This commit also optimizes for the case where change events for both file (e.g. `_index.md`) and the container directory comes in the same event batch.
While testing this on Windows 11 (ARM64), I notice that Windows behaves a little oddly when dumping a folder of files into the content tree; it works (at least after this commit), but it seems like the event batching behaves differently compared to other OSes (even older Win versions).
A related tip would be to try starting the server with polling, to see if that improves the situation, e.g.:
```
hugo server --poll 700ms
```
Fixes#12230
This fixes the reverse filesystem lookup (absolute filename to path relative to the composite filesystem).
The old logic had some assumptions about the locality of the actual files that didn't work in more complex scenarios.
This commit now also adds the popular Bootstrap SCSS Hugo module to the CI build (both for libsass and dartsass transpiler), so we can hopefully avoid similar future breakage.
Fixes#12178
Also fix a logical flaw in the cache resizer that made it too aggressive. After this I haven't been able to reproduce #11988, but I need to look closer.
Closes#11973
Updates #11988
* Add --pprof flag to server to enable profile debugging.
* Don't cache the resource content, it seem to eat memory on bigger sites.
* Keep --printMemoryUsag running in server
Fixes#11974
There are some breaking changes in this commit, see #11455.
Closes#11455Closes#11549
This fixes a set of bugs (see issue list) and it is also paying some technical debt accumulated over the years. We now build with Staticcheck enabled in the CI build.
The performance should be about the same as before for regular sized Hugo sites, but it should perform and scale much better to larger data sets, as objects that uses lots of memory (e.g. rendered Markdown, big JSON files read into maps with transform.Unmarshal etc.) will now get automatically garbage collected if needed. Performance on partial rebuilds when running the server in fast render mode should be the same, but the change detection should be much more accurate.
A list of the notable new features:
* A new dependency tracker that covers (almost) all of Hugo's API and is used to do fine grained partial rebuilds when running the server.
* A new and simpler tree document store which allows fast lookups and prefix-walking in all dimensions (e.g. language) concurrently.
* You can now configure an upper memory limit allowing for much larger data sets and/or running on lower specced PCs.
We have lifted the "no resources in sub folders" restriction for branch bundles (e.g. sections).
Memory Limit
* Hugos will, by default, set aside a quarter of the total system memory, but you can set this via the OS environment variable HUGO_MEMORYLIMIT (in gigabytes). This is backed by a partitioned LRU cache used throughout Hugo. A cache that gets dynamically resized in low memory situations, allowing Go's Garbage Collector to free the memory.
New Dependency Tracker: Hugo has had a rule based coarse grained approach to server rebuilds that has worked mostly pretty well, but there have been some surprises (e.g. stale content). This is now revamped with a new dependency tracker that can quickly calculate the delta given a changed resource (e.g. a content file, template, JS file etc.). This handles transitive relations, e.g. $page -> js.Build -> JS import, or $page1.Content -> render hook -> site.GetPage -> $page2.Title, or $page1.Content -> shortcode -> partial -> site.RegularPages -> $page2.Content -> shortcode ..., and should also handle changes to aggregated values (e.g. site.Lastmod) effectively.
This covers all of Hugo's API with 2 known exceptions (a list that may not be fully exhaustive):
Changes to files loaded with template func os.ReadFile may not be handled correctly. We recommend loading resources with resources.Get
Changes to Hugo objects (e.g. Page) passed in the template context to lang.Translate may not be detected correctly. We recommend having simple i18n templates without too much data context passed in other than simple types such as strings and numbers.
Note that the cachebuster configuration (when A changes then rebuild B) works well with the above, but we recommend that you revise that configuration, as it in most situations should not be needed. One example where it is still needed is with TailwindCSS and using changes to hugo_stats.json to trigger new CSS rebuilds.
Document Store: Previously, a little simplified, we split the document store (where we store pages and resources) in a tree per language. This worked pretty well, but the structure made some operations harder than they needed to be. We have now restructured it into one Radix tree for all languages. Internally the language is considered to be a dimension of that tree, and the tree can be viewed in all dimensions concurrently. This makes some operations re. language simpler (e.g. finding translations is just a slice range), but the idea is that it should also be relatively inexpensive to add more dimensions if needed (e.g. role).
Fixes#10169Fixes#10364Fixes#10482Fixes#10630Fixes#10656Fixes#10694Fixes#10918Fixes#11262Fixes#11439Fixes#11453Fixes#11457Fixes#11466Fixes#11540Fixes#11551Fixes#11556Fixes#11654Fixes#11661Fixes#11663Fixes#11664Fixes#11669Fixes#11671Fixes#11807Fixes#11808Fixes#11809Fixes#11815Fixes#11840Fixes#11853Fixes#11860Fixes#11883Fixes#11904Fixes#7388Fixes#7425Fixes#7436Fixes#7544Fixes#7882Fixes#7960Fixes#8255Fixes#8307Fixes#8863Fixes#8927Fixes#9192Fixes#9324
This introduces a more automatic way of increasing the log levels for deprecation log statements based on the version it was deprecated.
The thresholds are a little arbitrary, but
* We log INFO for 6 releases
* We log WARN for another 6 releases
* THen ERROR (failing the build)
This should give theme authors plenty of time to catch up without having the log filled with warnings.
A common pattern for Tailwind 3 is to mount that file to get it on the server watch list.
A common pattern is also to add hugo_stats.json to .gitignore.
This has meant that the first time you start the server (no hugo_stats.json), it just doesn't work as expected.
Fixes#11264
We could reset and rerun it on server rebuilds, but that report needs a full build to make sense.
Also clean up the config vs flags in this area: Make all config settings match the flags e.g. `printPathWarnings`, but set up aliases for the
old.
Fixes#11187
Primary motivation is documentation, but it will also hopefully simplify the code.
Also,
* Lower case the default output format names; this is in line with the custom ones (map keys) and how
it's treated all the places. This avoids doing `stringds.EqualFold` everywhere.
Closes#10896Closes#10620
The main topic of this commit is that you can now index fragments (content heading identifiers) when calling `.Related`.
You can do this by:
* Configure one or more indices with type `fragments`
* The name of those index configurations maps to an (optional) front matter slice with fragment references. This allows you to link
page<->fragment and page<->page.
* This also will index all the fragments (heading identifiers) of the pages.
It's also possible to use type `fragments` indices in shortcode, e.g.:
```
{{ $related := site.RegularPages.Related .Page }}
```
But, and this is important, you need to include the shortcode using the `{{<` delimiter. Not doing so will create infinite loops and timeouts.
This commit also:
* Adds two new methods to Page: Fragments (can also be used to build ToC) and HeadingsFiltered (this is only used in Related Content with
index type `fragments` and `enableFilter` set to true.
* Consolidates all `.Related*` methods into one, which takes either a `Page` or an options map as its only argument.
* Add `context.Context` to all of the content related Page API. Turns out it wasn't strictly needed for this particular feature, but it will
soon become usefil, e.g. in #9339.
Closes#10711
Updates #9339
Updates #10725
* Add file context to minifier errors when publishing
* Misc fixes (see issues)
* Allow custom server error template in layouts/server/error.html
To get to this, this commit also cleans up and simplifies the code surrounding errors and files. This also removes the usage of `github.com/pkg/errors`, mostly because of https://github.com/pkg/errors/issues/223 -- but also because most of this is now built-in to Go.
Fixes#9852Fixes#9857Fixes#9863
This commit started out investigating a `concurrent map read write` issue, ending by replacing the map with a struct.
This is easier to reason about, and it's more effective:
```
name old time/op new time/op delta
SiteNew/Regular_Deep_content_tree-16 71.5ms ± 3% 69.4ms ± 5% ~ (p=0.200 n=4+4)
name old alloc/op new alloc/op delta
SiteNew/Regular_Deep_content_tree-16 29.7MB ± 0% 27.9MB ± 0% -5.82% (p=0.029 n=4+4)
name old allocs/op new allocs/op delta
SiteNew/Regular_Deep_content_tree-16 313k ± 0% 303k ± 0% -3.35% (p=0.029 n=4+4)
```
See #8749
This change is mostly motivated to get a more stable CI build (we're building the Hugo site there, with Instagram and Twitter shortcodes sometimes failing).
Fixes#7866
Before a robots.txt is created in every Site. So in public/robots.txt if there are no languages (was correct). But if there are multiple languages in every language directory, too (was wrong). If defaultContentLanguageInSubdir is true, no language is created into the root directory, so no robots.txt is in the root directory (was wrong). If multihosts are configured for each language, that is the only case where one robots.txt must be created in each language directory (was correct).
I've changed the behaviour, that only in the multihost case the robots.txt is created in the language directories. In any other case it is created in public/robots.txt. I've also added tests that files are not created in the wrong directories.
Fixes#5160
See also #4193
The main use case for this is to use with resources.PostProcess and resources.PostCSS with purgecss.
You would normally set it up to extract keywords from your templates, doing it from the full /public takes forever for bigger sites.
Doing the template thing misses dynamically created class names etc., and it's hard/impossible to set up in when using themes.
You can enable this in your site config:
```toml
[build]
writeStats = true
```
It will then write a `hugo_stats.json` file to the project root as part of the build.
If you're only using this for the production build, you should consider putting it below `config/production`.
You can then set it up with PostCSS like this:
```js
const purgecss = require('@fullhuman/postcss-purgecss')({
content: [ './hugo_stats.json' ],
defaultExtractor: (content) => {
let els = JSON.parse(content).htmlElements;
return els.tags.concat(els.classes, els.ids);
}
});
module.exports = {
plugins: [
require('tailwindcss'),
require('autoprefixer'),
...(process.env.HUGO_ENVIRONMENT === 'production' ? [ purgecss ] : [])
]
};
```
Fixes#6999
This more or less completes the simplification of the template handling code in Hugo started in v0.62.
The main motivation was to fix a long lasting issue about a crash in HTML content files without front matter.
But this commit also comes with a big functional improvement.
As we now have moved the base template evaluation to the build stage we now use the same lookup rules for `baseof` as for `list` etc. type of templates.
This means that in this simple example you can have a `baseof` template for the `blog` section without having to duplicate the others:
```
layouts
├── _default
│ ├── baseof.html
│ ├── list.html
│ └── single.html
└── blog
└── baseof.html
```
Also, when simplifying code, you often get rid of some double work, as shown in the "site building" benchmarks below.
These benchmarks looks suspiciously good, but I have repeated the below with ca. the same result. Compared to master:
```
name old time/op new time/op delta
SiteNew/Bundle_with_image-16 13.1ms ± 1% 10.5ms ± 1% -19.34% (p=0.029 n=4+4)
SiteNew/Bundle_with_JSON_file-16 13.0ms ± 0% 10.7ms ± 1% -18.05% (p=0.029 n=4+4)
SiteNew/Tags_and_categories-16 46.4ms ± 2% 43.1ms ± 1% -7.15% (p=0.029 n=4+4)
SiteNew/Canonify_URLs-16 52.2ms ± 2% 47.8ms ± 1% -8.30% (p=0.029 n=4+4)
SiteNew/Deep_content_tree-16 77.9ms ± 1% 70.9ms ± 1% -9.01% (p=0.029 n=4+4)
SiteNew/Many_HTML_templates-16 43.0ms ± 0% 37.2ms ± 1% -13.54% (p=0.029 n=4+4)
SiteNew/Page_collections-16 58.2ms ± 1% 52.4ms ± 1% -9.95% (p=0.029 n=4+4)
name old alloc/op new alloc/op delta
SiteNew/Bundle_with_image-16 3.81MB ± 0% 2.22MB ± 0% -41.70% (p=0.029 n=4+4)
SiteNew/Bundle_with_JSON_file-16 3.60MB ± 0% 2.01MB ± 0% -44.20% (p=0.029 n=4+4)
SiteNew/Tags_and_categories-16 19.3MB ± 1% 14.1MB ± 0% -26.91% (p=0.029 n=4+4)
SiteNew/Canonify_URLs-16 70.7MB ± 0% 69.0MB ± 0% -2.40% (p=0.029 n=4+4)
SiteNew/Deep_content_tree-16 37.1MB ± 0% 31.2MB ± 0% -15.94% (p=0.029 n=4+4)
SiteNew/Many_HTML_templates-16 17.6MB ± 0% 10.6MB ± 0% -39.92% (p=0.029 n=4+4)
SiteNew/Page_collections-16 25.9MB ± 0% 21.2MB ± 0% -17.99% (p=0.029 n=4+4)
name old allocs/op new allocs/op delta
SiteNew/Bundle_with_image-16 52.3k ± 0% 26.1k ± 0% -50.18% (p=0.029 n=4+4)
SiteNew/Bundle_with_JSON_file-16 52.3k ± 0% 26.1k ± 0% -50.16% (p=0.029 n=4+4)
SiteNew/Tags_and_categories-16 336k ± 1% 269k ± 0% -19.90% (p=0.029 n=4+4)
SiteNew/Canonify_URLs-16 422k ± 0% 395k ± 0% -6.43% (p=0.029 n=4+4)
SiteNew/Deep_content_tree-16 401k ± 0% 313k ± 0% -21.79% (p=0.029 n=4+4)
SiteNew/Many_HTML_templates-16 247k ± 0% 143k ± 0% -42.17% (p=0.029 n=4+4)
SiteNew/Page_collections-16 282k ± 0% 207k ± 0% -26.55% (p=0.029 n=4+4)
```
Fixes#6716Fixes#6760Fixes#6768Fixes#6778
This commit also
* revises the change detection for templates used by content files in server mode.
* Adds a Page.RenderString method
Fixes#6545Fixes#4663Closes#6043
This is preparation for #6041.
For historic reasons, the code for bulding the section tree and the taxonomies were very much separate.
This works, but makes it hard to extend, maintain, and possibly not so fast as it could be.
This simplification also introduces 3 slightly breaking changes, which I suspect most people will be pleased about. See referenced issues:
This commit also switches the radix tree dependency to a mutable implementation: github.com/armon/go-radix.
Fixes#6154Fixes#6153Fixes#6152