenuEntry) bool {
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if m1.Weight == m2.Weight {
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if m1.Name == m2.Name {
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return m1.Identifier < m2.Identifier
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}
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return m1.Name < m2.Name
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}
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if m2.Weight == 0 {
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return true
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}
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if m1.Weight == 0 {
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return false
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}
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return m1.Weight < m2.Weight
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}
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func (ms *menuSorter) Len() int { return len(ms.menu) }
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func (ms *menuSorter) Swap(i, j int) { ms.menu[i], ms.menu[j] = ms.menu[j], ms.menu[i] }
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// Less is part of sort.Interface. It is implemented by calling the "by" closure in the sorter.
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func (ms *menuSorter) Less(i, j int) bool { return ms.by(ms.menu[i], ms.menu[j]) }
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// Sort sorts the menu by weight, name and then by identifier.
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func (m Menu) Sort() Menu {
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menuEntryBy(defaultMenuEntrySort).Sort(m)
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return m
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}
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// Limit limits the returned menu to n entries.
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func (m Menu) Limit(n int) Menu {
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if len(m) > n {
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return m[0:n]
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}
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return m
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}
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// ByWeight sorts the menu by the weight defined in the menu configuration.
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func (m Menu) ByWeight() Menu {
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menuEntryBy(defaultMenuEntrySort).Sort(m)
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return m
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}
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// ByName sorts the menu by the name defined in the menu configuration.
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func (m Menu) ByName() Menu {
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title := func(m1, m2 *MenuEntry) bool {
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return m1.Name < m2.Name
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}
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menuEntryBy(title).Sort(m)
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return m
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}
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// Reverse reverses the order of the menu entries.
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func (m Menu) Reverse() Menu {
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for i, j := 0, len(m)-1; i < j; i, j = i+1, j-1 {
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m[i], m[j] = m[j], m[i]
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}
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return m
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}
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func (m *MenuEntry) Title() string {
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if m.title != "" {
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return m.title
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}
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if m.Page != nil {
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return m.Page.LinkTitle()
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}
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return ""
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}
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