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7285e74090
There are some breaking changes in this commit, see #11455. Closes #11455 Closes #11549 This fixes a set of bugs (see issue list) and it is also paying some technical debt accumulated over the years. We now build with Staticcheck enabled in the CI build. The performance should be about the same as before for regular sized Hugo sites, but it should perform and scale much better to larger data sets, as objects that uses lots of memory (e.g. rendered Markdown, big JSON files read into maps with transform.Unmarshal etc.) will now get automatically garbage collected if needed. Performance on partial rebuilds when running the server in fast render mode should be the same, but the change detection should be much more accurate. A list of the notable new features: * A new dependency tracker that covers (almost) all of Hugo's API and is used to do fine grained partial rebuilds when running the server. * A new and simpler tree document store which allows fast lookups and prefix-walking in all dimensions (e.g. language) concurrently. * You can now configure an upper memory limit allowing for much larger data sets and/or running on lower specced PCs. We have lifted the "no resources in sub folders" restriction for branch bundles (e.g. sections). Memory Limit * Hugos will, by default, set aside a quarter of the total system memory, but you can set this via the OS environment variable HUGO_MEMORYLIMIT (in gigabytes). This is backed by a partitioned LRU cache used throughout Hugo. A cache that gets dynamically resized in low memory situations, allowing Go's Garbage Collector to free the memory. New Dependency Tracker: Hugo has had a rule based coarse grained approach to server rebuilds that has worked mostly pretty well, but there have been some surprises (e.g. stale content). This is now revamped with a new dependency tracker that can quickly calculate the delta given a changed resource (e.g. a content file, template, JS file etc.). This handles transitive relations, e.g. $page -> js.Build -> JS import, or $page1.Content -> render hook -> site.GetPage -> $page2.Title, or $page1.Content -> shortcode -> partial -> site.RegularPages -> $page2.Content -> shortcode ..., and should also handle changes to aggregated values (e.g. site.Lastmod) effectively. This covers all of Hugo's API with 2 known exceptions (a list that may not be fully exhaustive): Changes to files loaded with template func os.ReadFile may not be handled correctly. We recommend loading resources with resources.Get Changes to Hugo objects (e.g. Page) passed in the template context to lang.Translate may not be detected correctly. We recommend having simple i18n templates without too much data context passed in other than simple types such as strings and numbers. Note that the cachebuster configuration (when A changes then rebuild B) works well with the above, but we recommend that you revise that configuration, as it in most situations should not be needed. One example where it is still needed is with TailwindCSS and using changes to hugo_stats.json to trigger new CSS rebuilds. Document Store: Previously, a little simplified, we split the document store (where we store pages and resources) in a tree per language. This worked pretty well, but the structure made some operations harder than they needed to be. We have now restructured it into one Radix tree for all languages. Internally the language is considered to be a dimension of that tree, and the tree can be viewed in all dimensions concurrently. This makes some operations re. language simpler (e.g. finding translations is just a slice range), but the idea is that it should also be relatively inexpensive to add more dimensions if needed (e.g. role). Fixes #10169 Fixes #10364 Fixes #10482 Fixes #10630 Fixes #10656 Fixes #10694 Fixes #10918 Fixes #11262 Fixes #11439 Fixes #11453 Fixes #11457 Fixes #11466 Fixes #11540 Fixes #11551 Fixes #11556 Fixes #11654 Fixes #11661 Fixes #11663 Fixes #11664 Fixes #11669 Fixes #11671 Fixes #11807 Fixes #11808 Fixes #11809 Fixes #11815 Fixes #11840 Fixes #11853 Fixes #11860 Fixes #11883 Fixes #11904 Fixes #7388 Fixes #7425 Fixes #7436 Fixes #7544 Fixes #7882 Fixes #7960 Fixes #8255 Fixes #8307 Fixes #8863 Fixes #8927 Fixes #9192 Fixes #9324
360 lines
8.5 KiB
Go
360 lines
8.5 KiB
Go
// Copyright 2019 The Hugo Authors. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package hugolib
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import (
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"context"
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"fmt"
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"path"
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"strings"
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"sync"
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"github.com/gohugoio/hugo/hugolib/doctree"
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"github.com/gohugoio/hugo/config"
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"github.com/gohugoio/hugo/tpl"
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"github.com/gohugoio/hugo/resources/kinds"
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"github.com/gohugoio/hugo/resources/page"
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)
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type siteRenderContext struct {
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cfg *BuildCfg
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// languageIdx is the zero based index of the site.
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languageIdx int
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// Zero based index for all output formats combined.
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sitesOutIdx int
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// Zero based index of the output formats configured within a Site.
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// Note that these outputs are sorted.
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outIdx int
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multihost bool
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}
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// Whether to render 404.html, robotsTXT.txt and similar.
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// These are useually rendered once in the root of public.
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func (s siteRenderContext) shouldRenderStandalonePage(kind string) bool {
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if s.multihost || kind == kinds.KindSitemap {
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// 1 per site
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return s.outIdx == 0
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}
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if kind == kinds.KindStatus404 {
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// 1 for all output formats
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return s.outIdx == 0
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}
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// 1 for all sites and output formats.
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return s.languageIdx == 0 && s.outIdx == 0
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}
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// renderPages renders pages concurrently.
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func (s *Site) renderPages(ctx *siteRenderContext) error {
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numWorkers := config.GetNumWorkerMultiplier()
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results := make(chan error)
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pages := make(chan *pageState, numWorkers) // buffered for performance
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errs := make(chan error)
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go s.errorCollator(results, errs)
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wg := &sync.WaitGroup{}
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for i := 0; i < numWorkers; i++ {
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wg.Add(1)
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go pageRenderer(ctx, s, pages, results, wg)
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}
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cfg := ctx.cfg
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w := &doctree.NodeShiftTreeWalker[contentNodeI]{
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Tree: s.pageMap.treePages,
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Handle: func(key string, n contentNodeI, match doctree.DimensionFlag) (bool, error) {
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if p, ok := n.(*pageState); ok {
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if cfg.shouldRender(p) {
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select {
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case <-s.h.Done():
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return true, nil
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default:
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pages <- p
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}
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}
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}
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return false, nil
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},
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}
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if err := w.Walk(context.Background()); err != nil {
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return err
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}
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close(pages)
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wg.Wait()
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close(results)
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err := <-errs
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if err != nil {
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return fmt.Errorf("failed to render pages: %w", err)
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}
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return nil
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}
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func pageRenderer(
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ctx *siteRenderContext,
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s *Site,
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pages <-chan *pageState,
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results chan<- error,
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wg *sync.WaitGroup,
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) {
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defer wg.Done()
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for p := range pages {
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if p.m.isStandalone() && !ctx.shouldRenderStandalonePage(p.Kind()) {
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continue
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}
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if p.m.buildConfig.PublishResources {
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if err := p.renderResources(); err != nil {
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s.SendError(p.errorf(err, "failed to render page resources"))
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continue
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}
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}
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if !p.render {
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// Nothing more to do for this page.
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continue
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}
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templ, found, err := p.resolveTemplate()
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if err != nil {
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s.SendError(p.errorf(err, "failed to resolve template"))
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continue
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}
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if !found {
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s.Log.Trace(
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func() string {
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return fmt.Sprintf("no layout for kind %q found", p.Kind())
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},
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)
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// Don't emit warning for missing 404 etc. pages.
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if !p.m.isStandalone() {
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s.logMissingLayout("", p.Layout(), p.Kind(), p.f.Name)
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}
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continue
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}
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targetPath := p.targetPaths().TargetFilename
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s.Log.Trace(
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func() string {
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return fmt.Sprintf("rendering outputFormat %q kind %q using layout %q to %q", p.pageOutput.f.Name, p.Kind(), templ.Name(), targetPath)
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},
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)
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var d any = p
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switch p.Kind() {
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case kinds.KindSitemapIndex:
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d = s.h.Sites
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}
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if err := s.renderAndWritePage(&s.PathSpec.ProcessingStats.Pages, "page "+p.Title(), targetPath, p, d, templ); err != nil {
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results <- err
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}
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if p.paginator != nil && p.paginator.current != nil {
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if err := s.renderPaginator(p, templ); err != nil {
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results <- err
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}
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}
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}
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}
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func (s *Site) logMissingLayout(name, layout, kind, outputFormat string) {
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log := s.Log.Warn()
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if name != "" && infoOnMissingLayout[name] {
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log = s.Log.Info()
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}
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errMsg := "You should create a template file which matches Hugo Layouts Lookup Rules for this combination."
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var args []any
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msg := "found no layout file for"
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if outputFormat != "" {
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msg += " %q"
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args = append(args, outputFormat)
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}
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if layout != "" {
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msg += " for layout %q"
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args = append(args, layout)
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}
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if kind != "" {
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msg += " for kind %q"
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args = append(args, kind)
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}
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if name != "" {
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msg += " for %q"
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args = append(args, name)
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}
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msg += ": " + errMsg
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log.Logf(msg, args...)
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}
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// renderPaginator must be run after the owning Page has been rendered.
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func (s *Site) renderPaginator(p *pageState, templ tpl.Template) error {
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paginatePath := s.conf.PaginatePath
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d := p.targetPathDescriptor
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f := p.s.rc.Format
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d.Type = f
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if p.paginator.current == nil || p.paginator.current != p.paginator.current.First() {
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panic(fmt.Sprintf("invalid paginator state for %q", p.pathOrTitle()))
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}
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if f.IsHTML {
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// Write alias for page 1
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d.Addends = fmt.Sprintf("/%s/%d", paginatePath, 1)
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targetPaths := page.CreateTargetPaths(d)
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if err := s.writeDestAlias(targetPaths.TargetFilename, p.Permalink(), f, p); err != nil {
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return err
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}
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}
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// Render pages for the rest
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for current := p.paginator.current.Next(); current != nil; current = current.Next() {
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p.paginator.current = current
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d.Addends = fmt.Sprintf("/%s/%d", paginatePath, current.PageNumber())
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targetPaths := page.CreateTargetPaths(d)
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if err := s.renderAndWritePage(
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&s.PathSpec.ProcessingStats.PaginatorPages,
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p.Title(),
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targetPaths.TargetFilename, p, p, templ); err != nil {
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return err
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}
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}
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return nil
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}
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// renderAliases renders shell pages that simply have a redirect in the header.
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func (s *Site) renderAliases() error {
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w := &doctree.NodeShiftTreeWalker[contentNodeI]{
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Tree: s.pageMap.treePages,
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Handle: func(key string, n contentNodeI, match doctree.DimensionFlag) (bool, error) {
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p := n.(*pageState)
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// We cannot alias a page that's not rendered.
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if p.m.noLink() {
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return false, nil
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}
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if len(p.Aliases()) == 0 {
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return false, nil
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}
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pathSeen := make(map[string]bool)
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for _, of := range p.OutputFormats() {
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if !of.Format.IsHTML {
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continue
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}
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f := of.Format
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if pathSeen[f.Path] {
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continue
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}
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pathSeen[f.Path] = true
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plink := of.Permalink()
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for _, a := range p.Aliases() {
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isRelative := !strings.HasPrefix(a, "/")
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if isRelative {
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// Make alias relative, where "." will be on the
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// same directory level as the current page.
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basePath := path.Join(p.targetPaths().SubResourceBaseLink, "..")
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a = path.Join(basePath, a)
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} else {
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// Make sure AMP and similar doesn't clash with regular aliases.
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a = path.Join(f.Path, a)
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}
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if s.conf.C.IsUglyURLSection(p.Section()) && !strings.HasSuffix(a, ".html") {
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a += ".html"
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}
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lang := p.Language().Lang
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if s.h.Configs.IsMultihost && !strings.HasPrefix(a, "/"+lang) {
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// These need to be in its language root.
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a = path.Join(lang, a)
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}
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err := s.writeDestAlias(a, plink, f, p)
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if err != nil {
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return true, err
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}
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}
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}
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return false, nil
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},
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}
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return w.Walk(context.TODO())
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}
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// renderMainLanguageRedirect creates a redirect to the main language home,
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// depending on if it lives in sub folder (e.g. /en) or not.
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func (s *Site) renderMainLanguageRedirect() error {
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if s.h.Conf.IsMultihost() || !(s.h.Conf.DefaultContentLanguageInSubdir() || s.h.Conf.IsMultiLingual()) {
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// No need for a redirect
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return nil
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}
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html, found := s.conf.OutputFormats.Config.GetByName("html")
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if found {
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mainLang := s.conf.DefaultContentLanguage
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if s.conf.DefaultContentLanguageInSubdir {
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mainLangURL := s.PathSpec.AbsURL(mainLang+"/", false)
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s.Log.Debugf("Write redirect to main language %s: %s", mainLang, mainLangURL)
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if err := s.publishDestAlias(true, "/", mainLangURL, html, nil); err != nil {
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return err
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}
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} else {
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mainLangURL := s.PathSpec.AbsURL("", false)
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s.Log.Debugf("Write redirect to main language %s: %s", mainLang, mainLangURL)
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if err := s.publishDestAlias(true, mainLang, mainLangURL, html, nil); err != nil {
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return err
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}
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}
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}
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return nil
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}
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