mirror of
https://github.com/gohugoio/hugo.git
synced 2024-12-01 07:21:05 -05:00
469124823c
And add a comment about why it exists.
498 lines
13 KiB
Go
498 lines
13 KiB
Go
// Copyright 2019 The Hugo Authors. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package goldmark
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import (
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"bytes"
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"strings"
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"github.com/gohugoio/hugo/common/types/hstring"
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"github.com/gohugoio/hugo/markup/converter/hooks"
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"github.com/gohugoio/hugo/markup/goldmark/goldmark_config"
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"github.com/gohugoio/hugo/markup/goldmark/images"
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"github.com/gohugoio/hugo/markup/goldmark/internal/render"
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"github.com/gohugoio/hugo/markup/internal/attributes"
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"github.com/yuin/goldmark"
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"github.com/yuin/goldmark/ast"
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"github.com/yuin/goldmark/renderer"
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"github.com/yuin/goldmark/renderer/html"
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"github.com/yuin/goldmark/util"
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)
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var _ renderer.SetOptioner = (*hookedRenderer)(nil)
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func newLinkRenderer(cfg goldmark_config.Config) renderer.NodeRenderer {
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r := &hookedRenderer{
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linkifyProtocol: []byte(cfg.Extensions.LinkifyProtocol),
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Config: html.Config{
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Writer: html.DefaultWriter,
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},
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}
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return r
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}
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func newLinks(cfg goldmark_config.Config) goldmark.Extender {
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return &links{cfg: cfg}
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}
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type linkContext struct {
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page any
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pageInner any
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destination string
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title string
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text hstring.HTML
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plainText string
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*attributes.AttributesHolder
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}
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func (ctx linkContext) Destination() string {
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return ctx.destination
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}
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func (ctx linkContext) Page() any {
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return ctx.page
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}
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func (ctx linkContext) PageInner() any {
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return ctx.pageInner
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}
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func (ctx linkContext) Text() hstring.HTML {
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return ctx.text
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}
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func (ctx linkContext) PlainText() string {
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return ctx.plainText
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}
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func (ctx linkContext) Title() string {
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return ctx.title
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}
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type imageLinkContext struct {
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linkContext
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ordinal int
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isBlock bool
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}
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func (ctx imageLinkContext) IsBlock() bool {
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return ctx.isBlock
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}
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func (ctx imageLinkContext) Ordinal() int {
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return ctx.ordinal
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}
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type headingContext struct {
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page any
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pageInner any
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level int
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anchor string
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text hstring.HTML
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plainText string
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*attributes.AttributesHolder
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}
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func (ctx headingContext) Page() any {
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return ctx.page
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}
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func (ctx headingContext) PageInner() any {
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return ctx.pageInner
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}
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func (ctx headingContext) Level() int {
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return ctx.level
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}
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func (ctx headingContext) Anchor() string {
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return ctx.anchor
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}
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func (ctx headingContext) Text() hstring.HTML {
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return ctx.text
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}
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func (ctx headingContext) PlainText() string {
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return ctx.plainText
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}
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type hookedRenderer struct {
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linkifyProtocol []byte
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html.Config
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}
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func (r *hookedRenderer) SetOption(name renderer.OptionName, value any) {
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r.Config.SetOption(name, value)
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}
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// RegisterFuncs implements NodeRenderer.RegisterFuncs.
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func (r *hookedRenderer) RegisterFuncs(reg renderer.NodeRendererFuncRegisterer) {
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reg.Register(ast.KindLink, r.renderLink)
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reg.Register(ast.KindAutoLink, r.renderAutoLink)
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reg.Register(ast.KindImage, r.renderImage)
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reg.Register(ast.KindHeading, r.renderHeading)
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}
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func (r *hookedRenderer) renderImage(w util.BufWriter, source []byte, node ast.Node, entering bool) (ast.WalkStatus, error) {
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n := node.(*ast.Image)
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var lr hooks.LinkRenderer
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ctx, ok := w.(*render.Context)
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if ok {
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h := ctx.RenderContext().GetRenderer(hooks.ImageRendererType, nil)
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ok = h != nil
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if ok {
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lr = h.(hooks.LinkRenderer)
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}
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}
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if !ok {
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return r.renderImageDefault(w, source, node, entering)
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}
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if entering {
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// Store the current pos so we can capture the rendered text.
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ctx.PushPos(ctx.Buffer.Len())
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return ast.WalkContinue, nil
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}
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text := ctx.PopRenderedString()
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var (
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isBlock bool
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ordinal int
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)
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if b, ok := n.AttributeString(images.AttrIsBlock); ok && b.(bool) {
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isBlock = true
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}
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if n, ok := n.AttributeString(images.AttrOrdinal); ok {
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ordinal = n.(int)
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}
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// We use the attributes to signal from the parser whether the image is in
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// a block context or not.
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// We may find a better way to do that, but for now, we'll need to remove any
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// internal attributes before rendering.
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attrs := r.filterInternalAttributes(n.Attributes())
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page, pageInner := render.GetPageAndPageInner(ctx)
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err := lr.RenderLink(
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ctx.RenderContext().Ctx,
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w,
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imageLinkContext{
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linkContext: linkContext{
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page: page,
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pageInner: pageInner,
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destination: string(n.Destination),
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title: string(n.Title),
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text: hstring.HTML(text),
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plainText: string(n.Text(source)),
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AttributesHolder: attributes.New(attrs, attributes.AttributesOwnerGeneral),
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},
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ordinal: ordinal,
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isBlock: isBlock,
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},
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)
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return ast.WalkContinue, err
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}
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func (r *hookedRenderer) filterInternalAttributes(attrs []ast.Attribute) []ast.Attribute {
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n := 0
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for _, x := range attrs {
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if !bytes.HasPrefix(x.Name, []byte(internalAttrPrefix)) {
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attrs[n] = x
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n++
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}
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}
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return attrs[:n]
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}
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// Fall back to the default Goldmark render funcs. Method below borrowed from:
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// https://github.com/yuin/goldmark/blob/b611cd333a492416b56aa8d94b04a67bf0096ab2/renderer/html/html.go#L404
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func (r *hookedRenderer) renderImageDefault(w util.BufWriter, source []byte, node ast.Node, entering bool) (ast.WalkStatus, error) {
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if !entering {
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return ast.WalkContinue, nil
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}
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n := node.(*ast.Image)
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_, _ = w.WriteString("<img src=\"")
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if r.Unsafe || !html.IsDangerousURL(n.Destination) {
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_, _ = w.Write(util.EscapeHTML(util.URLEscape(n.Destination, true)))
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}
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_, _ = w.WriteString(`" alt="`)
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_, _ = w.Write(nodeToHTMLText(n, source))
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_ = w.WriteByte('"')
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if n.Title != nil {
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_, _ = w.WriteString(` title="`)
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r.Writer.Write(w, n.Title)
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_ = w.WriteByte('"')
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}
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if n.Attributes() != nil {
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attrs := r.filterInternalAttributes(n.Attributes())
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attributes.RenderASTAttributes(w, attrs...)
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}
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if r.XHTML {
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_, _ = w.WriteString(" />")
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} else {
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_, _ = w.WriteString(">")
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}
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return ast.WalkSkipChildren, nil
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}
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func (r *hookedRenderer) renderLink(w util.BufWriter, source []byte, node ast.Node, entering bool) (ast.WalkStatus, error) {
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n := node.(*ast.Link)
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var lr hooks.LinkRenderer
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ctx, ok := w.(*render.Context)
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if ok {
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h := ctx.RenderContext().GetRenderer(hooks.LinkRendererType, nil)
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ok = h != nil
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if ok {
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lr = h.(hooks.LinkRenderer)
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}
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}
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if !ok {
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return r.renderLinkDefault(w, source, node, entering)
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}
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if entering {
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// Store the current pos so we can capture the rendered text.
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ctx.PushPos(ctx.Buffer.Len())
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return ast.WalkContinue, nil
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}
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text := ctx.PopRenderedString()
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page, pageInner := render.GetPageAndPageInner(ctx)
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err := lr.RenderLink(
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ctx.RenderContext().Ctx,
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w,
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linkContext{
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page: page,
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pageInner: pageInner,
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destination: string(n.Destination),
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title: string(n.Title),
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text: hstring.HTML(text),
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plainText: string(n.Text(source)),
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AttributesHolder: attributes.Empty,
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},
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)
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return ast.WalkContinue, err
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}
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// Fall back to the default Goldmark render funcs. Method below borrowed from:
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// https://github.com/yuin/goldmark/blob/b611cd333a492416b56aa8d94b04a67bf0096ab2/renderer/html/html.go#L404
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func (r *hookedRenderer) renderLinkDefault(w util.BufWriter, source []byte, node ast.Node, entering bool) (ast.WalkStatus, error) {
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n := node.(*ast.Link)
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if entering {
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_, _ = w.WriteString("<a href=\"")
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if r.Unsafe || !html.IsDangerousURL(n.Destination) {
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_, _ = w.Write(util.EscapeHTML(util.URLEscape(n.Destination, true)))
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}
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_ = w.WriteByte('"')
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if n.Title != nil {
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_, _ = w.WriteString(` title="`)
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r.Writer.Write(w, n.Title)
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_ = w.WriteByte('"')
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}
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_ = w.WriteByte('>')
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} else {
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_, _ = w.WriteString("</a>")
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}
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return ast.WalkContinue, nil
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}
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func (r *hookedRenderer) renderAutoLink(w util.BufWriter, source []byte, node ast.Node, entering bool) (ast.WalkStatus, error) {
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if !entering {
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return ast.WalkContinue, nil
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}
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n := node.(*ast.AutoLink)
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var lr hooks.LinkRenderer
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ctx, ok := w.(*render.Context)
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if ok {
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h := ctx.RenderContext().GetRenderer(hooks.LinkRendererType, nil)
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ok = h != nil
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if ok {
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lr = h.(hooks.LinkRenderer)
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}
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}
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if !ok {
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return r.renderAutoLinkDefault(w, source, node, entering)
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}
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url := string(r.autoLinkURL(n, source))
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label := string(n.Label(source))
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if n.AutoLinkType == ast.AutoLinkEmail && !strings.HasPrefix(strings.ToLower(url), "mailto:") {
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url = "mailto:" + url
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}
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page, pageInner := render.GetPageAndPageInner(ctx)
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err := lr.RenderLink(
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ctx.RenderContext().Ctx,
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w,
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linkContext{
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page: page,
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pageInner: pageInner,
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destination: url,
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text: hstring.HTML(label),
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plainText: label,
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AttributesHolder: attributes.Empty,
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},
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)
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return ast.WalkContinue, err
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}
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// Fall back to the default Goldmark render funcs. Method below borrowed from:
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// https://github.com/yuin/goldmark/blob/5588d92a56fe1642791cf4aa8e9eae8227cfeecd/renderer/html/html.go#L439
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func (r *hookedRenderer) renderAutoLinkDefault(w util.BufWriter, source []byte, node ast.Node, entering bool) (ast.WalkStatus, error) {
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n := node.(*ast.AutoLink)
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if !entering {
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return ast.WalkContinue, nil
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}
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_, _ = w.WriteString(`<a href="`)
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url := r.autoLinkURL(n, source)
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label := n.Label(source)
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if n.AutoLinkType == ast.AutoLinkEmail && !bytes.HasPrefix(bytes.ToLower(url), []byte("mailto:")) {
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_, _ = w.WriteString("mailto:")
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}
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_, _ = w.Write(util.EscapeHTML(util.URLEscape(url, false)))
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if n.Attributes() != nil {
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_ = w.WriteByte('"')
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html.RenderAttributes(w, n, html.LinkAttributeFilter)
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_ = w.WriteByte('>')
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} else {
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_, _ = w.WriteString(`">`)
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}
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_, _ = w.Write(util.EscapeHTML(label))
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_, _ = w.WriteString(`</a>`)
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return ast.WalkContinue, nil
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}
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func (r *hookedRenderer) autoLinkURL(n *ast.AutoLink, source []byte) []byte {
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url := n.URL(source)
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if len(n.Protocol) > 0 && !bytes.Equal(n.Protocol, r.linkifyProtocol) {
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// The CommonMark spec says "http" is the correct protocol for links,
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// but this doesn't make much sense (the fact that they should care about the rendered output).
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// Note that n.Protocol is not set if protocol is provided by user.
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url = append(r.linkifyProtocol, url[len(n.Protocol):]...)
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}
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return url
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}
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func (r *hookedRenderer) renderHeading(w util.BufWriter, source []byte, node ast.Node, entering bool) (ast.WalkStatus, error) {
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n := node.(*ast.Heading)
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var hr hooks.HeadingRenderer
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ctx, ok := w.(*render.Context)
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if ok {
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h := ctx.RenderContext().GetRenderer(hooks.HeadingRendererType, nil)
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ok = h != nil
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if ok {
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hr = h.(hooks.HeadingRenderer)
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}
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}
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if !ok {
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return r.renderHeadingDefault(w, source, node, entering)
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}
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if entering {
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// Store the current pos so we can capture the rendered text.
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ctx.PushPos(ctx.Buffer.Len())
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return ast.WalkContinue, nil
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}
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text := ctx.PopRenderedString()
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// All ast.Heading nodes are guaranteed to have an attribute called "id"
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// that is an array of bytes that encode a valid string.
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anchori, _ := n.AttributeString("id")
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anchor := anchori.([]byte)
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page, pageInner := render.GetPageAndPageInner(ctx)
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err := hr.RenderHeading(
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ctx.RenderContext().Ctx,
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w,
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headingContext{
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page: page,
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pageInner: pageInner,
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level: n.Level,
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anchor: string(anchor),
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text: hstring.HTML(text),
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plainText: string(n.Text(source)),
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AttributesHolder: attributes.New(n.Attributes(), attributes.AttributesOwnerGeneral),
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},
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)
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return ast.WalkContinue, err
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}
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func (r *hookedRenderer) renderHeadingDefault(w util.BufWriter, source []byte, node ast.Node, entering bool) (ast.WalkStatus, error) {
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n := node.(*ast.Heading)
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if entering {
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_, _ = w.WriteString("<h")
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_ = w.WriteByte("0123456"[n.Level])
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if n.Attributes() != nil {
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attributes.RenderASTAttributes(w, node.Attributes()...)
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}
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_ = w.WriteByte('>')
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} else {
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_, _ = w.WriteString("</h")
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_ = w.WriteByte("0123456"[n.Level])
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_, _ = w.WriteString(">\n")
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}
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return ast.WalkContinue, nil
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}
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|
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type links struct {
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cfg goldmark_config.Config
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}
|
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|
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// Extend implements goldmark.Extender.
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func (e *links) Extend(m goldmark.Markdown) {
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m.Renderer().AddOptions(renderer.WithNodeRenderers(
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util.Prioritized(newLinkRenderer(e.cfg), 100),
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))
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}
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// Borrowed from Goldmark.
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func nodeToHTMLText(n ast.Node, source []byte) []byte {
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var buf bytes.Buffer
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for c := n.FirstChild(); c != nil; c = c.NextSibling() {
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if s, ok := c.(*ast.String); ok && s.IsCode() {
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buf.Write(s.Text(source))
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} else if !c.HasChildren() {
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buf.Write(util.EscapeHTML(c.Text(source)))
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if t, ok := c.(*ast.Text); ok && t.SoftLineBreak() {
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buf.WriteByte('\n')
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}
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} else {
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buf.Write(nodeToHTMLText(c, source))
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}
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}
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return buf.Bytes()
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}
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