There are some breaking changes in this commit, see #11455.
Closes#11455Closes#11549
This fixes a set of bugs (see issue list) and it is also paying some technical debt accumulated over the years. We now build with Staticcheck enabled in the CI build.
The performance should be about the same as before for regular sized Hugo sites, but it should perform and scale much better to larger data sets, as objects that uses lots of memory (e.g. rendered Markdown, big JSON files read into maps with transform.Unmarshal etc.) will now get automatically garbage collected if needed. Performance on partial rebuilds when running the server in fast render mode should be the same, but the change detection should be much more accurate.
A list of the notable new features:
* A new dependency tracker that covers (almost) all of Hugo's API and is used to do fine grained partial rebuilds when running the server.
* A new and simpler tree document store which allows fast lookups and prefix-walking in all dimensions (e.g. language) concurrently.
* You can now configure an upper memory limit allowing for much larger data sets and/or running on lower specced PCs.
We have lifted the "no resources in sub folders" restriction for branch bundles (e.g. sections).
Memory Limit
* Hugos will, by default, set aside a quarter of the total system memory, but you can set this via the OS environment variable HUGO_MEMORYLIMIT (in gigabytes). This is backed by a partitioned LRU cache used throughout Hugo. A cache that gets dynamically resized in low memory situations, allowing Go's Garbage Collector to free the memory.
New Dependency Tracker: Hugo has had a rule based coarse grained approach to server rebuilds that has worked mostly pretty well, but there have been some surprises (e.g. stale content). This is now revamped with a new dependency tracker that can quickly calculate the delta given a changed resource (e.g. a content file, template, JS file etc.). This handles transitive relations, e.g. $page -> js.Build -> JS import, or $page1.Content -> render hook -> site.GetPage -> $page2.Title, or $page1.Content -> shortcode -> partial -> site.RegularPages -> $page2.Content -> shortcode ..., and should also handle changes to aggregated values (e.g. site.Lastmod) effectively.
This covers all of Hugo's API with 2 known exceptions (a list that may not be fully exhaustive):
Changes to files loaded with template func os.ReadFile may not be handled correctly. We recommend loading resources with resources.Get
Changes to Hugo objects (e.g. Page) passed in the template context to lang.Translate may not be detected correctly. We recommend having simple i18n templates without too much data context passed in other than simple types such as strings and numbers.
Note that the cachebuster configuration (when A changes then rebuild B) works well with the above, but we recommend that you revise that configuration, as it in most situations should not be needed. One example where it is still needed is with TailwindCSS and using changes to hugo_stats.json to trigger new CSS rebuilds.
Document Store: Previously, a little simplified, we split the document store (where we store pages and resources) in a tree per language. This worked pretty well, but the structure made some operations harder than they needed to be. We have now restructured it into one Radix tree for all languages. Internally the language is considered to be a dimension of that tree, and the tree can be viewed in all dimensions concurrently. This makes some operations re. language simpler (e.g. finding translations is just a slice range), but the idea is that it should also be relatively inexpensive to add more dimensions if needed (e.g. role).
Fixes#10169Fixes#10364Fixes#10482Fixes#10630Fixes#10656Fixes#10694Fixes#10918Fixes#11262Fixes#11439Fixes#11453Fixes#11457Fixes#11466Fixes#11540Fixes#11551Fixes#11556Fixes#11654Fixes#11661Fixes#11663Fixes#11664Fixes#11669Fixes#11671Fixes#11807Fixes#11808Fixes#11809Fixes#11815Fixes#11840Fixes#11853Fixes#11860Fixes#11883Fixes#11904Fixes#7388Fixes#7425Fixes#7436Fixes#7544Fixes#7882Fixes#7960Fixes#8255Fixes#8307Fixes#8863Fixes#8927Fixes#9192Fixes#9324
This commit replaces the main part of `helpers.StripHTML` with Go's implementation in its html/template package.
It's a little slower, but correctness is more important:
```bash
BenchmarkStripHTMLOld-10 680316 1764 ns/op 728 B/op 4 allocs/op
BenchmarkStripHTMLNew-10 384520 3099 ns/op 2089 B/op 10 allocs/op
```
Fixes#9199Fixes#9909Closes#9410
The main item in this commit is showing of errors with a file context when running `hugo server`.
This can be turned off: `hugo server --disableBrowserError` (can also be set in `config.toml`).
But to get there, the error handling in Hugo needed a revision. There are some items left TODO for commits soon to follow, most notable errors in content and config files.
Fixes#5284Fixes#5290
See #5325
See #5324
Note that this looks like overkill for just the logger, and that is correct,
but this will make sense once we start with the template handling etc.
Updates #2701
This also includes a refactor of the hugofs package and its usage.
The motivation for that is:
The Afero filesystems are brilliant. Hugo's way of adding a dozen of global variables for the different filesystems was a mistake. In readFile (and also in some other places in Hugo today) we need a way to restrict the access inside the working dir. We could use ioutil.ReadFile and implement the path checking, checking the base path and the dots ("..") etc. But it is obviously better to use an Afero BasePathFs combined witha ReadOnlyFs. We could create a use-once-filesystem and handle the initialization ourselves, but since this is also useful to others and the initialization depends on some other global state (which would mean to create a new file system on every invocation), we might as well do it properly and encapsulate the predefined set of filesystems. This change also leads the way, if needed, to encapsulate the file systems in a struct, making it possible to have several file system sets in action at once (parallel multilanguage site building? With Moore's law and all...)
Fixes#1551
That is whas was implemented, not Substr.
Also make the API more similar to Go's internal slice by making both the start and end indices optional.
See #990
Thanks to @bep's new, brilliant helpers.Deprecated() function,
the following functions or variables are transitioned to their
new names, preserving backward compatibility for v0.14
and warning the user of upcoming obsolescence in v0.15:
* .Url → .URL (for node, menu and paginator)
* .Site.BaseUrl → .Site.BaseURL
* .Site.Indexes → .Site.Taxonomies
* .Site.Recent → .Site.Pages
* getJson → getJSON
* getCsv → getCSV
* safeHtml → safeHTML
* safeCss → safeCSS
* safeUrl → safeURL
Also fix related initialisms in strings and comments.
Continued effort in fixing #959.
First step to use initialisms that golint suggests,
for example:
Line 116: func GetHtmlRenderer should be GetHTMLRenderer
as see on http://goreportcard.com/report/spf13/hugo
Thanks to @bep for the idea!
Note that command-line flags (cobra and pflag)
as well as struct fields like .BaseUrl and .Url
that are used in Go HTML templates need more work
to maintain backward-compatibility, and thus
are NOT yet dealt with in this commit.
First step in fixing #959.
The variable scope in the Go templates makes it hard, if possible at all, to write templates with counter variables or similar state.
This commit fixes that by adding a writable context to Node, backed by a map: Scratch.
This context has three methods, Get, Set and Add. The Add is tailored for counter variables, but can be used for any built-in numeric values or strings.