Commit graph

20 commits

Author SHA1 Message Date
Bjørn Erik Pedersen
952a319496 Fix live reload mount logic with sub paths
Fixes #6209
2019-08-15 19:14:22 +02:00
Bjørn Erik Pedersen
166a394a2f Fix static sync issue with virtual mounts
Fixes #6165
2019-08-09 10:18:28 +02:00
Bjørn Erik Pedersen
d7c233afee commands: Add "hugo config mounts" command
This prints the effective file mounts in a project.

Fixes #6144
2019-07-31 12:10:05 +02:00
Bjørn Erik Pedersen
4b6c5eba30 Move the mount duplicate filter to the modules package
Also simplify the mount validation logic. There are plenty of ways a user can create mount configs that behaves oddly.
2019-07-31 12:10:05 +02:00
Bjørn Erik Pedersen
edf9f0a354 Allow overlap in module mounts
Fixes #6146
2019-07-31 12:10:05 +02:00
Bjørn Erik Pedersen
e5f2299741 Block symlink dir traversal for /static
This is in line with how it behaved before, but it was lifted a little for the project mount for Hugo Modules,
but that could create hard-to-detect loops.
2019-07-25 11:27:25 +02:00
Bjørn Erik Pedersen
9f5a92078a
Add Hugo Modules
This commit implements Hugo Modules.

This is a broad subject, but some keywords include:

* A new `module` configuration section where you can import almost anything. You can configure both your own file mounts nd the file mounts of the modules you import. This is the new recommended way of configuring what you earlier put in `configDir`, `staticDir` etc. And it also allows you to mount folders in non-Hugo-projects, e.g. the `SCSS` folder in the Bootstrap GitHub project.
* A module consists of a set of mounts to the standard 7 component types in Hugo: `static`, `content`, `layouts`, `data`, `assets`, `i18n`, and `archetypes`. Yes, Theme Components can now include content, which should be very useful, especially in bigger multilingual projects.
* Modules not in your local file cache will be downloaded automatically and even "hot replaced" while the server is running.
* Hugo Modules supports and encourages semver versioned modules, and uses the minimal version selection algorithm to resolve versions.
* A new set of CLI commands are provided to manage all of this: `hugo mod init`,  `hugo mod get`,  `hugo mod graph`,  `hugo mod tidy`, and  `hugo mod vendor`.

All of the above is backed by Go Modules.

Fixes #5973
Fixes #5996
Fixes #6010
Fixes #5911
Fixes #5940
Fixes #6074
Fixes #6082
Fixes #6092
2019-07-24 09:35:53 +02:00
Bjørn Erik Pedersen
b5f39d23b8 all: Apply staticcheck recommendations 2019-03-24 16:14:51 +01:00
Bjørn Erik Pedersen
f9b4eb4f39 Handle themes in the new file cache (for images, assets)
In the newly consolidated file cache implementation, we forgot that we also look in the theme(s) for assets (SCSS transformations etc.), which is not good for Netlify and the demo sites.

Fixes #5460
2018-11-23 21:09:00 +01:00
Bjørn Erik Pedersen
f7aeaa6129 Add a consolidated file cache
This commits reworks how file caching is performed in Hugo. Now there is only one way, and it can be configured.

This is the default configuration:

```toml
[caches]
[caches.getjson]
dir = ":cacheDir"
maxAge = -1
[caches.getcsv]
dir = ":cacheDir"
maxAge = -1
[caches.images]
dir = ":resourceDir/_gen"
maxAge = -1
[caches.assets]
dir = ":resourceDir/_gen"
maxAge = -1
```

You can override any of these cache setting in your own `config.toml`.

The placeholders explained:

`:cacheDir`: This is the value of the `cacheDir` config option if set (can also be set via OS env variable `HUGO_CACHEDIR`). It will fall back to `/opt/build/cache/hugo_cache/` on Netlify, or a `hugo_cache` directory below the OS temp dir for the others.
`:resourceDir`: This is the value of the `resourceDir` config option.

`maxAge` is the time in seconds before a cache entry will be evicted, -1 means forever and 0 effectively turns that particular cache off.

This means that if you run your builds on Netlify, all caches configured with `:cacheDir` will be saved and restored on the next build. For other CI vendors, please read their documentation. For an CircleCI example, see 6c3960a8f4/.circleci/config.yml

Fixes #5404
2018-11-13 14:19:42 +01:00
Bjørn Erik Pedersen
78578632f5 Fix archetype handling of directories in theme
Fixes #5318
2018-10-26 12:16:28 +02:00
Bjørn Erik Pedersen
f916814697 Prevent symbolic links from themes 2018-09-23 17:18:35 +02:00
Cameron Moore
1ed8c36336 hugolib: Remove extraneous createStaticFs call
This looks like a copy+paste error.  We have the same line a few lines
below this call and we actually handle the err value there.
2018-08-30 22:31:29 +02:00
Cameron Moore
e03eb90a36 hugolib: Fix godoc comment 2018-08-30 22:31:29 +02:00
Bjørn Erik Pedersen
166483fe12 resource/scss: Add IncludePaths config option
Takes paths relative to the current working dir.

Fixes #4921
2018-07-20 17:50:44 +02:00
Bjørn Erik Pedersen
5c9d5413a4 hugolib/filesystems: Fix theme config for Work Fs
Which was the reason why `PostCSS´ from theme(s) was not picked up.

Fixes #4951
2018-07-18 11:39:04 +02:00
Bjørn Erik Pedersen
80c8f3b81a hugolib: Fix static filesystem for themed multihost sites
Multihost is where each language has its own `baseURL`. In this configuration, static files from the theme was not picked up.

This was a regression in Hugo `0.42`. This commit also adds proper tests for this, so that does not happen again.

Fixes #4929
2018-07-12 12:18:56 +02:00
Yang Li
3cea2932e1 Fix typos 2018-07-07 12:29:56 +02:00
Bjørn Erik Pedersen
dea71670c0
Add Hugo Piper with SCSS support and much more
Before this commit, you would have to use page bundles to do image processing etc. in Hugo.

This commit adds

* A new `/assets` top-level project or theme dir (configurable via `assetDir`)
* A new template func, `resources.Get` which can be used to "get a resource" that can be further processed.

This means that you can now do this in your templates (or shortcodes):

```bash
{{ $sunset := (resources.Get "images/sunset.jpg").Fill "300x200" }}
```

This also adds a new `extended` build tag that enables powerful SCSS/SASS support with source maps. To compile this from source, you will also need a C compiler installed:

```
HUGO_BUILD_TAGS=extended mage install
```

Note that you can use output of the SCSS processing later in a non-SCSSS-enabled Hugo.

The `SCSS` processor is a _Resource transformation step_ and it can be chained with the many others in a pipeline:

```bash
{{ $css := resources.Get "styles.scss" | resources.ToCSS | resources.PostCSS | resources.Minify | resources.Fingerprint }}
<link rel="stylesheet" href="{{ $styles.RelPermalink }}" integrity="{{ $styles.Data.Digest }}" media="screen">
```

The transformation funcs above have aliases, so it can be shortened to:

```bash
{{ $css := resources.Get "styles.scss" | toCSS | postCSS | minify | fingerprint }}
<link rel="stylesheet" href="{{ $styles.RelPermalink }}" integrity="{{ $styles.Data.Digest }}" media="screen">
```

A quick tip would be to avoid the fingerprinting part, and possibly also the not-superfast `postCSS` when you're doing development, as it allows Hugo to be smarter about the rebuilding.

Documentation will follow, but have a look at the demo repo in https://github.com/bep/hugo-sass-test

New functions to create `Resource` objects:

* `resources.Get` (see above)
* `resources.FromString`: Create a Resource from a string.

New `Resource` transformation funcs:

* `resources.ToCSS`: Compile `SCSS` or `SASS` into `CSS`.
* `resources.PostCSS`: Process your CSS with PostCSS. Config file support (project or theme or passed as an option).
* `resources.Minify`: Currently supports `css`, `js`, `json`, `html`, `svg`, `xml`.
* `resources.Fingerprint`: Creates a fingerprinted version of the given Resource with Subresource Integrity..
* `resources.Concat`: Concatenates a list of Resource objects. Think of this as a poor man's bundler.
* `resources.ExecuteAsTemplate`: Parses and executes the given Resource and data context (e.g. .Site) as a Go template.

Fixes #4381
Fixes #4903
Fixes #4858
2018-07-06 11:46:12 +02:00
Bjørn Erik Pedersen
80230f26a3
Add support for theme composition and inheritance
This commit adds support for theme composition and inheritance in Hugo.

With this, it helps thinking about a theme as a set of ordered components:

```toml
theme = ["my-shortcodes", "base-theme", "hyde"]
```

The theme definition example above in `config.toml` creates a theme with the 3 components with presedence from left to right.

So, Hugo will, for any given file, data entry etc., look first in the project, and then in `my-shortcode`, `base-theme` and lastly `hyde`.

Hugo uses two different algorithms to merge the filesystems, depending on the file type:

* For `i18n` and `data` files, Hugo merges deeply using the translation id and data key inside the files.
* For `static`, `layouts` (templates) and `archetypes` files, these are merged on file level. So the left-most file will be chosen.

The name used in the `theme` definition above must match a folder in `/your-site/themes`, e.g. `/your-site/themes/my-shortcodes`. There are  plans to improve on this and get a URL scheme so this can be resolved automatically.

Also note that a component that is part of a theme can have its own configuration file, e.g. `config.toml`. There are currently some restrictions to what a theme component can configure:

* `params` (global and per language)
* `menu` (global and per language)
* `outputformats` and `mediatypes`

The same rules apply here: The left-most param/menu etc. with the same ID will win. There are some hidden and experimental namespace support in the above, which we will work to improve in the future, but theme authors are encouraged to create their own namespaces to avoid naming conflicts.

A final note: Themes/components can also have a `theme` definition in their `config.toml` and similar, which is the "inheritance" part of this commit's title. This is currently not supported by the Hugo theme site. We will have to wait for some "auto dependency" feature to be implemented for that to happen, but this can be a powerful feature if you want to create your own theme-variant based on others.

Fixes #4460
Fixes #4450
2018-06-10 23:55:20 +02:00