--- title: .Scratch description: Acts as a "scratchpad" to allow for writable page- or shortcode-scoped variables. godocref: date: 2017-02-01 publishdate: 2017-02-01 lastmod: 2017-02-01 #tags: [iteration] categories: [functions] menu: docs: parent: "functions" toc: signature: [] workson: [] hugoversion: relatedfuncs: [] deprecated: false draft: false aliases: [/extras/scratch/,/doc/scratch/] --- In most cases you can do well without `Scratch`, but there are some use cases that aren't solvable with Go's templates without `Scratch`'s help, due to scoping issues. {{% note %}} See [this Go issue](https://github.com/golang/go/issues/10608) for the main motivation behind Scratch. {{% /note %}} `Scratch` is added to both `Page` and `Shortcode` -- with following methods: * `Set` and `Add` takes a `key` and the `value` to add. * `Get` returns the `value` for the `key` given. * `SetInMap` takes a `key`, `mapKey` and `value` * `GetSortedMapValues` returns array of values from `key` sorted by `mapKey` `Set` and `SetInMap` can store values of any type. For single values, `Add` accepts values that support Go's `+` operator. If the first `Add` for a key is an array or slice, the following adds will be appended to that list. The scope of the backing data is global for the given `Page` or `Shortcode`, and spans partial and shortcode includes. Note that `.Scratch` from a shortcode will return the shortcode's `Scratch`, which in most cases is what you want. If you want to store it in the page scroped Scratch, then use `.Page.Scratch`. ## Sample usage The usage is best illustrated with some samples: ``` {{ $.Scratch.Add "a1" 12 }} {{ $.Scratch.Get "a1" }} {{/* => 12 */}} {{ $.Scratch.Add "a1" 1 }} {{ $.Scratch.Get "a1" }} // {{/* => 13 */}} {{ $.Scratch.Add "a2" "AB" }} {{ $.Scratch.Get "a2" }} {{/* => AB */}} {{ $.Scratch.Add "a2" "CD" }} {{ $.Scratch.Get "a2" }} {{/* => ABCD */}} {{ $.Scratch.Add "l1" (slice "A" "B") }} {{ $.Scratch.Get "l1" }} {{/* => [A B] */}} {{ $.Scratch.Add "l1" (slice "C" "D") }} {{ $.Scratch.Get "l1" }} {{/* => [A B C D] */}} {{ $.Scratch.Set "v1" 123 }} {{ $.Scratch.Get "v1" }} {{/* => 123 */}} {{ $.Scratch.SetInMap "a3" "b" "XX" }} {{ $.Scratch.SetInMap "a3" "a" "AA" }} {{ $.Scratch.SetInMap "a3" "c" "CC" }} {{ $.Scratch.SetInMap "a3" "b" "BB" }} {{ $.Scratch.GetSortedMapValues "a3" }} {{/* => []interface {}{"AA", "BB", "CC"} */}} ``` {{% note %}} The examples above uses the special `$` variable, which refers to the top-level node. This is the behavior you most likely want, and will help remove some confusion when using `Scratch` inside page range loops -- and you start inadvertently calling the wrong `Scratch`. But there may be use cases for `{{ .Scratch.Add "key" "some value" }}`. {{% /note %}} [pagevars]: /variables/page/