// Copyright 2019 The Hugo Authors. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

package config

import (
	"fmt"
	"regexp"
	"sort"
	"strings"

	"github.com/bep/logg"
	"github.com/gobwas/glob"
	"github.com/gohugoio/hugo/common/loggers"
	"github.com/gohugoio/hugo/common/types"

	"github.com/gohugoio/hugo/common/herrors"
	"github.com/mitchellh/mapstructure"
	"github.com/spf13/cast"
)

type BaseConfig struct {
	WorkingDir string
	CacheDir   string
	ThemesDir  string
	PublishDir string
}

type CommonDirs struct {
	// The directory where Hugo will look for themes.
	ThemesDir string

	// Where to put the generated files.
	PublishDir string

	// The directory to put the generated resources files. This directory should in most situations be considered temporary
	// and not be committed to version control. But there may be cached content in here that you want to keep,
	// e.g. resources/_gen/images for performance reasons or CSS built from SASS when your CI server doesn't have the full setup.
	ResourceDir string

	// The project root directory.
	WorkingDir string

	// The root directory for all cache files.
	CacheDir string

	// The content source directory.
	// Deprecated: Use module mounts.
	ContentDir string
	// Deprecated: Use module mounts.
	// The data source directory.
	DataDir string
	// Deprecated: Use module mounts.
	// The layout source directory.
	LayoutDir string
	// Deprecated: Use module mounts.
	// The i18n source directory.
	I18nDir string
	// Deprecated: Use module mounts.
	// The archetypes source directory.
	ArcheTypeDir string
	// Deprecated: Use module mounts.
	// The assets source directory.
	AssetDir string
}

type LoadConfigResult struct {
	Cfg         Provider
	ConfigFiles []string
	BaseConfig  BaseConfig
}

var defaultBuild = BuildConfig{
	UseResourceCacheWhen: "fallback",
	BuildStats:           BuildStats{},

	CacheBusters: []CacheBuster{
		{
			Source: `(postcss|tailwind)\.config\.js`,
			Target: cssTargetCachebusterRe,
		},
	},
}

// BuildConfig holds some build related configuration.
type BuildConfig struct {
	// When to use the resource file cache.
	// One of never, fallback, always. Default is fallback
	UseResourceCacheWhen string

	// When enabled, will collect and write a hugo_stats.json with some build
	// related aggregated data (e.g. CSS class names).
	// Note that this was a bool <= v0.115.0.
	BuildStats BuildStats

	// Can be used to toggle off writing of the IntelliSense /assets/jsconfig.js
	// file.
	NoJSConfigInAssets bool

	// Can used to control how the resource cache gets evicted on rebuilds.
	CacheBusters []CacheBuster
}

// BuildStats configures if and what to write to the hugo_stats.json file.
type BuildStats struct {
	Enable         bool
	DisableTags    bool
	DisableClasses bool
	DisableIDs     bool
}

func (w BuildStats) Enabled() bool {
	if !w.Enable {
		return false
	}
	return !w.DisableTags || !w.DisableClasses || !w.DisableIDs
}

func (b BuildConfig) clone() BuildConfig {
	b.CacheBusters = append([]CacheBuster{}, b.CacheBusters...)
	return b
}

func (b BuildConfig) UseResourceCache(err error) bool {
	if b.UseResourceCacheWhen == "never" {
		return false
	}

	if b.UseResourceCacheWhen == "fallback" {
		return herrors.IsFeatureNotAvailableError(err)
	}

	return true
}

// MatchCacheBuster returns the cache buster for the given path p, nil if none.
func (s BuildConfig) MatchCacheBuster(logger loggers.Logger, p string) (func(string) bool, error) {
	var matchers []func(string) bool
	for _, cb := range s.CacheBusters {
		if matcher := cb.compiledSource(p); matcher != nil {
			matchers = append(matchers, matcher)
		}
	}
	if len(matchers) > 0 {
		return (func(cacheKey string) bool {
			for _, m := range matchers {
				if m(cacheKey) {
					return true
				}
			}
			return false
		}), nil
	}
	return nil, nil
}

func (b *BuildConfig) CompileConfig(logger loggers.Logger) error {
	for i, cb := range b.CacheBusters {
		if err := cb.CompileConfig(logger); err != nil {
			return fmt.Errorf("failed to compile cache buster %q: %w", cb.Source, err)
		}
		b.CacheBusters[i] = cb
	}
	return nil
}

func DecodeBuildConfig(cfg Provider) BuildConfig {
	m := cfg.GetStringMap("build")

	b := defaultBuild.clone()
	if m == nil {
		return b
	}

	// writeStats was a bool <= v0.115.0.
	if writeStats, ok := m["writestats"]; ok {
		if bb, ok := writeStats.(bool); ok {
			m["buildstats"] = BuildStats{Enable: bb}
		}
	}

	err := mapstructure.WeakDecode(m, &b)
	if err != nil {
		return b
	}

	b.UseResourceCacheWhen = strings.ToLower(b.UseResourceCacheWhen)
	when := b.UseResourceCacheWhen
	if when != "never" && when != "always" && when != "fallback" {
		b.UseResourceCacheWhen = "fallback"
	}

	return b
}

// SitemapConfig configures the sitemap to be generated.
type SitemapConfig struct {
	// The page change frequency.
	ChangeFreq string
	// The priority of the page.
	Priority float64
	// The sitemap filename.
	Filename string
	// Whether to disable page inclusion.
	Disable bool
}

func DecodeSitemap(prototype SitemapConfig, input map[string]any) (SitemapConfig, error) {
	err := mapstructure.WeakDecode(input, &prototype)
	return prototype, err
}

// Config for the dev server.
type Server struct {
	Headers   []Headers
	Redirects []Redirect

	compiledHeaders   []glob.Glob
	compiledRedirects []glob.Glob
}

func (s *Server) CompileConfig(logger loggers.Logger) error {
	if s.compiledHeaders != nil {
		return nil
	}
	for _, h := range s.Headers {
		s.compiledHeaders = append(s.compiledHeaders, glob.MustCompile(h.For))
	}
	for _, r := range s.Redirects {
		s.compiledRedirects = append(s.compiledRedirects, glob.MustCompile(r.From))
	}

	return nil
}

func (s *Server) MatchHeaders(pattern string) []types.KeyValueStr {
	if s.compiledHeaders == nil {
		return nil
	}

	var matches []types.KeyValueStr

	for i, g := range s.compiledHeaders {
		if g.Match(pattern) {
			h := s.Headers[i]
			for k, v := range h.Values {
				matches = append(matches, types.KeyValueStr{Key: k, Value: cast.ToString(v)})
			}
		}
	}

	sort.Slice(matches, func(i, j int) bool {
		return matches[i].Key < matches[j].Key
	})

	return matches
}

func (s *Server) MatchRedirect(pattern string) Redirect {
	if s.compiledRedirects == nil {
		return Redirect{}
	}

	pattern = strings.TrimSuffix(pattern, "index.html")

	for i, g := range s.compiledRedirects {
		redir := s.Redirects[i]

		// No redirect to self.
		if redir.To == pattern {
			return Redirect{}
		}

		if g.Match(pattern) {
			return redir
		}
	}

	return Redirect{}
}

type Headers struct {
	For    string
	Values map[string]any
}

type Redirect struct {
	From string
	To   string

	// HTTP status code to use for the redirect.
	// A status code of 200 will trigger a URL rewrite.
	Status int

	// Forcode redirect, even if original request path exists.
	Force bool
}

// CacheBuster configures cache busting for assets.
type CacheBuster struct {
	// Trigger for files matching this regexp.
	Source string

	// Cache bust targets matching this regexp.
	// This regexp can contain group matches (e.g. $1) from the source regexp.
	Target string

	compiledSource func(string) func(string) bool
}

func (c *CacheBuster) CompileConfig(logger loggers.Logger) error {
	if c.compiledSource != nil {
		return nil
	}

	source := c.Source
	sourceRe, err := regexp.Compile(source)
	if err != nil {
		return fmt.Errorf("failed to compile cache buster source %q: %w", c.Source, err)
	}
	target := c.Target
	var compileErr error
	debugl := logger.Logger().WithLevel(logg.LevelDebug).WithField(loggers.FieldNameCmd, "cachebuster")

	c.compiledSource = func(s string) func(string) bool {
		m := sourceRe.FindStringSubmatch(s)
		matchString := "no match"
		match := m != nil
		if match {
			matchString = "match!"
		}
		debugl.Logf("Matching %q with source %q: %s", s, source, matchString)
		if !match {
			return nil
		}
		groups := m[1:]
		currentTarget := target
		// Replace $1, $2 etc. in target.
		for i, g := range groups {
			currentTarget = strings.ReplaceAll(target, fmt.Sprintf("$%d", i+1), g)
		}
		targetRe, err := regexp.Compile(currentTarget)
		if err != nil {
			compileErr = fmt.Errorf("failed to compile cache buster target %q: %w", currentTarget, err)
			return nil
		}
		return func(ss string) bool {
			match = targetRe.MatchString(ss)
			matchString := "no match"
			if match {
				matchString = "match!"
			}
			logger.Debugf("Matching %q with target %q: %s", ss, currentTarget, matchString)

			return match
		}
	}
	return compileErr
}

func (r Redirect) IsZero() bool {
	return r.From == ""
}

const (
	// Keep this a little coarse grained, some false positives are OK.
	cssTargetCachebusterRe = `(css|styles|scss|sass)`
)

func DecodeServer(cfg Provider) (Server, error) {
	s := &Server{}

	_ = mapstructure.WeakDecode(cfg.GetStringMap("server"), s)

	for i, redir := range s.Redirects {
		// Get it in line with the Hugo server for OK responses.
		// We currently treat the 404 as a special case, they are always "ugly", so keep them as is.
		if redir.Status != 404 {
			redir.To = strings.TrimSuffix(redir.To, "index.html")
			if !strings.HasPrefix(redir.To, "https") && !strings.HasSuffix(redir.To, "/") {
				// There are some tricky infinite loop situations when dealing
				// when the target does not have a trailing slash.
				// This can certainly be handled better, but not time for that now.
				return Server{}, fmt.Errorf("unsupported redirect to value %q in server config; currently this must be either a remote destination or a local folder, e.g. \"/blog/\" or \"/blog/index.html\"", redir.To)
			}
		}
		s.Redirects[i] = redir
	}

	if len(s.Redirects) == 0 {
		// Set up a default redirect for 404s.
		s.Redirects = []Redirect{
			{
				From:   "**",
				To:     "/404.html",
				Status: 404,
			},
		}
	}

	return *s, nil
}

// Pagination configures the pagination behavior.
type Pagination struct {
	//  Default number of elements per pager in pagination.
	PagerSize int

	// The path element used during pagination.
	Path string

	// Whether to disable generation of alias for the first pagination page.
	DisableAliases bool
}