This commit also
* revises the change detection for templates used by content files in server mode.
* Adds a Page.RenderString method
Fixes#6545Fixes#4663Closes#6043
This is a big commit, but it deletes lots of code and simplifies a lot.
* Resolving the template funcs at execution time means we don't have to create template clones per site
* Having a custom map resolver means that we can remove the AST lower case transformation for the special lower case Params map
Not only is the above easier to reason about, it's also faster, especially if you have more than one language, as in the benchmark below:
```
name old time/op new time/op delta
SiteNew/Deep_content_tree-16 53.7ms ± 0% 48.1ms ± 2% -10.38% (p=0.029 n=4+4)
name old alloc/op new alloc/op delta
SiteNew/Deep_content_tree-16 41.0MB ± 0% 36.8MB ± 0% -10.26% (p=0.029 n=4+4)
name old allocs/op new allocs/op delta
SiteNew/Deep_content_tree-16 481k ± 0% 410k ± 0% -14.66% (p=0.029 n=4+4)
```
This should be even better if you also have lots of templates.
Closes#6594
This commit adds support for return values in partials.
This means that you can now do this and similar:
{{ $v := add . 42 }}
{{ return $v }}
Partials without a `return` statement will be rendered as before.
This works for both `partial` and `partialCached`.
Fixes#5783
Before this commit, you would have to use page bundles to do image processing etc. in Hugo.
This commit adds
* A new `/assets` top-level project or theme dir (configurable via `assetDir`)
* A new template func, `resources.Get` which can be used to "get a resource" that can be further processed.
This means that you can now do this in your templates (or shortcodes):
```bash
{{ $sunset := (resources.Get "images/sunset.jpg").Fill "300x200" }}
```
This also adds a new `extended` build tag that enables powerful SCSS/SASS support with source maps. To compile this from source, you will also need a C compiler installed:
```
HUGO_BUILD_TAGS=extended mage install
```
Note that you can use output of the SCSS processing later in a non-SCSSS-enabled Hugo.
The `SCSS` processor is a _Resource transformation step_ and it can be chained with the many others in a pipeline:
```bash
{{ $css := resources.Get "styles.scss" | resources.ToCSS | resources.PostCSS | resources.Minify | resources.Fingerprint }}
<link rel="stylesheet" href="{{ $styles.RelPermalink }}" integrity="{{ $styles.Data.Digest }}" media="screen">
```
The transformation funcs above have aliases, so it can be shortened to:
```bash
{{ $css := resources.Get "styles.scss" | toCSS | postCSS | minify | fingerprint }}
<link rel="stylesheet" href="{{ $styles.RelPermalink }}" integrity="{{ $styles.Data.Digest }}" media="screen">
```
A quick tip would be to avoid the fingerprinting part, and possibly also the not-superfast `postCSS` when you're doing development, as it allows Hugo to be smarter about the rebuilding.
Documentation will follow, but have a look at the demo repo in https://github.com/bep/hugo-sass-test
New functions to create `Resource` objects:
* `resources.Get` (see above)
* `resources.FromString`: Create a Resource from a string.
New `Resource` transformation funcs:
* `resources.ToCSS`: Compile `SCSS` or `SASS` into `CSS`.
* `resources.PostCSS`: Process your CSS with PostCSS. Config file support (project or theme or passed as an option).
* `resources.Minify`: Currently supports `css`, `js`, `json`, `html`, `svg`, `xml`.
* `resources.Fingerprint`: Creates a fingerprinted version of the given Resource with Subresource Integrity..
* `resources.Concat`: Concatenates a list of Resource objects. Think of this as a poor man's bundler.
* `resources.ExecuteAsTemplate`: Parses and executes the given Resource and data context (e.g. .Site) as a Go template.
Fixes#4381Fixes#4903Fixes#4858
This commit adds a "cache potential" column when running `hugo --templateMetrics --templateMetricsHints`.
This is only calculated when `--templateMetricsHints` is set, as these calculations has an negative effect on the other timings.
This gives a value for partials only, and is a number between 0-100 that indicates if `partial` can be replaced with `partialCached`.
100 means that all execution of the same partial resulted in the same output.
You should do some manual research before going "all cache".
As pointed out by the linter, some exported functions and types are
missing doc comments.
The linter warnings have been reduced from 194 to 116.
Not all missing comments have been added in this commit though.