There are some breaking changes in this commit, see #11455.
Closes#11455Closes#11549
This fixes a set of bugs (see issue list) and it is also paying some technical debt accumulated over the years. We now build with Staticcheck enabled in the CI build.
The performance should be about the same as before for regular sized Hugo sites, but it should perform and scale much better to larger data sets, as objects that uses lots of memory (e.g. rendered Markdown, big JSON files read into maps with transform.Unmarshal etc.) will now get automatically garbage collected if needed. Performance on partial rebuilds when running the server in fast render mode should be the same, but the change detection should be much more accurate.
A list of the notable new features:
* A new dependency tracker that covers (almost) all of Hugo's API and is used to do fine grained partial rebuilds when running the server.
* A new and simpler tree document store which allows fast lookups and prefix-walking in all dimensions (e.g. language) concurrently.
* You can now configure an upper memory limit allowing for much larger data sets and/or running on lower specced PCs.
We have lifted the "no resources in sub folders" restriction for branch bundles (e.g. sections).
Memory Limit
* Hugos will, by default, set aside a quarter of the total system memory, but you can set this via the OS environment variable HUGO_MEMORYLIMIT (in gigabytes). This is backed by a partitioned LRU cache used throughout Hugo. A cache that gets dynamically resized in low memory situations, allowing Go's Garbage Collector to free the memory.
New Dependency Tracker: Hugo has had a rule based coarse grained approach to server rebuilds that has worked mostly pretty well, but there have been some surprises (e.g. stale content). This is now revamped with a new dependency tracker that can quickly calculate the delta given a changed resource (e.g. a content file, template, JS file etc.). This handles transitive relations, e.g. $page -> js.Build -> JS import, or $page1.Content -> render hook -> site.GetPage -> $page2.Title, or $page1.Content -> shortcode -> partial -> site.RegularPages -> $page2.Content -> shortcode ..., and should also handle changes to aggregated values (e.g. site.Lastmod) effectively.
This covers all of Hugo's API with 2 known exceptions (a list that may not be fully exhaustive):
Changes to files loaded with template func os.ReadFile may not be handled correctly. We recommend loading resources with resources.Get
Changes to Hugo objects (e.g. Page) passed in the template context to lang.Translate may not be detected correctly. We recommend having simple i18n templates without too much data context passed in other than simple types such as strings and numbers.
Note that the cachebuster configuration (when A changes then rebuild B) works well with the above, but we recommend that you revise that configuration, as it in most situations should not be needed. One example where it is still needed is with TailwindCSS and using changes to hugo_stats.json to trigger new CSS rebuilds.
Document Store: Previously, a little simplified, we split the document store (where we store pages and resources) in a tree per language. This worked pretty well, but the structure made some operations harder than they needed to be. We have now restructured it into one Radix tree for all languages. Internally the language is considered to be a dimension of that tree, and the tree can be viewed in all dimensions concurrently. This makes some operations re. language simpler (e.g. finding translations is just a slice range), but the idea is that it should also be relatively inexpensive to add more dimensions if needed (e.g. role).
Fixes#10169Fixes#10364Fixes#10482Fixes#10630Fixes#10656Fixes#10694Fixes#10918Fixes#11262Fixes#11439Fixes#11453Fixes#11457Fixes#11466Fixes#11540Fixes#11551Fixes#11556Fixes#11654Fixes#11661Fixes#11663Fixes#11664Fixes#11669Fixes#11671Fixes#11807Fixes#11808Fixes#11809Fixes#11815Fixes#11840Fixes#11853Fixes#11860Fixes#11883Fixes#11904Fixes#7388Fixes#7425Fixes#7436Fixes#7544Fixes#7882Fixes#7960Fixes#8255Fixes#8307Fixes#8863Fixes#8927Fixes#9192Fixes#9324
Primary motivation is documentation, but it will also hopefully simplify the code.
Also,
* Lower case the default output format names; this is in line with the custom ones (map keys) and how
it's treated all the places. This avoids doing `stringds.EqualFold` everywhere.
Closes#10896Closes#10620
* Add file context to minifier errors when publishing
* Misc fixes (see issues)
* Allow custom server error template in layouts/server/error.html
To get to this, this commit also cleans up and simplifies the code surrounding errors and files. This also removes the usage of `github.com/pkg/errors`, mostly because of https://github.com/pkg/errors/issues/223 -- but also because most of this is now built-in to Go.
Fixes#9852Fixes#9857Fixes#9863
This ommmit contains some security hardening measures for the Hugo build runtime.
There are some rarely used features in Hugo that would be good to have disabled by default. One example would be the "external helpers".
For `asciidoctor` and some others we use Go's `os/exec` package to start a new process.
These are a predefined set of binary names, all loaded from `PATH` and with a predefined set of arguments. Still, if you don't use `asciidoctor` in your project, you might as well have it turned off.
You can configure your own in the new `security` configuration section, but the defaults are configured to create a minimal amount of site breakage. And if that do happen, you will get clear instructions in the loa about what to do.
The default configuration is listed below. Note that almost all of these options are regular expression _whitelists_ (a string or a slice); the value `none` will block all.
```toml
[security]
enableInlineShortcodes = false
[security.exec]
allow = ['^dart-sass-embedded$', '^go$', '^npx$', '^postcss$']
osEnv = ['(?i)^(PATH|PATHEXT|APPDATA|TMP|TEMP|TERM)$']
[security.funcs]
getenv = ['^HUGO_']
[security.http]
methods = ['(?i)GET|POST']
urls = ['.*']
```
The old implementation had some issues, mostly related to the context (e.g. name, file paths) passed to the template.
This new implementation is using the exact same code path for evaluating the pages as in a regular build.
This also makes it more robust and easier to reason about in a multilingual setup.
Now, if you are explicit about the target path, Hugo will now always pick the correct mount and language:
```bash
hugo new content/en/posts/my-first-post.md
```
Fixes#9032Fixes#7589Fixes#9043Fixes#9046Fixes#9047
This commit started out investigating a `concurrent map read write` issue, ending by replacing the map with a struct.
This is easier to reason about, and it's more effective:
```
name old time/op new time/op delta
SiteNew/Regular_Deep_content_tree-16 71.5ms ± 3% 69.4ms ± 5% ~ (p=0.200 n=4+4)
name old alloc/op new alloc/op delta
SiteNew/Regular_Deep_content_tree-16 29.7MB ± 0% 27.9MB ± 0% -5.82% (p=0.029 n=4+4)
name old allocs/op new allocs/op delta
SiteNew/Regular_Deep_content_tree-16 313k ± 0% 303k ± 0% -3.35% (p=0.029 n=4+4)
```
See #8749
The main motivation behind this is simplicity and correctnes, but the new small config library is also faster:
```
BenchmarkDefaultConfigProvider/Viper-16 252418 4546 ns/op 2720 B/op 30 allocs/op
BenchmarkDefaultConfigProvider/Custom-16 450756 2651 ns/op 1008 B/op 6 allocs/op
```
Fixes#8633Fixes#8618Fixes#8630
Updates #8591Closes#6680Closes#5192
If newContentEditor has editor name with arguments like `emacsclient
-n`, it fails with `executable file not found in $PATH`. This change
parses the value correctly and passes it to the given editor.
Signed-off-by: Bhavin Gandhi <bhavin7392@gmail.com>
This more or less completes the simplification of the template handling code in Hugo started in v0.62.
The main motivation was to fix a long lasting issue about a crash in HTML content files without front matter.
But this commit also comes with a big functional improvement.
As we now have moved the base template evaluation to the build stage we now use the same lookup rules for `baseof` as for `list` etc. type of templates.
This means that in this simple example you can have a `baseof` template for the `blog` section without having to duplicate the others:
```
layouts
├── _default
│ ├── baseof.html
│ ├── list.html
│ └── single.html
└── blog
└── baseof.html
```
Also, when simplifying code, you often get rid of some double work, as shown in the "site building" benchmarks below.
These benchmarks looks suspiciously good, but I have repeated the below with ca. the same result. Compared to master:
```
name old time/op new time/op delta
SiteNew/Bundle_with_image-16 13.1ms ± 1% 10.5ms ± 1% -19.34% (p=0.029 n=4+4)
SiteNew/Bundle_with_JSON_file-16 13.0ms ± 0% 10.7ms ± 1% -18.05% (p=0.029 n=4+4)
SiteNew/Tags_and_categories-16 46.4ms ± 2% 43.1ms ± 1% -7.15% (p=0.029 n=4+4)
SiteNew/Canonify_URLs-16 52.2ms ± 2% 47.8ms ± 1% -8.30% (p=0.029 n=4+4)
SiteNew/Deep_content_tree-16 77.9ms ± 1% 70.9ms ± 1% -9.01% (p=0.029 n=4+4)
SiteNew/Many_HTML_templates-16 43.0ms ± 0% 37.2ms ± 1% -13.54% (p=0.029 n=4+4)
SiteNew/Page_collections-16 58.2ms ± 1% 52.4ms ± 1% -9.95% (p=0.029 n=4+4)
name old alloc/op new alloc/op delta
SiteNew/Bundle_with_image-16 3.81MB ± 0% 2.22MB ± 0% -41.70% (p=0.029 n=4+4)
SiteNew/Bundle_with_JSON_file-16 3.60MB ± 0% 2.01MB ± 0% -44.20% (p=0.029 n=4+4)
SiteNew/Tags_and_categories-16 19.3MB ± 1% 14.1MB ± 0% -26.91% (p=0.029 n=4+4)
SiteNew/Canonify_URLs-16 70.7MB ± 0% 69.0MB ± 0% -2.40% (p=0.029 n=4+4)
SiteNew/Deep_content_tree-16 37.1MB ± 0% 31.2MB ± 0% -15.94% (p=0.029 n=4+4)
SiteNew/Many_HTML_templates-16 17.6MB ± 0% 10.6MB ± 0% -39.92% (p=0.029 n=4+4)
SiteNew/Page_collections-16 25.9MB ± 0% 21.2MB ± 0% -17.99% (p=0.029 n=4+4)
name old allocs/op new allocs/op delta
SiteNew/Bundle_with_image-16 52.3k ± 0% 26.1k ± 0% -50.18% (p=0.029 n=4+4)
SiteNew/Bundle_with_JSON_file-16 52.3k ± 0% 26.1k ± 0% -50.16% (p=0.029 n=4+4)
SiteNew/Tags_and_categories-16 336k ± 1% 269k ± 0% -19.90% (p=0.029 n=4+4)
SiteNew/Canonify_URLs-16 422k ± 0% 395k ± 0% -6.43% (p=0.029 n=4+4)
SiteNew/Deep_content_tree-16 401k ± 0% 313k ± 0% -21.79% (p=0.029 n=4+4)
SiteNew/Many_HTML_templates-16 247k ± 0% 143k ± 0% -42.17% (p=0.029 n=4+4)
SiteNew/Page_collections-16 282k ± 0% 207k ± 0% -26.55% (p=0.029 n=4+4)
```
Fixes#6716Fixes#6760Fixes#6768Fixes#6778
This is a big commit, but it deletes lots of code and simplifies a lot.
* Resolving the template funcs at execution time means we don't have to create template clones per site
* Having a custom map resolver means that we can remove the AST lower case transformation for the special lower case Params map
Not only is the above easier to reason about, it's also faster, especially if you have more than one language, as in the benchmark below:
```
name old time/op new time/op delta
SiteNew/Deep_content_tree-16 53.7ms ± 0% 48.1ms ± 2% -10.38% (p=0.029 n=4+4)
name old alloc/op new alloc/op delta
SiteNew/Deep_content_tree-16 41.0MB ± 0% 36.8MB ± 0% -10.26% (p=0.029 n=4+4)
name old allocs/op new allocs/op delta
SiteNew/Deep_content_tree-16 481k ± 0% 410k ± 0% -14.66% (p=0.029 n=4+4)
```
This should be even better if you also have lots of templates.
Closes#6594
This commit implements Hugo Modules.
This is a broad subject, but some keywords include:
* A new `module` configuration section where you can import almost anything. You can configure both your own file mounts nd the file mounts of the modules you import. This is the new recommended way of configuring what you earlier put in `configDir`, `staticDir` etc. And it also allows you to mount folders in non-Hugo-projects, e.g. the `SCSS` folder in the Bootstrap GitHub project.
* A module consists of a set of mounts to the standard 7 component types in Hugo: `static`, `content`, `layouts`, `data`, `assets`, `i18n`, and `archetypes`. Yes, Theme Components can now include content, which should be very useful, especially in bigger multilingual projects.
* Modules not in your local file cache will be downloaded automatically and even "hot replaced" while the server is running.
* Hugo Modules supports and encourages semver versioned modules, and uses the minimal version selection algorithm to resolve versions.
* A new set of CLI commands are provided to manage all of this: `hugo mod init`, `hugo mod get`, `hugo mod graph`, `hugo mod tidy`, and `hugo mod vendor`.
All of the above is backed by Go Modules.
Fixes#5973Fixes#5996Fixes#6010Fixes#5911Fixes#5940Fixes#6074Fixes#6082Fixes#6092
The main motivation of this commit is to add a `page.Page` interface to replace the very file-oriented `hugolib.Page` struct.
This is all a preparation step for issue #5074, "pages from other data sources".
But this also fixes a set of annoying limitations, especially related to custom output formats, and shortcodes.
Most notable changes:
* The inner content of shortcodes using the `{{%` as the outer-most delimiter will now be sent to the content renderer, e.g. Blackfriday.
This means that any markdown will partake in the global ToC and footnote context etc.
* The Custom Output formats are now "fully virtualized". This removes many of the current limitations.
* The taxonomy list type now has a reference to the `Page` object.
This improves the taxonomy template `.Title` situation and make common template constructs much simpler.
See #5074Fixes#5763Fixes#5758Fixes#5090Fixes#5204Fixes#4695Fixes#5607Fixes#5707Fixes#5719Fixes#3113Fixes#5706Fixes#5767Fixes#5723Fixes#5769Fixes#5770Fixes#5771Fixes#5759Fixes#5776Fixes#5777Fixes#5778
The main item in this commit is showing of errors with a file context when running `hugo server`.
This can be turned off: `hugo server --disableBrowserError` (can also be set in `config.toml`).
But to get there, the error handling in Hugo needed a revision. There are some items left TODO for commits soon to follow, most notable errors in content and config files.
Fixes#5284Fixes#5290
See #5325
See #5324
Given this content:
```bash
archetypes
├── default.md
└── post-bundle
├── bio.md
├── images
│ └── featured.jpg
└── index.md
```
```bash
hugo new --kind post-bundle post/my-post
```
Will create a new folder in `/content/post/my-post` with the same set of files as in the `post-bundle` archetypes folder.
This commit also improves the archetype language detection, so, if you use template code in your content files, the `.Site` you get is for the correct language. This also means that it is now possible to translate strings defined in the `i18n` bundles, e.g. `{{ i18n "hello" }}`.
Fixes#4535
Before this commit, you would have to use page bundles to do image processing etc. in Hugo.
This commit adds
* A new `/assets` top-level project or theme dir (configurable via `assetDir`)
* A new template func, `resources.Get` which can be used to "get a resource" that can be further processed.
This means that you can now do this in your templates (or shortcodes):
```bash
{{ $sunset := (resources.Get "images/sunset.jpg").Fill "300x200" }}
```
This also adds a new `extended` build tag that enables powerful SCSS/SASS support with source maps. To compile this from source, you will also need a C compiler installed:
```
HUGO_BUILD_TAGS=extended mage install
```
Note that you can use output of the SCSS processing later in a non-SCSSS-enabled Hugo.
The `SCSS` processor is a _Resource transformation step_ and it can be chained with the many others in a pipeline:
```bash
{{ $css := resources.Get "styles.scss" | resources.ToCSS | resources.PostCSS | resources.Minify | resources.Fingerprint }}
<link rel="stylesheet" href="{{ $styles.RelPermalink }}" integrity="{{ $styles.Data.Digest }}" media="screen">
```
The transformation funcs above have aliases, so it can be shortened to:
```bash
{{ $css := resources.Get "styles.scss" | toCSS | postCSS | minify | fingerprint }}
<link rel="stylesheet" href="{{ $styles.RelPermalink }}" integrity="{{ $styles.Data.Digest }}" media="screen">
```
A quick tip would be to avoid the fingerprinting part, and possibly also the not-superfast `postCSS` when you're doing development, as it allows Hugo to be smarter about the rebuilding.
Documentation will follow, but have a look at the demo repo in https://github.com/bep/hugo-sass-test
New functions to create `Resource` objects:
* `resources.Get` (see above)
* `resources.FromString`: Create a Resource from a string.
New `Resource` transformation funcs:
* `resources.ToCSS`: Compile `SCSS` or `SASS` into `CSS`.
* `resources.PostCSS`: Process your CSS with PostCSS. Config file support (project or theme or passed as an option).
* `resources.Minify`: Currently supports `css`, `js`, `json`, `html`, `svg`, `xml`.
* `resources.Fingerprint`: Creates a fingerprinted version of the given Resource with Subresource Integrity..
* `resources.Concat`: Concatenates a list of Resource objects. Think of this as a poor man's bundler.
* `resources.ExecuteAsTemplate`: Parses and executes the given Resource and data context (e.g. .Site) as a Go template.
Fixes#4381Fixes#4903Fixes#4858