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https://github.com/gohugoio/hugo.git
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29ccb36069
In `v0.103.0` we added support for `resources.PostProcess` for all file types, not just HTML. We had benchmarks that said we were fine in that department, but those did not consider the static file syncing. This fixes that by: * Making sure that the /static syncer always gets its own file system without any checks for the post process token. * For dynamic files (e.g. rendered HTML files) we add an additional check to make sure that we skip binary files (e.g. images) Fixes #10328
223 lines
6 KiB
Go
223 lines
6 KiB
Go
// Copyright 2019 The Hugo Authors. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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// Package hugofs provides the file systems used by Hugo.
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package hugofs
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import (
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"fmt"
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"os"
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"strings"
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"github.com/bep/overlayfs"
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"github.com/gohugoio/hugo/common/paths"
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"github.com/gohugoio/hugo/config"
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"github.com/spf13/afero"
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)
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// Os points to the (real) Os filesystem.
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var Os = &afero.OsFs{}
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// Fs holds the core filesystems used by Hugo.
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type Fs struct {
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// Source is Hugo's source file system.
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// Note that this will always be a "plain" Afero filesystem:
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// * afero.OsFs when running in production
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// * afero.MemMapFs for many of the tests.
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Source afero.Fs
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// PublishDir is where Hugo publishes its rendered content.
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// It's mounted inside publishDir (default /public).
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PublishDir afero.Fs
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// PublishDirStatic is the file system used for static files.
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PublishDirStatic afero.Fs
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// PublishDirServer is the file system used for serving the public directory with Hugo's development server.
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// This will typically be the same as PublishDir, but not if --renderStaticToDisk is set.
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PublishDirServer afero.Fs
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// Os is an OS file system.
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// NOTE: Field is currently unused.
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Os afero.Fs
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// WorkingDirReadOnly is a read-only file system
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// restricted to the project working dir.
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WorkingDirReadOnly afero.Fs
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// WorkingDirWritable is a writable file system
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// restricted to the project working dir.
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WorkingDirWritable afero.Fs
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}
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// NewDefault creates a new Fs with the OS file system
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// as source and destination file systems.
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func NewDefault(cfg config.Provider) *Fs {
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fs := Os
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return newFs(fs, fs, cfg)
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}
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// NewMem creates a new Fs with the MemMapFs
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// as source and destination file systems.
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// Useful for testing.
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func NewMem(cfg config.Provider) *Fs {
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fs := &afero.MemMapFs{}
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return newFs(fs, fs, cfg)
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}
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// NewFrom creates a new Fs based on the provided Afero Fs
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// as source and destination file systems.
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// Useful for testing.
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func NewFrom(fs afero.Fs, cfg config.Provider) *Fs {
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return newFs(fs, fs, cfg)
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}
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// NewFrom creates a new Fs based on the provided Afero Fss
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// as the source and destination file systems.
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func NewFromSourceAndDestination(source, destination afero.Fs, cfg config.Provider) *Fs {
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return newFs(source, destination, cfg)
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}
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func newFs(source, destination afero.Fs, cfg config.Provider) *Fs {
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workingDir := cfg.GetString("workingDir")
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publishDir := cfg.GetString("publishDir")
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if publishDir == "" {
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panic("publishDir is empty")
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}
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// Sanity check
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if IsOsFs(source) && len(workingDir) < 2 {
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panic("workingDir is too short")
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}
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absPublishDir := paths.AbsPathify(workingDir, publishDir)
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// Make sure we always have the /public folder ready to use.
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if err := source.MkdirAll(absPublishDir, 0777); err != nil && !os.IsExist(err) {
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panic(err)
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}
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pubFs := afero.NewBasePathFs(destination, absPublishDir)
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return &Fs{
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Source: source,
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PublishDir: pubFs,
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PublishDirServer: pubFs,
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PublishDirStatic: pubFs,
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Os: &afero.OsFs{},
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WorkingDirReadOnly: getWorkingDirFsReadOnly(source, workingDir),
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WorkingDirWritable: getWorkingDirFsWritable(source, workingDir),
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}
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}
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func getWorkingDirFsReadOnly(base afero.Fs, workingDir string) afero.Fs {
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if workingDir == "" {
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return afero.NewReadOnlyFs(base)
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}
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return afero.NewBasePathFs(afero.NewReadOnlyFs(base), workingDir)
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}
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func getWorkingDirFsWritable(base afero.Fs, workingDir string) afero.Fs {
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if workingDir == "" {
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return base
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}
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return afero.NewBasePathFs(base, workingDir)
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}
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func isWrite(flag int) bool {
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return flag&os.O_RDWR != 0 || flag&os.O_WRONLY != 0
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}
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// MakeReadableAndRemoveAllModulePkgDir makes any subdir in dir readable and then
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// removes the root.
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// TODO(bep) move this to a more suitable place.
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func MakeReadableAndRemoveAllModulePkgDir(fs afero.Fs, dir string) (int, error) {
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// Safe guard
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if !strings.Contains(dir, "pkg") {
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panic(fmt.Sprint("invalid dir:", dir))
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}
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counter := 0
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afero.Walk(fs, dir, func(path string, info os.FileInfo, err error) error {
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if err != nil {
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return nil
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}
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if info.IsDir() {
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counter++
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fs.Chmod(path, 0777)
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}
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return nil
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})
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return counter, fs.RemoveAll(dir)
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}
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// HasOsFs returns whether fs is an OsFs or if it fs wraps an OsFs.
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// TODO(bep) make this nore robust.
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func IsOsFs(fs afero.Fs) bool {
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var isOsFs bool
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WalkFilesystems(fs, func(fs afero.Fs) bool {
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switch base := fs.(type) {
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case *afero.MemMapFs:
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isOsFs = false
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case *afero.OsFs:
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isOsFs = true
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case *afero.BasePathFs:
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_, supportsLstat, _ := base.LstatIfPossible("asdfasdfasdf")
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isOsFs = supportsLstat
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}
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return isOsFs
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})
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return isOsFs
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}
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// FilesystemsUnwrapper returns the underlying filesystems.
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type FilesystemsUnwrapper interface {
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UnwrapFilesystems() []afero.Fs
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}
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// FilesystemsProvider returns the underlying filesystem.
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type FilesystemUnwrapper interface {
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UnwrapFilesystem() afero.Fs
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}
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// WalkFn is the walk func for WalkFilesystems.
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type WalkFn func(fs afero.Fs) bool
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// WalkFilesystems walks fs recursively and calls fn.
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// If fn returns true, walking is stopped.
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func WalkFilesystems(fs afero.Fs, fn WalkFn) bool {
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if fn(fs) {
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return true
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}
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if afs, ok := fs.(FilesystemUnwrapper); ok {
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if WalkFilesystems(afs.UnwrapFilesystem(), fn) {
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return true
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}
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} else if bfs, ok := fs.(FilesystemsUnwrapper); ok {
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for _, sf := range bfs.UnwrapFilesystems() {
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if WalkFilesystems(sf, fn) {
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return true
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}
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}
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} else if cfs, ok := fs.(overlayfs.FilesystemIterator); ok {
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for i := 0; i < cfs.NumFilesystems(); i++ {
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if WalkFilesystems(cfs.Filesystem(i), fn) {
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return true
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}
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}
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}
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return false
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}
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