hugo/markup/goldmark/tables/tables.go
Joe Mooring 1158e63072 markup/goldmark: Change default cell alignment in table render hook
Change the default table cell alignment from "left" to an empty string.

Closes #12886
2024-09-30 08:44:14 +02:00

175 lines
4.5 KiB
Go

// Copyright 2024 The Hugo Authors. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package tables
import (
"github.com/gohugoio/hugo/common/herrors"
"github.com/gohugoio/hugo/common/types/hstring"
"github.com/gohugoio/hugo/markup/converter/hooks"
"github.com/gohugoio/hugo/markup/goldmark/internal/render"
"github.com/gohugoio/hugo/markup/internal/attributes"
"github.com/yuin/goldmark"
"github.com/yuin/goldmark/ast"
gast "github.com/yuin/goldmark/extension/ast"
"github.com/yuin/goldmark/renderer"
"github.com/yuin/goldmark/util"
)
type (
ext struct{}
htmlRenderer struct{}
)
func New() goldmark.Extender {
return &ext{}
}
func (e *ext) Extend(m goldmark.Markdown) {
m.Renderer().AddOptions(renderer.WithNodeRenderers(
util.Prioritized(newHTMLRenderer(), 100),
))
}
func newHTMLRenderer() renderer.NodeRenderer {
r := &htmlRenderer{}
return r
}
func (r *htmlRenderer) RegisterFuncs(reg renderer.NodeRendererFuncRegisterer) {
reg.Register(gast.KindTable, r.renderTable)
reg.Register(gast.KindTableHeader, r.renderHeaderOrRow)
reg.Register(gast.KindTableRow, r.renderHeaderOrRow)
reg.Register(gast.KindTableCell, r.renderCell)
}
func (r *htmlRenderer) renderTable(w util.BufWriter, source []byte, n ast.Node, entering bool) (ast.WalkStatus, error) {
ctx := w.(*render.Context)
if entering {
// This will be modified below.
table := &hooks.Table{}
ctx.PushValue(gast.KindTable, table)
return ast.WalkContinue, nil
}
v := ctx.PopValue(gast.KindTable)
if v == nil {
panic("table not found")
}
table := v.(*hooks.Table)
renderer := ctx.RenderContext().GetRenderer(hooks.TableRendererType, nil)
if renderer == nil {
panic("table hook renderer not found")
}
ordinal := ctx.GetAndIncrementOrdinal(gast.KindTable)
tctx := &tableContext{
BaseContext: render.NewBaseContext(ctx, renderer, n, source, nil, ordinal),
AttributesHolder: attributes.New(n.Attributes(), attributes.AttributesOwnerGeneral),
tHead: table.THead,
tBody: table.TBody,
}
cr := renderer.(hooks.TableRenderer)
err := cr.RenderTable(
ctx.RenderContext().Ctx,
w,
tctx,
)
if err != nil {
return ast.WalkContinue, herrors.NewFileErrorFromPos(err, tctx.Position())
}
return ast.WalkContinue, nil
}
func (r *htmlRenderer) peekTable(ctx *render.Context) *hooks.Table {
v := ctx.PeekValue(gast.KindTable)
if v == nil {
panic("table not found")
}
return v.(*hooks.Table)
}
func (r *htmlRenderer) renderCell(w util.BufWriter, source []byte, node ast.Node, entering bool) (ast.WalkStatus, error) {
ctx := w.(*render.Context)
if entering {
// Store the current pos so we can capture the rendered text.
ctx.PushPos(ctx.Buffer.Len())
return ast.WalkContinue, nil
}
n := node.(*gast.TableCell)
text := ctx.PopRenderedString()
table := r.peekTable(ctx)
var alignment string
switch n.Alignment {
case gast.AlignLeft:
alignment = "left"
case gast.AlignRight:
alignment = "right"
case gast.AlignCenter:
alignment = "center"
default:
alignment = ""
}
cell := hooks.TableCell{Text: hstring.HTML(text), Alignment: alignment}
if node.Parent().Kind() == gast.KindTableHeader {
table.THead[len(table.THead)-1] = append(table.THead[len(table.THead)-1], cell)
} else {
table.TBody[len(table.TBody)-1] = append(table.TBody[len(table.TBody)-1], cell)
}
return ast.WalkContinue, nil
}
func (r *htmlRenderer) renderHeaderOrRow(w util.BufWriter, source []byte, n ast.Node, entering bool) (ast.WalkStatus, error) {
ctx := w.(*render.Context)
table := r.peekTable(ctx)
if entering {
if n.Kind() == gast.KindTableHeader {
table.THead = append(table.THead, hooks.TableRow{})
} else {
table.TBody = append(table.TBody, hooks.TableRow{})
}
return ast.WalkContinue, nil
}
return ast.WalkContinue, nil
}
type tableContext struct {
hooks.BaseContext
*attributes.AttributesHolder
tHead []hooks.TableRow
tBody []hooks.TableRow
}
func (c *tableContext) THead() []hooks.TableRow {
return c.tHead
}
func (c *tableContext) TBody() []hooks.TableRow {
return c.tBody
}