mirror of
https://github.com/gohugoio/hugo.git
synced 2024-12-28 10:13:59 +00:00
dea71670c0
Before this commit, you would have to use page bundles to do image processing etc. in Hugo. This commit adds * A new `/assets` top-level project or theme dir (configurable via `assetDir`) * A new template func, `resources.Get` which can be used to "get a resource" that can be further processed. This means that you can now do this in your templates (or shortcodes): ```bash {{ $sunset := (resources.Get "images/sunset.jpg").Fill "300x200" }} ``` This also adds a new `extended` build tag that enables powerful SCSS/SASS support with source maps. To compile this from source, you will also need a C compiler installed: ``` HUGO_BUILD_TAGS=extended mage install ``` Note that you can use output of the SCSS processing later in a non-SCSSS-enabled Hugo. The `SCSS` processor is a _Resource transformation step_ and it can be chained with the many others in a pipeline: ```bash {{ $css := resources.Get "styles.scss" | resources.ToCSS | resources.PostCSS | resources.Minify | resources.Fingerprint }} <link rel="stylesheet" href="{{ $styles.RelPermalink }}" integrity="{{ $styles.Data.Digest }}" media="screen"> ``` The transformation funcs above have aliases, so it can be shortened to: ```bash {{ $css := resources.Get "styles.scss" | toCSS | postCSS | minify | fingerprint }} <link rel="stylesheet" href="{{ $styles.RelPermalink }}" integrity="{{ $styles.Data.Digest }}" media="screen"> ``` A quick tip would be to avoid the fingerprinting part, and possibly also the not-superfast `postCSS` when you're doing development, as it allows Hugo to be smarter about the rebuilding. Documentation will follow, but have a look at the demo repo in https://github.com/bep/hugo-sass-test New functions to create `Resource` objects: * `resources.Get` (see above) * `resources.FromString`: Create a Resource from a string. New `Resource` transformation funcs: * `resources.ToCSS`: Compile `SCSS` or `SASS` into `CSS`. * `resources.PostCSS`: Process your CSS with PostCSS. Config file support (project or theme or passed as an option). * `resources.Minify`: Currently supports `css`, `js`, `json`, `html`, `svg`, `xml`. * `resources.Fingerprint`: Creates a fingerprinted version of the given Resource with Subresource Integrity.. * `resources.Concat`: Concatenates a list of Resource objects. Think of this as a poor man's bundler. * `resources.ExecuteAsTemplate`: Parses and executes the given Resource and data context (e.g. .Site) as a Go template. Fixes #4381 Fixes #4903 Fixes #4858
338 lines
7.7 KiB
Go
338 lines
7.7 KiB
Go
// Copyright 2018 The Hugo Authors. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package commands
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import (
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"os"
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"path/filepath"
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"regexp"
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"sync"
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"time"
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"github.com/gohugoio/hugo/config"
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"github.com/spf13/cobra"
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"github.com/gohugoio/hugo/utils"
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"github.com/spf13/afero"
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"github.com/gohugoio/hugo/hugolib"
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"github.com/bep/debounce"
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"github.com/gohugoio/hugo/common/types"
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"github.com/gohugoio/hugo/deps"
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"github.com/gohugoio/hugo/helpers"
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"github.com/gohugoio/hugo/hugofs"
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"github.com/gohugoio/hugo/langs"
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)
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type commandeerHugoState struct {
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*deps.DepsCfg
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hugo *hugolib.HugoSites
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fsCreate sync.Once
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}
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type commandeer struct {
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*commandeerHugoState
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// Currently only set when in "fast render mode". But it seems to
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// be fast enough that we could maybe just add it for all server modes.
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changeDetector *fileChangeDetector
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// We need to reuse this on server rebuilds.
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destinationFs afero.Fs
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h *hugoBuilderCommon
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ftch flagsToConfigHandler
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visitedURLs *types.EvictingStringQueue
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doWithCommandeer func(c *commandeer) error
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// We watch these for changes.
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configFiles []string
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// Used in cases where we get flooded with events in server mode.
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debounce func(f func())
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serverPorts []int
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languagesConfigured bool
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languages langs.Languages
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configured bool
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}
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func (c *commandeer) Set(key string, value interface{}) {
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if c.configured {
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panic("commandeer cannot be changed")
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}
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c.Cfg.Set(key, value)
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}
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func (c *commandeer) initFs(fs *hugofs.Fs) error {
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c.destinationFs = fs.Destination
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c.DepsCfg.Fs = fs
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return nil
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}
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func newCommandeer(mustHaveConfigFile, running bool, h *hugoBuilderCommon, f flagsToConfigHandler, doWithCommandeer func(c *commandeer) error, subCmdVs ...*cobra.Command) (*commandeer, error) {
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var rebuildDebouncer func(f func())
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if running {
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// The time value used is tested with mass content replacements in a fairly big Hugo site.
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// It is better to wait for some seconds in those cases rather than get flooded
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// with rebuilds.
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rebuildDebouncer, _, _ = debounce.New(4 * time.Second)
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}
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c := &commandeer{
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h: h,
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ftch: f,
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commandeerHugoState: &commandeerHugoState{},
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doWithCommandeer: doWithCommandeer,
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visitedURLs: types.NewEvictingStringQueue(10),
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debounce: rebuildDebouncer,
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}
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return c, c.loadConfig(mustHaveConfigFile, running)
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}
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type fileChangeDetector struct {
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sync.Mutex
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current map[string]string
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prev map[string]string
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irrelevantRe *regexp.Regexp
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}
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func (f *fileChangeDetector) OnFileClose(name, md5sum string) {
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f.Lock()
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defer f.Unlock()
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f.current[name] = md5sum
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}
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func (f *fileChangeDetector) changed() []string {
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if f == nil {
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return nil
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}
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f.Lock()
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defer f.Unlock()
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var c []string
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for k, v := range f.current {
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vv, found := f.prev[k]
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if !found || v != vv {
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c = append(c, k)
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}
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}
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return f.filterIrrelevant(c)
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}
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func (f *fileChangeDetector) filterIrrelevant(in []string) []string {
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var filtered []string
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for _, v := range in {
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if !f.irrelevantRe.MatchString(v) {
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filtered = append(filtered, v)
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}
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}
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return filtered
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}
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func (f *fileChangeDetector) PrepareNew() {
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if f == nil {
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return
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}
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f.Lock()
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defer f.Unlock()
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if f.current == nil {
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f.current = make(map[string]string)
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f.prev = make(map[string]string)
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return
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}
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f.prev = make(map[string]string)
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for k, v := range f.current {
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f.prev[k] = v
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}
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f.current = make(map[string]string)
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}
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func (c *commandeer) loadConfig(mustHaveConfigFile, running bool) error {
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if c.DepsCfg == nil {
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c.DepsCfg = &deps.DepsCfg{}
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}
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cfg := c.DepsCfg
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c.configured = false
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cfg.Running = running
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var dir string
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if c.h.source != "" {
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dir, _ = filepath.Abs(c.h.source)
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} else {
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dir, _ = os.Getwd()
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}
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var sourceFs afero.Fs = hugofs.Os
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if c.DepsCfg.Fs != nil {
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sourceFs = c.DepsCfg.Fs.Source
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}
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doWithConfig := func(cfg config.Provider) error {
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if c.ftch != nil {
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c.ftch.flagsToConfig(cfg)
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}
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cfg.Set("workingDir", dir)
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return nil
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}
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doWithCommandeer := func(cfg config.Provider) error {
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c.Cfg = cfg
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if c.doWithCommandeer == nil {
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return nil
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}
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err := c.doWithCommandeer(c)
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return err
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}
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config, configFiles, err := hugolib.LoadConfig(
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hugolib.ConfigSourceDescriptor{Fs: sourceFs, Path: c.h.source, WorkingDir: dir, Filename: c.h.cfgFile},
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doWithCommandeer,
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doWithConfig)
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if err != nil {
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if mustHaveConfigFile {
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return err
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}
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if err != hugolib.ErrNoConfigFile {
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return err
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}
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}
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c.configFiles = configFiles
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if l, ok := c.Cfg.Get("languagesSorted").(langs.Languages); ok {
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c.languagesConfigured = true
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c.languages = l
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}
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// This is potentially double work, but we need to do this one more time now
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// that all the languages have been configured.
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if c.doWithCommandeer != nil {
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if err := c.doWithCommandeer(c); err != nil {
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return err
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}
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}
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logger, err := c.createLogger(config)
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if err != nil {
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return err
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}
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cfg.Logger = logger
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createMemFs := config.GetBool("renderToMemory")
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if createMemFs {
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// Rendering to memoryFS, publish to Root regardless of publishDir.
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config.Set("publishDir", "/")
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}
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c.fsCreate.Do(func() {
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fs := hugofs.NewFrom(sourceFs, config)
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if c.destinationFs != nil {
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// Need to reuse the destination on server rebuilds.
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fs.Destination = c.destinationFs
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} else if createMemFs {
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// Hugo writes the output to memory instead of the disk.
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fs.Destination = new(afero.MemMapFs)
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}
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doLiveReload := !c.h.buildWatch && !config.GetBool("disableLiveReload")
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fastRenderMode := doLiveReload && !config.GetBool("disableFastRender")
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if fastRenderMode {
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// For now, fast render mode only. It should, however, be fast enough
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// for the full variant, too.
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changeDetector := &fileChangeDetector{
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// We use this detector to decide to do a Hot reload of a single path or not.
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// We need to filter out source maps and possibly some other to be able
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// to make that decision.
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irrelevantRe: regexp.MustCompile(`\.map$`),
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}
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changeDetector.PrepareNew()
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fs.Destination = hugofs.NewHashingFs(fs.Destination, changeDetector)
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c.changeDetector = changeDetector
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}
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err = c.initFs(fs)
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if err != nil {
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return
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}
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var h *hugolib.HugoSites
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h, err = hugolib.NewHugoSites(*c.DepsCfg)
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c.hugo = h
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})
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if err != nil {
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return err
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}
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cacheDir := config.GetString("cacheDir")
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if cacheDir != "" {
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if helpers.FilePathSeparator != cacheDir[len(cacheDir)-1:] {
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cacheDir = cacheDir + helpers.FilePathSeparator
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}
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isDir, err := helpers.DirExists(cacheDir, sourceFs)
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utils.CheckErr(cfg.Logger, err)
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if !isDir {
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mkdir(cacheDir)
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}
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config.Set("cacheDir", cacheDir)
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} else {
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config.Set("cacheDir", helpers.GetTempDir("hugo_cache", sourceFs))
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}
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cfg.Logger.INFO.Println("Using config file:", config.ConfigFileUsed())
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themeDir := c.hugo.PathSpec.GetFirstThemeDir()
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if themeDir != "" {
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if _, err := sourceFs.Stat(themeDir); os.IsNotExist(err) {
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return newSystemError("Unable to find theme Directory:", themeDir)
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}
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}
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themeVersionMismatch, minVersion := c.isThemeVsHugoVersionMismatch(sourceFs)
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if themeVersionMismatch {
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cfg.Logger.ERROR.Printf("Current theme does not support Hugo version %s. Minimum version required is %s\n",
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helpers.CurrentHugoVersion.ReleaseVersion(), minVersion)
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}
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return nil
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}
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