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eb42774e58
A sample config: ```toml defaultContentLanguage = "en" defaultContentLanguageInSubdir = true [Languages] [Languages.en] weight = 10 title = "In English" languageName = "English" contentDir = "content/english" [Languages.nn] weight = 20 title = "På Norsk" languageName = "Norsk" contentDir = "content/norwegian" ``` The value of `contentDir` can be any valid path, even absolute path references. The only restriction is that the content dirs cannot overlap. The content files will be assigned a language by 1. The placement: `content/norwegian/post/my-post.md` will be read as Norwegian content. 2. The filename: `content/english/post/my-post.nn.md` will be read as Norwegian even if it lives in the English content folder. The content directories will be merged into a big virtual filesystem with one simple rule: The most specific language file will win. This means that if both `content/norwegian/post/my-post.md` and `content/english/post/my-post.nn.md` exists, they will be considered duplicates and the version inside `content/norwegian` will win. Note that translations will be automatically assigned by Hugo by the content file's relative placement, so `content/norwegian/post/my-post.md` will be a translation of `content/english/post/my-post.md`. If this does not work for you, you can connect the translations together by setting a `translationKey` in the content files' front matter. Fixes #4523 Fixes #4552 Fixes #4553
208 lines
4.5 KiB
Go
208 lines
4.5 KiB
Go
// Copyright 2017-present The Hugo Authors. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package hugolib
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import (
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"fmt"
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"math"
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"runtime"
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// Use this until errgroup gets ported to context
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// See https://github.com/golang/go/issues/19781
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"golang.org/x/net/context"
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"golang.org/x/sync/errgroup"
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)
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type siteContentProcessor struct {
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site *Site
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handleContent contentHandler
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ctx context.Context
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// The input file bundles.
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fileBundlesChan chan *bundleDir
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// The input file singles.
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fileSinglesChan chan *fileInfo
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// These assets should be just copied to destination.
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fileAssetsChan chan []pathLangFile
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numWorkers int
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// The output Pages
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pagesChan chan *Page
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// Used for partial rebuilds (aka. live reload)
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// Will signal replacement of pages in the site collection.
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partialBuild bool
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}
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func (s *siteContentProcessor) processBundle(b *bundleDir) {
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select {
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case s.fileBundlesChan <- b:
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case <-s.ctx.Done():
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}
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}
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func (s *siteContentProcessor) processSingle(fi *fileInfo) {
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select {
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case s.fileSinglesChan <- fi:
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case <-s.ctx.Done():
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}
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}
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func (s *siteContentProcessor) processAssets(assets []pathLangFile) {
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select {
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case s.fileAssetsChan <- assets:
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case <-s.ctx.Done():
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}
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}
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func newSiteContentProcessor(ctx context.Context, partialBuild bool, s *Site) *siteContentProcessor {
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numWorkers := 12
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if n := runtime.NumCPU() * 3; n > numWorkers {
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numWorkers = n
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}
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numWorkers = int(math.Ceil(float64(numWorkers) / float64(len(s.owner.Sites))))
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return &siteContentProcessor{
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ctx: ctx,
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partialBuild: partialBuild,
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site: s,
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handleContent: newHandlerChain(s),
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fileBundlesChan: make(chan *bundleDir, numWorkers),
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fileSinglesChan: make(chan *fileInfo, numWorkers),
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fileAssetsChan: make(chan []pathLangFile, numWorkers),
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numWorkers: numWorkers,
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pagesChan: make(chan *Page, numWorkers),
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}
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}
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func (s *siteContentProcessor) closeInput() {
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close(s.fileSinglesChan)
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close(s.fileBundlesChan)
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close(s.fileAssetsChan)
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}
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func (s *siteContentProcessor) process(ctx context.Context) error {
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g1, ctx := errgroup.WithContext(ctx)
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g2, ctx := errgroup.WithContext(ctx)
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// There can be only one of these per site.
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g1.Go(func() error {
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for p := range s.pagesChan {
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if p.s != s.site {
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panic(fmt.Sprintf("invalid page site: %v vs %v", p.s, s))
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}
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if s.partialBuild {
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s.site.replacePage(p)
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} else {
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s.site.addPage(p)
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}
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}
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return nil
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})
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for i := 0; i < s.numWorkers; i++ {
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g2.Go(func() error {
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for {
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select {
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case f, ok := <-s.fileSinglesChan:
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if !ok {
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return nil
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}
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err := s.readAndConvertContentFile(f)
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if err != nil {
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return err
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}
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case <-ctx.Done():
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return ctx.Err()
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}
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}
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})
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g2.Go(func() error {
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for {
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select {
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case files, ok := <-s.fileAssetsChan:
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if !ok {
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return nil
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}
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for _, file := range files {
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f, err := s.site.BaseFs.ContentFs.Open(file.Filename())
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if err != nil {
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return fmt.Errorf("failed to open assets file: %s", err)
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}
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err = s.site.publish(&s.site.PathSpec.ProcessingStats.Files, file.Path(), f)
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f.Close()
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if err != nil {
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return err
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}
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}
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case <-ctx.Done():
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return ctx.Err()
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}
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}
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})
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g2.Go(func() error {
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for {
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select {
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case bundle, ok := <-s.fileBundlesChan:
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if !ok {
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return nil
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}
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err := s.readAndConvertContentBundle(bundle)
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if err != nil {
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return err
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}
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case <-ctx.Done():
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return ctx.Err()
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}
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}
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})
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}
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err := g2.Wait()
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close(s.pagesChan)
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if err != nil {
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return err
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}
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if err := g1.Wait(); err != nil {
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return err
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}
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s.site.rawAllPages.Sort()
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return nil
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}
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func (s *siteContentProcessor) readAndConvertContentFile(file *fileInfo) error {
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ctx := &handlerContext{source: file, pages: s.pagesChan}
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return s.handleContent(ctx).err
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}
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func (s *siteContentProcessor) readAndConvertContentBundle(bundle *bundleDir) error {
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ctx := &handlerContext{bundle: bundle, pages: s.pagesChan}
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return s.handleContent(ctx).err
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}
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