This commit consolidates the reflective collections handling in `.Scratch` vs the `tpl` package so they use the same code paths.
This commit also adds support for a corner case where a typed slice is appended to a nil or empty `[]interface{}`.
Fixes#5275
In Hugo `0.49` we improved type support in `slice`. This has an unfortunate side effect in that `resources.Concat` now expects something that can resolve to `resource.Resources`.
This worked for most situations, but when you try to `slice` different `Resource` objects, you would be getting `[]interface {}` and not `resource.Resources`. And `concat` would fail:
```bash
error calling Concat: slice []interface {} not supported in concat.
```
This commit fixes that by simplifying the type checking logic in `Slice`:
* If the first item implements the `Slicer` interface, we try that
* If the above fails or the first item does not implement `Slicer`, we just return the `[]interface {}`
Fixes#5269
The original implementation of NumFmt did not take into account that the
options delimiter (a space) could be a valid option. Adding a delim
parameter seems like the simplest, safest, and most flexible way to
solve this oversight in a backwards-compatible way.
Fixes#5260
Before this commit you would typically use `.Scratch.Add` to manually create slices in a loop.
With variable overwrite in Go 1.11, we can do better. This commit adds the `append` template func.
A made-up example:
```bash
{{ $p1 := index .Site.RegularPages 0 }}{{ $p2 := index .Site.RegularPages 1 }}
{{ $pages := slice }}
{{ if true }}
{{ $pages = $pages | append $p2 $p1 }}
{{ end }}
```
Note that with 2 slices as arguments, the two examples below will give the same result:
```bash
{{ $s1 := slice "a" "b" | append (slice "c" "d") }}
{{ $s2 := slice "a" "b" | append "c" "d" }}
```
Both of the above will give `[]string{a, b, c, d}`.
This commit also improves the type handling in the `slice` template function. Now `slice "a" "b"` will give a `[]string` slice. The old behaviour was to return a `[]interface{}`.
Fixes#5190
This extends the page grouping in Hugo with a template function that allows for ad-hoc grouping.
A made-up example:
```
{{ $cool := where .Site.RegularPages "Params.cool" true | group "cool" }}
{{ $blue := where .Site.RegularPages "Params.blue" true | group "blue" }}
{{ $paginator := .Paginate (slice $cool $blue) }}
```
Closes#4865
All `.Params` are stored lowercase, but it should work to access them `.Page.camelCase` etc. There was, however, some holes in the logic with the old transformer.
This commit fixes that by applying a blacklist instead of the old whitelist logic. `.Param` is a very distinct key. The original case will be kept in `.Data.Params.myParam`, but other than that it will be lowercased.
Fixes#5068
Hugo Pipes added minification support for resources fetched via ´resources.Get` and similar.
This also adds support for minification of the final output for supported output formats: HTML, XML, SVG, CSS, JavaScript, JSON.
To enable, run Hugo with the `--minify` flag:
```bash
hugo --minify
```
This commit is also a major spring cleaning of the `transform` package to allow the new minification step fit into that processing chain.
Fixes#1251
Before this commit, you would have to use page bundles to do image processing etc. in Hugo.
This commit adds
* A new `/assets` top-level project or theme dir (configurable via `assetDir`)
* A new template func, `resources.Get` which can be used to "get a resource" that can be further processed.
This means that you can now do this in your templates (or shortcodes):
```bash
{{ $sunset := (resources.Get "images/sunset.jpg").Fill "300x200" }}
```
This also adds a new `extended` build tag that enables powerful SCSS/SASS support with source maps. To compile this from source, you will also need a C compiler installed:
```
HUGO_BUILD_TAGS=extended mage install
```
Note that you can use output of the SCSS processing later in a non-SCSSS-enabled Hugo.
The `SCSS` processor is a _Resource transformation step_ and it can be chained with the many others in a pipeline:
```bash
{{ $css := resources.Get "styles.scss" | resources.ToCSS | resources.PostCSS | resources.Minify | resources.Fingerprint }}
<link rel="stylesheet" href="{{ $styles.RelPermalink }}" integrity="{{ $styles.Data.Digest }}" media="screen">
```
The transformation funcs above have aliases, so it can be shortened to:
```bash
{{ $css := resources.Get "styles.scss" | toCSS | postCSS | minify | fingerprint }}
<link rel="stylesheet" href="{{ $styles.RelPermalink }}" integrity="{{ $styles.Data.Digest }}" media="screen">
```
A quick tip would be to avoid the fingerprinting part, and possibly also the not-superfast `postCSS` when you're doing development, as it allows Hugo to be smarter about the rebuilding.
Documentation will follow, but have a look at the demo repo in https://github.com/bep/hugo-sass-test
New functions to create `Resource` objects:
* `resources.Get` (see above)
* `resources.FromString`: Create a Resource from a string.
New `Resource` transformation funcs:
* `resources.ToCSS`: Compile `SCSS` or `SASS` into `CSS`.
* `resources.PostCSS`: Process your CSS with PostCSS. Config file support (project or theme or passed as an option).
* `resources.Minify`: Currently supports `css`, `js`, `json`, `html`, `svg`, `xml`.
* `resources.Fingerprint`: Creates a fingerprinted version of the given Resource with Subresource Integrity..
* `resources.Concat`: Concatenates a list of Resource objects. Think of this as a poor man's bundler.
* `resources.ExecuteAsTemplate`: Parses and executes the given Resource and data context (e.g. .Site) as a Go template.
Fixes#4381Fixes#4903Fixes#4858
Go developers have undone the breaking API changes
in the following commit:
commit bedfa4e1c37bd08063865da628f242d27ca06ec4
Author: Daniel Theophanes <kardianos@gmail.com>
Date: Thu Jun 21 10:41:26 2018 -0700
text/template/parse: undo breaking API changes
golang.org/cl/84480 altered the API for the parse package for
clarity and consistency. However, the changes also broke the
API for consumers of the package. This CL reverts the API
to the previous spelling, adding only a single new exported
symbol.
Fixes#25968
Change-Id: Ieb81054b61eeac7df3bc3864ef446df43c26b80f
Reviewed-on: https://go-review.googlesource.com/120355
Reviewed-by: Daniel Martí <mvdan@mvdan.cc>
Reviewed-by: Rob Pike <r@golang.org>
Run-TryBot: Daniel Martí <mvdan@mvdan.cc>
TryBot-Result: Gobot Gobot <gobot@golang.org>
See https://github.com/golang/go/issues/25968
This reverts commit 9f27091e10.
Closes#4784Fixes#4873
This commit adds support for theme composition and inheritance in Hugo.
With this, it helps thinking about a theme as a set of ordered components:
```toml
theme = ["my-shortcodes", "base-theme", "hyde"]
```
The theme definition example above in `config.toml` creates a theme with the 3 components with presedence from left to right.
So, Hugo will, for any given file, data entry etc., look first in the project, and then in `my-shortcode`, `base-theme` and lastly `hyde`.
Hugo uses two different algorithms to merge the filesystems, depending on the file type:
* For `i18n` and `data` files, Hugo merges deeply using the translation id and data key inside the files.
* For `static`, `layouts` (templates) and `archetypes` files, these are merged on file level. So the left-most file will be chosen.
The name used in the `theme` definition above must match a folder in `/your-site/themes`, e.g. `/your-site/themes/my-shortcodes`. There are plans to improve on this and get a URL scheme so this can be resolved automatically.
Also note that a component that is part of a theme can have its own configuration file, e.g. `config.toml`. There are currently some restrictions to what a theme component can configure:
* `params` (global and per language)
* `menu` (global and per language)
* `outputformats` and `mediatypes`
The same rules apply here: The left-most param/menu etc. with the same ID will win. There are some hidden and experimental namespace support in the above, which we will work to improve in the future, but theme authors are encouraged to create their own namespaces to avoid naming conflicts.
A final note: Themes/components can also have a `theme` definition in their `config.toml` and similar, which is the "inheritance" part of this commit's title. This is currently not supported by the Hugo theme site. We will have to wait for some "auto dependency" feature to be implemented for that to happen, but this can be a powerful feature if you want to create your own theme-variant based on others.
Fixes#4460Fixes#4450