The main use case for this is to resolve links and resources (e.g. images) relative to the included `Page`.
A typical `include` would similar to this:
```handlebars
{{ with site.GetPage (.Get 0) }}
{{ .RenderShortcodes }}
{{ end }}
```
And when used in a Markdown file:
```markdown
{{% include "/posts/p1" %}}
```
Any render hook triggered while rendering `/posts/p1` will get `/posts/p1` when calling `.PageInner`.
Note that
* This is only relevant for shortcodes included with `{{%` that calls `.RenderShortcodes`.
* `.PageInner` is available in all render hooks that, before this commit, received `.Page`.
* `.PageInner` will fall back to the value of `.Page` if not relevant and will always have a value.
Fixes#12356
There are some breaking changes in this commit, see #11455.
Closes#11455Closes#11549
This fixes a set of bugs (see issue list) and it is also paying some technical debt accumulated over the years. We now build with Staticcheck enabled in the CI build.
The performance should be about the same as before for regular sized Hugo sites, but it should perform and scale much better to larger data sets, as objects that uses lots of memory (e.g. rendered Markdown, big JSON files read into maps with transform.Unmarshal etc.) will now get automatically garbage collected if needed. Performance on partial rebuilds when running the server in fast render mode should be the same, but the change detection should be much more accurate.
A list of the notable new features:
* A new dependency tracker that covers (almost) all of Hugo's API and is used to do fine grained partial rebuilds when running the server.
* A new and simpler tree document store which allows fast lookups and prefix-walking in all dimensions (e.g. language) concurrently.
* You can now configure an upper memory limit allowing for much larger data sets and/or running on lower specced PCs.
We have lifted the "no resources in sub folders" restriction for branch bundles (e.g. sections).
Memory Limit
* Hugos will, by default, set aside a quarter of the total system memory, but you can set this via the OS environment variable HUGO_MEMORYLIMIT (in gigabytes). This is backed by a partitioned LRU cache used throughout Hugo. A cache that gets dynamically resized in low memory situations, allowing Go's Garbage Collector to free the memory.
New Dependency Tracker: Hugo has had a rule based coarse grained approach to server rebuilds that has worked mostly pretty well, but there have been some surprises (e.g. stale content). This is now revamped with a new dependency tracker that can quickly calculate the delta given a changed resource (e.g. a content file, template, JS file etc.). This handles transitive relations, e.g. $page -> js.Build -> JS import, or $page1.Content -> render hook -> site.GetPage -> $page2.Title, or $page1.Content -> shortcode -> partial -> site.RegularPages -> $page2.Content -> shortcode ..., and should also handle changes to aggregated values (e.g. site.Lastmod) effectively.
This covers all of Hugo's API with 2 known exceptions (a list that may not be fully exhaustive):
Changes to files loaded with template func os.ReadFile may not be handled correctly. We recommend loading resources with resources.Get
Changes to Hugo objects (e.g. Page) passed in the template context to lang.Translate may not be detected correctly. We recommend having simple i18n templates without too much data context passed in other than simple types such as strings and numbers.
Note that the cachebuster configuration (when A changes then rebuild B) works well with the above, but we recommend that you revise that configuration, as it in most situations should not be needed. One example where it is still needed is with TailwindCSS and using changes to hugo_stats.json to trigger new CSS rebuilds.
Document Store: Previously, a little simplified, we split the document store (where we store pages and resources) in a tree per language. This worked pretty well, but the structure made some operations harder than they needed to be. We have now restructured it into one Radix tree for all languages. Internally the language is considered to be a dimension of that tree, and the tree can be viewed in all dimensions concurrently. This makes some operations re. language simpler (e.g. finding translations is just a slice range), but the idea is that it should also be relatively inexpensive to add more dimensions if needed (e.g. role).
Fixes#10169Fixes#10364Fixes#10482Fixes#10630Fixes#10656Fixes#10694Fixes#10918Fixes#11262Fixes#11439Fixes#11453Fixes#11457Fixes#11466Fixes#11540Fixes#11551Fixes#11556Fixes#11654Fixes#11661Fixes#11663Fixes#11664Fixes#11669Fixes#11671Fixes#11807Fixes#11808Fixes#11809Fixes#11815Fixes#11840Fixes#11853Fixes#11860Fixes#11883Fixes#11904Fixes#7388Fixes#7425Fixes#7436Fixes#7544Fixes#7882Fixes#7960Fixes#8255Fixes#8307Fixes#8863Fixes#8927Fixes#9192Fixes#9324
Primary motivation is documentation, but it will also hopefully simplify the code.
Also,
* Lower case the default output format names; this is in line with the custom ones (map keys) and how
it's treated all the places. This avoids doing `stringds.EqualFold` everywhere.
Closes#10896Closes#10620
This also speeds up situations where you only need the fragments/toc and not the rendered content, e.g. Related
with fragments type indexing:
```bash
name old time/op new time/op delta
RelatedSite-10 12.3ms ± 2% 10.7ms ± 1% -12.95% (p=0.029 n=4+4)
name old alloc/op new alloc/op delta
RelatedSite-10 38.6MB ± 0% 38.2MB ± 0% -1.08% (p=0.029 n=4+4)
name old allocs/op new allocs/op delta
RelatedSite-10 117k ± 0% 115k ± 0% -1.36% (p=0.029 n=4+4)
```
Fixes#10750
The main topic of this commit is that you can now index fragments (content heading identifiers) when calling `.Related`.
You can do this by:
* Configure one or more indices with type `fragments`
* The name of those index configurations maps to an (optional) front matter slice with fragment references. This allows you to link
page<->fragment and page<->page.
* This also will index all the fragments (heading identifiers) of the pages.
It's also possible to use type `fragments` indices in shortcode, e.g.:
```
{{ $related := site.RegularPages.Related .Page }}
```
But, and this is important, you need to include the shortcode using the `{{<` delimiter. Not doing so will create infinite loops and timeouts.
This commit also:
* Adds two new methods to Page: Fragments (can also be used to build ToC) and HeadingsFiltered (this is only used in Related Content with
index type `fragments` and `enableFilter` set to true.
* Consolidates all `.Related*` methods into one, which takes either a `Page` or an options map as its only argument.
* Add `context.Context` to all of the content related Page API. Turns out it wasn't strictly needed for this particular feature, but it will
soon become usefil, e.g. in #9339.
Closes#10711
Updates #9339
Updates #10725
* Removes any surrounding paragraph nodes
* And transfers any attributes from the surrounding paragraph down to the image node
* Adds IsBlock and Ordinal (zero based) field to the image context passed to the image render hooks
IsBlock is set to true if `wrapStandAloneImageWithinParagraph = false` and the image's parent node has only one child.
Closes#8362Fixes#10492Fixes#10494Fixes#10501
It has been deprecated for a long time, its v1 version is not maintained anymore, and there are many known issues. Goldmark should be
a mature replacement by now.
Closes#9934
This commit prevents the most commons case of infinite recursion in link render hooks when the `linkify` option is enabled (see below). This is always a user error, but getting a `stack overflow` (the current stack limit in Go is 1 GB on 64-bit, 250 MB on 32-bit) error isn't very helpful. This fix will not prevent all such errors, though, but we may do better once #9570 is in place.
So, these will fail:
```
<a href="{{ .Destination | safeURL }}" >{{ .Text | markdownify }}</a>
<a href="{{ .Destination | safeURL }}" >{{ .Text | .Page.RenderString }}</a>
```
`.Text` is already rendered to `HTML`. The above needs to be rewritten to:
```
<a href="{{ .Destination | safeURL }}" >{{ .Text | safeHTML }}</a>
<a href="{{ .Destination | safeURL }}" >{{ .Text | safeHTML }}</a>
```
Fixes#8959
You can now create custom hook templates for code blocks, either one for all (`render-codeblock.html`) or for a given code language (e.g. `render-codeblock-go.html`).
We also used this new hook to add support for diagrams in Hugo:
* Goat (Go ASCII Tool) is built-in and enabled by default; just create a fenced code block with the language `goat` and start draw your Ascii diagrams.
* Another popular alternative for diagrams in Markdown, Mermaid (supported by GitHub), can also be implemented with a simple template. See the Hugo documentation for more information.
Updates #7765Closes#9538Fixes#9553Fixes#8520Fixes#6702Fixes#9558
This ommmit contains some security hardening measures for the Hugo build runtime.
There are some rarely used features in Hugo that would be good to have disabled by default. One example would be the "external helpers".
For `asciidoctor` and some others we use Go's `os/exec` package to start a new process.
These are a predefined set of binary names, all loaded from `PATH` and with a predefined set of arguments. Still, if you don't use `asciidoctor` in your project, you might as well have it turned off.
You can configure your own in the new `security` configuration section, but the defaults are configured to create a minimal amount of site breakage. And if that do happen, you will get clear instructions in the loa about what to do.
The default configuration is listed below. Note that almost all of these options are regular expression _whitelists_ (a string or a slice); the value `none` will block all.
```toml
[security]
enableInlineShortcodes = false
[security.exec]
allow = ['^dart-sass-embedded$', '^go$', '^npx$', '^postcss$']
osEnv = ['(?i)^(PATH|PATHEXT|APPDATA|TMP|TEMP|TERM)$']
[security.funcs]
getenv = ['^HUGO_']
[security.http]
methods = ['(?i)GET|POST']
urls = ['.*']
```
This change is mostly motivated to get a more stable CI build (we're building the Hugo site there, with Instagram and Twitter shortcodes sometimes failing).
Fixes#7866
This commit solves the relative path problem with asciidoctor tooling. An include will resolve relatively, so you can refer easily to files in the same folder.
Also `asciidoctor-diagram` and PlantUML rendering works now, because the created temporary files will be placed in the correct folder.
This patch covers just the Ruby version of asciidoctor. The old AsciiDoc CLI EOLs in Jan 2020, so this variant is removed from code.
The configuration is completely rewritten and now available in `config.toml` under the key `[markup.asciidocext]`:
```toml
[markup.asciidocext]
extensions = ["asciidoctor-html5s", "asciidoctor-diagram"]
workingFolderCurrent = true
trace = true
[markup.asciidocext.attributes]
my-base-url = "https://example.com/"
my-attribute-name = "my value"
```
- backends, safe-modes, and extensions are now whitelisted to the popular (ruby) extensions and valid values.
- the default for extensions is to not enable any, because they're all external dependencies so the build would break if the user didn't install them beforehand.
- the default backend is html5 because html5s is an external gem dependency.
- the default safe-mode is safe, explanations of the modes: https://asciidoctor.org/man/asciidoctor/
- the config is namespaced under asciidocext_config and the parser looks at asciidocext to allow a future native Go asciidoc.
- `uglyUrls=true` option and `--source` flag are supported
- `--destination` flag is required
Follow the updated documentation under `docs/content/en/content-management/formats.md`.
This patch would be a breaking change, because you need to correct all your absolute include pathes to relative paths, so using relative paths must be configured explicitly by setting `workingFolderCurrent = true`.
You can turn off this behaviour:
```toml
[markup]
[markup.goldmark]
[markup.goldmark.parser]
autoHeadingIDAsciiOnly = true
```
Note that the `anchorize` now adapts its behaviour depending on the default Markdown handler.
Fixes#6616
This commit also
* revises the change detection for templates used by content files in server mode.
* Adds a Page.RenderString method
Fixes#6545Fixes#4663Closes#6043
This commit adds the fast and CommonMark compliant Goldmark as the new default markdown handler in Hugo.
If you want to continue using BlackFriday as the default for md/markdown extensions, you can use this configuration:
```toml
[markup]
defaultMarkdownHandler="blackfriday"
```
Fixes#5963Fixes#1778Fixes#6355
This commmit prepares for the addition of Goldmark as the new Markdown renderer in Hugo.
This introduces a new `markup` package with some common interfaces and each implementation in its own package.
See #5963