Setting `RelativeURLs` to `true` will make all relative URLs in the site *really* relative.
And will do so with speed.
So:
In `/post/myblogpost.html`:
`/mycss.css` becomes `../mycss.css`
The same in `/index.html` will become:
`./mycss.css` etc.
Note that absolute URLs will not be touched (either external resources, or URLs constructed with `BaseURL`).
The speediness is about the same as before:
```
benchmark old ns/op new ns/op delta
BenchmarkAbsURL 17462 18164 +4.02%
BenchmarkAbsURLSrcset 18842 19632 +4.19%
BenchmarkXMLAbsURLSrcset 18643 19313 +3.59%
BenchmarkXMLAbsURL 9283 9656 +4.02%
benchmark old allocs new allocs delta
BenchmarkAbsURL 24 28 +16.67%
BenchmarkAbsURLSrcset 29 32 +10.34%
BenchmarkXMLAbsURLSrcset 27 30 +11.11%
BenchmarkXMLAbsURL 12 14 +16.67%
benchmark old bytes new bytes delta
BenchmarkAbsURL 3154 3404 +7.93%
BenchmarkAbsURLSrcset 2376 2573 +8.29%
BenchmarkXMLAbsURLSrcset 2569 2763 +7.55%
BenchmarkXMLAbsURL 1888 1998 +5.83%
```
Fixes#1104Fixes#622Fixes#937Fixes#157
`404.html` needs to be that and not `/404/` in the root.
There seem to be content pages in the wild with the name `404` (Hugo docs),
so this commit adds an extra check so only root 404 pages ignore the `uglifyURLs`setting.
Fixes#1140
Thanks to @bep's new, brilliant helpers.Deprecated() function,
the following functions or variables are transitioned to their
new names, preserving backward compatibility for v0.14
and warning the user of upcoming obsolescence in v0.15:
* .Url → .URL (for node, menu and paginator)
* .Site.BaseUrl → .Site.BaseURL
* .Site.Indexes → .Site.Taxonomies
* .Site.Recent → .Site.Pages
* getJson → getJSON
* getCsv → getCSV
* safeHtml → safeHTML
* safeCss → safeCSS
* safeUrl → safeURL
Also fix related initialisms in strings and comments.
Continued effort in fixing #959.
First step to use initialisms that golint suggests,
for example:
Line 116: func GetHtmlRenderer should be GetHTMLRenderer
as see on http://goreportcard.com/report/spf13/hugo
Thanks to @bep for the idea!
Note that command-line flags (cobra and pflag)
as well as struct fields like .BaseUrl and .Url
that are used in Go HTML templates need more work
to maintain backward-compatibility, and thus
are NOT yet dealt with in this commit.
First step in fixing #959.
File handling was broken on Windows. This commit contains a revision of the path handling with separation of file paths and urls where needed.
There may be remaining issues and there may be better ways to do this, but it is easier to start that refactoring job with a set of passing tests.
Fixes#687Fixes#660
The previous permissions (0764), were unusable (directories must
be executable) when generating files for use by another uid. The
Right Thing™ is to use mode 0777. The OS will subtract the process
umask (usually 022) to the for the final permissions.
Signed-off-by: Noah Campbell <noahcampbell@gmail.com>
If a file named index.html exists in a directory, or root, it will be
rendered as if ugly urls are turned on. This allows for top level
content to not need a supporting layout file and content in content.
This change should not affect anyone who is using the perscribed way.
I also cleaned up a bunch of one off functions in site.go.
I want to move all logic to writing aliases to target so I can pave the
way for writing aliases specific to other runtimes (like .htaccess for
apache or a script for updating AWS or symlinking on a filesystem).
filepath was used inconsistently throughout the hugolib. With the
introduction of source and target modules, all path are normalized to
"/". This simplifies the processing of paths. It does mean that
contributors need to be aware of using path/filepath in any module other
than source or target is not recommended. The current exception is
hugolib/config.go
Introducing the target module in hugo. This provides the simple
interface for writing content given a label (filename) and a io.Reader
containing the content to be written.
If site.Target is not set, it defaults back to the original behavior of
writing to file system.
In hugolib/site_url_test.go I have an InMemoryTarget for testing
purposes and use it to see if the final output of a render matches.