// Copyright 2024 The Hugo Authors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package maps import "sync" // Cache is a simple thread safe cache backed by a map. type Cache[K comparable, T any] struct { m map[K]T sync.RWMutex } // NewCache creates a new Cache. func NewCache[K comparable, T any]() *Cache[K, T] { return &Cache[K, T]{m: make(map[K]T)} } // Delete deletes the given key from the cache. // If c is nil, this method is a no-op. func (c *Cache[K, T]) Get(key K) (T, bool) { if c == nil { var zero T return zero, false } c.RLock() v, found := c.m[key] c.RUnlock() return v, found } // GetOrCreate gets the value for the given key if it exists, or creates it if not. func (c *Cache[K, T]) GetOrCreate(key K, create func() (T, error)) (T, error) { c.RLock() v, found := c.m[key] c.RUnlock() if found { return v, nil } c.Lock() defer c.Unlock() v, found = c.m[key] if found { return v, nil } v, err := create() if err != nil { return v, err } c.m[key] = v return v, nil } // Set sets the given key to the given value. func (c *Cache[K, T]) Set(key K, value T) { c.Lock() c.m[key] = value c.Unlock() } // ForEeach calls the given function for each key/value pair in the cache. func (c *Cache[K, T]) ForEeach(f func(K, T)) { c.RLock() defer c.RUnlock() for k, v := range c.m { f(k, v) } } func (c *Cache[K, T]) Drain() map[K]T { c.Lock() m := c.m c.m = make(map[K]T) c.Unlock() return m } func (c *Cache[K, T]) Len() int { c.RLock() defer c.RUnlock() return len(c.m) } func (c *Cache[K, T]) Reset() { c.Lock() c.m = make(map[K]T) c.Unlock() } // SliceCache is a simple thread safe cache backed by a map. type SliceCache[T any] struct { m map[string][]T sync.RWMutex } func NewSliceCache[T any]() *SliceCache[T] { return &SliceCache[T]{m: make(map[string][]T)} } func (c *SliceCache[T]) Get(key string) ([]T, bool) { c.RLock() v, found := c.m[key] c.RUnlock() return v, found } func (c *SliceCache[T]) Append(key string, values ...T) { c.Lock() c.m[key] = append(c.m[key], values...) c.Unlock() } func (c *SliceCache[T]) Reset() { c.Lock() c.m = make(map[string][]T) c.Unlock() }