This script has very infrequent updates, but just copy pasting the minified source creates some potential trust issues.
This JS will now be pulled from a Git version and both the unminified and minified version gets written to disk.
This way it should be easier to reason about changes in the future.
To upgrade, change the commit hash and run `mage generate`.
Closes#12451Closes#6290
This commit implements Hugo Modules.
This is a broad subject, but some keywords include:
* A new `module` configuration section where you can import almost anything. You can configure both your own file mounts nd the file mounts of the modules you import. This is the new recommended way of configuring what you earlier put in `configDir`, `staticDir` etc. And it also allows you to mount folders in non-Hugo-projects, e.g. the `SCSS` folder in the Bootstrap GitHub project.
* A module consists of a set of mounts to the standard 7 component types in Hugo: `static`, `content`, `layouts`, `data`, `assets`, `i18n`, and `archetypes`. Yes, Theme Components can now include content, which should be very useful, especially in bigger multilingual projects.
* Modules not in your local file cache will be downloaded automatically and even "hot replaced" while the server is running.
* Hugo Modules supports and encourages semver versioned modules, and uses the minimal version selection algorithm to resolve versions.
* A new set of CLI commands are provided to manage all of this: `hugo mod init`, `hugo mod get`, `hugo mod graph`, `hugo mod tidy`, and `hugo mod vendor`.
All of the above is backed by Go Modules.
Fixes#5973Fixes#5996Fixes#6010Fixes#5911Fixes#5940Fixes#6074Fixes#6082Fixes#6092
The main motivation of this commit is to add a `page.Page` interface to replace the very file-oriented `hugolib.Page` struct.
This is all a preparation step for issue #5074, "pages from other data sources".
But this also fixes a set of annoying limitations, especially related to custom output formats, and shortcodes.
Most notable changes:
* The inner content of shortcodes using the `{{%` as the outer-most delimiter will now be sent to the content renderer, e.g. Blackfriday.
This means that any markdown will partake in the global ToC and footnote context etc.
* The Custom Output formats are now "fully virtualized". This removes many of the current limitations.
* The taxonomy list type now has a reference to the `Page` object.
This improves the taxonomy template `.Title` situation and make common template constructs much simpler.
See #5074Fixes#5763Fixes#5758Fixes#5090Fixes#5204Fixes#4695Fixes#5607Fixes#5707Fixes#5719Fixes#3113Fixes#5706Fixes#5767Fixes#5723Fixes#5769Fixes#5770Fixes#5771Fixes#5759Fixes#5776Fixes#5777Fixes#5778
This commit adds support for a configuration directory (default `config`). The different pieces in this puzzle are:
* A new `--environment` (or `-e`) flag. This can also be set with the `HUGO_ENVIRONMENT` OS environment variable. The value for `environment` defaults to `production` when running `hugo` and `development` when running `hugo server`. You can set it to any value you want (e.g. `hugo server -e "Sensible Environment"`), but as it is used to load configuration from the file system, the letter case may be important. You can get this value in your templates with `{{ hugo.Environment }}`.
* A new `--configDir` flag (defaults to `config` below your project). This can also be set with `HUGO_CONFIGDIR` OS environment variable.
If the `configDir` exists, the configuration files will be read and merged on top of each other from left to right; the right-most value will win on duplicates.
Given the example tree below:
If `environment` is `production`, the left-most `config.toml` would be the one directly below the project (this can now be omitted if you want), and then `_default/config.toml` and finally `production/config.toml`. And since these will be merged, you can just provide the environment specific configuration setting in you production config, e.g. `enableGitInfo = true`. The order within the directories will be lexical (`config.toml` and then `params.toml`).
```bash
config
├── _default
│ ├── config.toml
│ ├── languages.toml
│ ├── menus
│ │ ├── menus.en.toml
│ │ └── menus.zh.toml
│ └── params.toml
├── development
│ └── params.toml
└── production
├── config.toml
└── params.toml
```
Some configuration maps support the language code in the filename (e.g. `menus.en.toml`): `menus` (`menu` also works) and `params`.
Also note that the only folders with "a meaning" in the above listing is the top level directories below `config`. The `menus` sub folder is just added for better organization.
We use `TOML` in the example above, but Hugo also supports `JSON` and `YAML` as configuration formats. These can be mixed.
Fixes#5422
This means that the current `.Site` and ´.Hugo` is available as a globals, so you can do `site.IsServer`, `hugo.Version` etc.
Fixes#5470Fixes#5467Fixes#5503
Before this commit, you would have to use page bundles to do image processing etc. in Hugo.
This commit adds
* A new `/assets` top-level project or theme dir (configurable via `assetDir`)
* A new template func, `resources.Get` which can be used to "get a resource" that can be further processed.
This means that you can now do this in your templates (or shortcodes):
```bash
{{ $sunset := (resources.Get "images/sunset.jpg").Fill "300x200" }}
```
This also adds a new `extended` build tag that enables powerful SCSS/SASS support with source maps. To compile this from source, you will also need a C compiler installed:
```
HUGO_BUILD_TAGS=extended mage install
```
Note that you can use output of the SCSS processing later in a non-SCSSS-enabled Hugo.
The `SCSS` processor is a _Resource transformation step_ and it can be chained with the many others in a pipeline:
```bash
{{ $css := resources.Get "styles.scss" | resources.ToCSS | resources.PostCSS | resources.Minify | resources.Fingerprint }}
<link rel="stylesheet" href="{{ $styles.RelPermalink }}" integrity="{{ $styles.Data.Digest }}" media="screen">
```
The transformation funcs above have aliases, so it can be shortened to:
```bash
{{ $css := resources.Get "styles.scss" | toCSS | postCSS | minify | fingerprint }}
<link rel="stylesheet" href="{{ $styles.RelPermalink }}" integrity="{{ $styles.Data.Digest }}" media="screen">
```
A quick tip would be to avoid the fingerprinting part, and possibly also the not-superfast `postCSS` when you're doing development, as it allows Hugo to be smarter about the rebuilding.
Documentation will follow, but have a look at the demo repo in https://github.com/bep/hugo-sass-test
New functions to create `Resource` objects:
* `resources.Get` (see above)
* `resources.FromString`: Create a Resource from a string.
New `Resource` transformation funcs:
* `resources.ToCSS`: Compile `SCSS` or `SASS` into `CSS`.
* `resources.PostCSS`: Process your CSS with PostCSS. Config file support (project or theme or passed as an option).
* `resources.Minify`: Currently supports `css`, `js`, `json`, `html`, `svg`, `xml`.
* `resources.Fingerprint`: Creates a fingerprinted version of the given Resource with Subresource Integrity..
* `resources.Concat`: Concatenates a list of Resource objects. Think of this as a poor man's bundler.
* `resources.ExecuteAsTemplate`: Parses and executes the given Resource and data context (e.g. .Site) as a Go template.
Fixes#4381Fixes#4903Fixes#4858
Having them in separate files should make maintainance easier.
When adding new or making changes to the templates:
```bash
mage generate
```
This will get the Go code in sync.
Fixes#4457
This commit expands the Resource interface with 3 new methods:
* Name
* Title
* Params
All of these can be set in the Page front matter. `Name` will get its default value from the base filename, and is the value used in the ByPrefix and GetByPrefix lookup methods.
Fixes#4244