Commit graph

27 commits

Author SHA1 Message Date
Benjamin Altpeter
554aa58db6 js: Support JSX and JSXImportSourceOptions
Fixes #12118
2024-02-23 10:25:27 +01:00
Bjørn Erik Pedersen
621194a319 Fix dart sass import regression
Fixes #12072
2024-02-20 17:00:32 +01:00
Bjørn Erik Pedersen
7285e74090
all: Rework page store, add a dynacache, improve partial rebuilds, and some general spring cleaning
There are some breaking changes in this commit, see #11455.

Closes #11455
Closes #11549

This fixes a set of bugs (see issue list) and it is also paying some technical debt accumulated over the years. We now build with Staticcheck enabled in the CI build.

The performance should be about the same as before for regular sized Hugo sites, but it should perform and scale much better to larger data sets, as objects that uses lots of memory (e.g. rendered Markdown, big JSON files read into maps with transform.Unmarshal etc.) will now get automatically garbage collected if needed. Performance on partial rebuilds when running the server in fast render mode should be the same, but the change detection should be much more accurate.

A list of the notable new features:

* A new dependency tracker that covers (almost) all of Hugo's API and is used to do fine grained partial rebuilds when running the server.
* A new and simpler tree document store which allows fast lookups and prefix-walking in all dimensions (e.g. language) concurrently.
* You can now configure an upper memory limit allowing for much larger data sets and/or running on lower specced PCs.
We have lifted the "no resources in sub folders" restriction for branch bundles (e.g. sections).
Memory Limit
* Hugos will, by default, set aside a quarter of the total system memory, but you can set this via the OS environment variable HUGO_MEMORYLIMIT (in gigabytes). This is backed by a partitioned LRU cache used throughout Hugo. A cache that gets dynamically resized in low memory situations, allowing Go's Garbage Collector to free the memory.

New Dependency Tracker: Hugo has had a rule based coarse grained approach to server rebuilds that has worked mostly pretty well, but there have been some surprises (e.g. stale content). This is now revamped with a new dependency tracker that can quickly calculate the delta given a changed resource (e.g. a content file, template, JS file etc.). This handles transitive relations, e.g. $page -> js.Build -> JS import, or $page1.Content -> render hook -> site.GetPage -> $page2.Title, or $page1.Content -> shortcode -> partial -> site.RegularPages -> $page2.Content -> shortcode ..., and should also handle changes to aggregated values (e.g. site.Lastmod) effectively.

This covers all of Hugo's API with 2 known exceptions (a list that may not be fully exhaustive):

Changes to files loaded with template func os.ReadFile may not be handled correctly. We recommend loading resources with resources.Get
Changes to Hugo objects (e.g. Page) passed in the template context to lang.Translate may not be detected correctly. We recommend having simple i18n templates without too much data context passed in other than simple types such as strings and numbers.
Note that the cachebuster configuration (when A changes then rebuild B) works well with the above, but we recommend that you revise that configuration, as it in most situations should not be needed. One example where it is still needed is with TailwindCSS and using changes to hugo_stats.json to trigger new CSS rebuilds.

Document Store: Previously, a little simplified, we split the document store (where we store pages and resources) in a tree per language. This worked pretty well, but the structure made some operations harder than they needed to be. We have now restructured it into one Radix tree for all languages. Internally the language is considered to be a dimension of that tree, and the tree can be viewed in all dimensions concurrently. This makes some operations re. language simpler (e.g. finding translations is just a slice range), but the idea is that it should also be relatively inexpensive to add more dimensions if needed (e.g. role).

Fixes #10169
Fixes #10364
Fixes #10482
Fixes #10630
Fixes #10656
Fixes #10694
Fixes #10918
Fixes #11262
Fixes #11439
Fixes #11453
Fixes #11457
Fixes #11466
Fixes #11540
Fixes #11551
Fixes #11556
Fixes #11654
Fixes #11661
Fixes #11663
Fixes #11664
Fixes #11669
Fixes #11671
Fixes #11807
Fixes #11808
Fixes #11809
Fixes #11815
Fixes #11840
Fixes #11853
Fixes #11860
Fixes #11883
Fixes #11904
Fixes #7388
Fixes #7425
Fixes #7436
Fixes #7544
Fixes #7882
Fixes #7960
Fixes #8255
Fixes #8307
Fixes #8863
Fixes #8927
Fixes #9192
Fixes #9324
2024-01-27 16:28:14 +01:00
Oleksandr Redko
9009c8cdca all: Fix typos in function names and comments 2023-06-19 09:26:29 +02:00
Bjørn Erik Pedersen
241b21b0fd Create a struct with all of Hugo's config options
Primary motivation is documentation, but it will also hopefully simplify the code.

Also,

* Lower case the default output format names; this is in line with the custom ones (map keys) and how
it's treated all the places. This avoids doing `stringds.EqualFold` everywhere.

Closes #10896
Closes #10620
2023-05-16 18:01:29 +02:00
Oleksandr Redko
36ce3a4a9d Correct typos in Go comments 2023-03-02 16:32:32 +01:00
Oleksandr Redko
d453c12742 Replace deprecated ioutil with io and os
https://pkg.go.dev/io/ioutil is deprecated since Go 1.16.
2023-03-01 16:28:43 +01:00
Bjørn Erik Pedersen
b54de1bd9b resources/js: Fix some import discrepancies between Hugo and ESBuild
This fixes the cases where

```js
import 'imp2/index.js';
import 'imp3/foo.js';
```

And these files lives in `assets` as:

```
imp2/index.ts
imp3/foo.ts
```

Fixes #10527
2022-12-13 18:58:17 +01:00
Bjørn Erik Pedersen
617e094482 js: Resolve index.esm.js
Same logic as for `index.{js,ts...}` files applies; if both `index.esm.js` and `index.js` exists (unlikely), you need to use the name
with extension when importing, else the `index.js` will win.

Fixes #8631
2022-06-12 20:09:37 +02:00
Bjørn Erik Pedersen
f2946da9e8 Improve error messages, esp. when the server is running
* Add file context to minifier errors when publishing
* Misc fixes (see issues)
* Allow custom server error template in layouts/server/error.html

To get to this, this commit also cleans up and simplifies the code surrounding errors and files. This also removes the usage of `github.com/pkg/errors`, mostly because of https://github.com/pkg/errors/issues/223 -- but also because most of this is now built-in to Go.

Fixes #9852
Fixes #9857
Fixes #9863
2022-05-06 19:43:22 +02:00
Bjørn Erik Pedersen
b80853de90
all: gofmt -w -r 'interface{} -> any' .
Updates #9687
2022-03-17 22:03:27 +01:00
Bjørn Erik Pedersen
cf73cc2ece js: Fix import order for ./foo when both ./foo.js and ./foo/index.js exists
This is in line with how both Node and ESBuild's native import resolver does it.

The ambiguous situations above were discovered trying to build AlpineJS v3.

Note that the above was never an issue if you used `./foo.js` and similar to import the component.

Fixes #8945
2021-09-01 10:47:41 +02:00
Bjørn Erik Pedersen
022c479551
hugofs: Make FileMeta a struct
This commit started out investigating a `concurrent map read write` issue, ending by replacing the map with a struct.

This is easier to reason about, and it's more effective:

```
name                                  old time/op    new time/op    delta
SiteNew/Regular_Deep_content_tree-16    71.5ms ± 3%    69.4ms ± 5%    ~     (p=0.200 n=4+4)

name                                  old alloc/op   new alloc/op   delta
SiteNew/Regular_Deep_content_tree-16    29.7MB ± 0%    27.9MB ± 0%  -5.82%  (p=0.029 n=4+4)

name                                  old allocs/op  new allocs/op  delta
SiteNew/Regular_Deep_content_tree-16      313k ± 0%      303k ± 0%  -3.35%  (p=0.029 n=4+4)
```

See #8749
2021-07-15 17:14:26 +02:00
Bjørn Erik Pedersen
d392893cd7
Misc config loading fixes
The main motivation behind this is simplicity and correctnes, but the new small config library is also faster:

```
BenchmarkDefaultConfigProvider/Viper-16         	  252418	      4546 ns/op	    2720 B/op	      30 allocs/op
BenchmarkDefaultConfigProvider/Custom-16        	  450756	      2651 ns/op	    1008 B/op	       6 allocs/op
```

Fixes #8633
Fixes #8618
Fixes #8630
Updates #8591
Closes #6680
Closes #5192
2021-06-14 17:00:32 +02:00
Bjørn Erik Pedersen
1b1dcf586e deps: Update to esbuild v0.9.0 2021-03-14 11:51:25 +01:00
Bjørn Erik Pedersen
b60e9279ab js: Fix potential path issue on Windows 2021-02-16 16:10:46 +01:00
Bjørn Erik Pedersen
440fdb0eb9 deps: Update to esbuild v0.8.39
Fixes #8189
2021-02-01 11:28:12 +01:00
Bjørn Erik Pedersen
32b86076ee js: Add Inject config option
Fixes #8164
2021-01-22 23:43:44 +01:00
Bjørn Erik Pedersen
e19a046c4b js: Add Shims option
This commit adds a new `shims` option to `js.Build` that allows swapping out a component with another.

Fixes #8165
2021-01-22 09:03:24 +01:00
Andreas Richter
2c8b5d9165
pipes: Add external source map support to js.Build and Babel
Fixes #8132
2021-01-18 10:38:09 +01:00
Bjørn Erik Pedersen
d90e37e0c6 all: Format code with gofumpt
See https://github.com/mvdan/gofumpt
2020-12-03 13:12:58 +01:00
Bjørn Erik Pedersen
8a6e706053
deps: Update to github.com/evanw/esbuild 0.8.11 to 0.8.14
Closes #7986
2020-11-25 17:39:51 +01:00
Bjørn Erik Pedersen
78f227b664
js: Let ESBuild handle all imports from node_modules
This commit fixes some issues where modules in /assets share the same name as in node_modules.

This was not intended, and with this commit the node_modules-components should be isolated. If you want to redefine something inside node_modules, use the `defines` option.

Fixes #7948
2020-11-13 08:54:29 +01:00
Bjørn Erik Pedersen
944150bafb
js: Remove external source map option
It was merged by accident and the implementation does not look correct.

Fixes #7932
2020-11-04 23:04:12 +01:00
Bjørn Erik Pedersen
bf2837a314
js: Misc fixes
* Fix resolve of package.json deps in submodules
* Fix directory logic for writing assets/jsconfig.json

Fixes #7924
Fixes #7923
2020-11-04 19:21:43 +01:00
Bjørn Erik Pedersen
3b2fe3cd33 js: Add avoidTDZ option
Fixes #7865
2020-11-03 13:04:37 +01:00
Bjørn Erik Pedersen
85e4dd7370 Make js.Build fully support modules
Fixes #7816
Fixes #7777
Fixes #7916
2020-11-03 13:04:37 +01:00