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https://github.com/gohugoio/hugo.git
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9cd54cab20
This avoids double parsing the page content when `enableEmoji=true`. This commit also adds some general improvements to the parser, making it in general much faster: ```bash benchmark old ns/op new ns/op delta BenchmarkShortcodeLexer-4 90258 101730 +12.71% BenchmarkParse-4 148940 15037 -89.90% benchmark old allocs new allocs delta BenchmarkShortcodeLexer-4 456 700 +53.51% BenchmarkParse-4 28 33 +17.86% benchmark old bytes new bytes delta BenchmarkShortcodeLexer-4 69875 81014 +15.94% BenchmarkParse-4 8128 8304 +2.17% ``` Running some site benchmarks with Emoji support turned on: ```bash benchmark old ns/op new ns/op delta BenchmarkSiteBuilding/TOML,num_langs=3,num_pages=5000,tags_per_page=5,shortcodes,render-4 924556797 818115620 -11.51% benchmark old allocs new allocs delta BenchmarkSiteBuilding/TOML,num_langs=3,num_pages=5000,tags_per_page=5,shortcodes,render-4 4112613 4133787 +0.51% benchmark old bytes new bytes delta BenchmarkSiteBuilding/TOML,num_langs=3,num_pages=5000,tags_per_page=5,shortcodes,render-4 426982864 424363832 -0.61% ``` Fixes #5534
97 lines
2.1 KiB
Go
97 lines
2.1 KiB
Go
// Copyright 2016 The Hugo Authors. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package helpers
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import (
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"bytes"
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"sync"
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"github.com/kyokomi/emoji"
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)
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var (
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emojiInit sync.Once
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emojis = make(map[string][]byte)
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emojiDelim = []byte(":")
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emojiWordDelim = []byte(" ")
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emojiMaxSize int
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)
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// Emoji returns the emojy given a key, e.g. ":smile:", nil if not found.
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func Emoji(key string) []byte {
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emojiInit.Do(initEmoji)
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return emojis[key]
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}
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// Emojify "emojifies" the input source.
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// Note that the input byte slice will be modified if needed.
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// See http://www.emoji-cheat-sheet.com/
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func Emojify(source []byte) []byte {
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emojiInit.Do(initEmoji)
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start := 0
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k := bytes.Index(source[start:], emojiDelim)
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for k != -1 {
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j := start + k
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upper := j + emojiMaxSize
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if upper > len(source) {
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upper = len(source)
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}
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endEmoji := bytes.Index(source[j+1:upper], emojiDelim)
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nextWordDelim := bytes.Index(source[j:upper], emojiWordDelim)
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if endEmoji < 0 {
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start++
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} else if endEmoji == 0 || (nextWordDelim != -1 && nextWordDelim < endEmoji) {
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start += endEmoji + 1
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} else {
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endKey := endEmoji + j + 2
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emojiKey := source[j:endKey]
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if emoji, ok := emojis[string(emojiKey)]; ok {
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source = append(source[:j], append(emoji, source[endKey:]...)...)
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}
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start += endEmoji
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}
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if start >= len(source) {
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break
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}
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k = bytes.Index(source[start:], emojiDelim)
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}
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return source
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}
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func initEmoji() {
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emojiMap := emoji.CodeMap()
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for k, v := range emojiMap {
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emojis[k] = []byte(v)
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if len(k) > emojiMaxSize {
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emojiMaxSize = len(k)
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}
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}
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}
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