This commits reworks how file caching is performed in Hugo. Now there is only one way, and it can be configured.
This is the default configuration:
```toml
[caches]
[caches.getjson]
dir = ":cacheDir"
maxAge = -1
[caches.getcsv]
dir = ":cacheDir"
maxAge = -1
[caches.images]
dir = ":resourceDir/_gen"
maxAge = -1
[caches.assets]
dir = ":resourceDir/_gen"
maxAge = -1
```
You can override any of these cache setting in your own `config.toml`.
The placeholders explained:
`:cacheDir`: This is the value of the `cacheDir` config option if set (can also be set via OS env variable `HUGO_CACHEDIR`). It will fall back to `/opt/build/cache/hugo_cache/` on Netlify, or a `hugo_cache` directory below the OS temp dir for the others.
`:resourceDir`: This is the value of the `resourceDir` config option.
`maxAge` is the time in seconds before a cache entry will be evicted, -1 means forever and 0 effectively turns that particular cache off.
This means that if you run your builds on Netlify, all caches configured with `:cacheDir` will be saved and restored on the next build. For other CI vendors, please read their documentation. For an CircleCI example, see 6c3960a8f4/.circleci/config.ymlFixes#5404
In Hugo 0.46 we made the output of what you get from resources.Get and similar static, i.e. language agnostic. This makes total sense, as it is wasteful and time-consuming to do SASS/SCSS/PostCSS processing for lots of languages when the output is lots of duplicates with different filenames.
But since we now output the result once only, this had a negative side effect for multihost setups: We publish the resource once only to the root folder (i.e. not to the language "domain folder").
This commit removes the language code from the processed image keys. This creates less duplication in the file cache, but it means that you should do a `hugo --gc` to clean up stale files.
Fixes#5058
This commit also fixes an existing test to work according to the correct logic. The test was written based on erroneous behavior. We resize the image to 300x200px, and are now trying to fit it within a 50px square. The longest edge is 300 pixels, so we need to divide it by 6 (300 / 50 == 6). And then scale the shortest edge with the same proportion (200 / 6 == 33.33).
The original test was transforming the original source image, hence the previous values:
900 x 562
900 / 50 == 18
562 / 18 == 31.22
Fixes#5012
Before this commit, you would have to use page bundles to do image processing etc. in Hugo.
This commit adds
* A new `/assets` top-level project or theme dir (configurable via `assetDir`)
* A new template func, `resources.Get` which can be used to "get a resource" that can be further processed.
This means that you can now do this in your templates (or shortcodes):
```bash
{{ $sunset := (resources.Get "images/sunset.jpg").Fill "300x200" }}
```
This also adds a new `extended` build tag that enables powerful SCSS/SASS support with source maps. To compile this from source, you will also need a C compiler installed:
```
HUGO_BUILD_TAGS=extended mage install
```
Note that you can use output of the SCSS processing later in a non-SCSSS-enabled Hugo.
The `SCSS` processor is a _Resource transformation step_ and it can be chained with the many others in a pipeline:
```bash
{{ $css := resources.Get "styles.scss" | resources.ToCSS | resources.PostCSS | resources.Minify | resources.Fingerprint }}
<link rel="stylesheet" href="{{ $styles.RelPermalink }}" integrity="{{ $styles.Data.Digest }}" media="screen">
```
The transformation funcs above have aliases, so it can be shortened to:
```bash
{{ $css := resources.Get "styles.scss" | toCSS | postCSS | minify | fingerprint }}
<link rel="stylesheet" href="{{ $styles.RelPermalink }}" integrity="{{ $styles.Data.Digest }}" media="screen">
```
A quick tip would be to avoid the fingerprinting part, and possibly also the not-superfast `postCSS` when you're doing development, as it allows Hugo to be smarter about the rebuilding.
Documentation will follow, but have a look at the demo repo in https://github.com/bep/hugo-sass-test
New functions to create `Resource` objects:
* `resources.Get` (see above)
* `resources.FromString`: Create a Resource from a string.
New `Resource` transformation funcs:
* `resources.ToCSS`: Compile `SCSS` or `SASS` into `CSS`.
* `resources.PostCSS`: Process your CSS with PostCSS. Config file support (project or theme or passed as an option).
* `resources.Minify`: Currently supports `css`, `js`, `json`, `html`, `svg`, `xml`.
* `resources.Fingerprint`: Creates a fingerprinted version of the given Resource with Subresource Integrity..
* `resources.Concat`: Concatenates a list of Resource objects. Think of this as a poor man's bundler.
* `resources.ExecuteAsTemplate`: Parses and executes the given Resource and data context (e.g. .Site) as a Go template.
Fixes#4381Fixes#4903Fixes#4858
A sample config:
```toml
defaultContentLanguage = "en"
defaultContentLanguageInSubdir = true
[Languages]
[Languages.en]
weight = 10
title = "In English"
languageName = "English"
contentDir = "content/english"
[Languages.nn]
weight = 20
title = "På Norsk"
languageName = "Norsk"
contentDir = "content/norwegian"
```
The value of `contentDir` can be any valid path, even absolute path references. The only restriction is that the content dirs cannot overlap.
The content files will be assigned a language by
1. The placement: `content/norwegian/post/my-post.md` will be read as Norwegian content.
2. The filename: `content/english/post/my-post.nn.md` will be read as Norwegian even if it lives in the English content folder.
The content directories will be merged into a big virtual filesystem with one simple rule: The most specific language file will win.
This means that if both `content/norwegian/post/my-post.md` and `content/english/post/my-post.nn.md` exists, they will be considered duplicates and the version inside `content/norwegian` will win.
Note that translations will be automatically assigned by Hugo by the content file's relative placement, so `content/norwegian/post/my-post.md` will be a translation of `content/english/post/my-post.md`.
If this does not work for you, you can connect the translations together by setting a `translationKey` in the content files' front matter.
Fixes#4523Fixes#4552Fixes#4553
When doing something like this with the same image from a partial used in, say, both the home page and the single page:
```bash
{{ with $img }}
{{ $big := .Fill "1024x512 top" }}
{{ $small := $big.Resize "512x" }}
{{ end }}
```
There would be timing issues making Hugo in some cases try to process the same image with the same instructions in parallel.
You would experience errors of type:
```bash
png: invalid format: not enough pixel data
```
This commit works around that by adding a mutex per image. This should also improve the performance, sligthly, as it avoids duplicate work.
The current workaround before this fix is to always operate on the original:
```bash
{{ with $img }}
{{ $big := .Fill "1024x512 top" }}
{{ $small := .Fill "512x256 top" }}
{{ end }}
```
Fixes#4404
This commit expands the Resource interface with 3 new methods:
* Name
* Title
* Params
All of these can be set in the Page front matter. `Name` will get its default value from the base filename, and is the value used in the ByPrefix and GetByPrefix lookup methods.
Fixes#4244
This commit is not the smallest in Hugo's history.
Some hightlights include:
* Page bundles (for complete articles, keeping images and content together etc.).
* Bundled images can be processed in as many versions/sizes as you need with the three methods `Resize`, `Fill` and `Fit`.
* Processed images are cached inside `resources/_gen/images` (default) in your project.
* Symbolic links (both files and dirs) are now allowed anywhere inside /content
* A new table based build summary
* The "Total in nn ms" now reports the total including the handling of the files inside /static. So if it now reports more than you're used to, it is just **more real** and probably faster than before (see below).
A site building benchmark run compared to `v0.31.1` shows that this should be slightly faster and use less memory:
```bash
▶ ./benchSite.sh "TOML,num_langs=.*,num_root_sections=5,num_pages=(500|1000),tags_per_page=5,shortcodes,render"
benchmark old ns/op new ns/op delta
BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 101785785 78067944 -23.30%
BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 185481057 149159919 -19.58%
BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 103149918 85679409 -16.94%
BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 203515478 169208775 -16.86%
benchmark old allocs new allocs delta
BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 532464 391539 -26.47%
BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 1056549 772702 -26.87%
BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 555974 406630 -26.86%
BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 1086545 789922 -27.30%
benchmark old bytes new bytes delta
BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 53243246 43598155 -18.12%
BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 105811617 86087116 -18.64%
BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 54558852 44545097 -18.35%
BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 106903858 86978413 -18.64%
```
Fixes#3651Closes#3158Fixes#1014Closes#2021Fixes#1240
Updates #3757