The main use case for this is to resolve links and resources (e.g. images) relative to the included `Page`.
A typical `include` would similar to this:
```handlebars
{{ with site.GetPage (.Get 0) }}
{{ .RenderShortcodes }}
{{ end }}
```
And when used in a Markdown file:
```markdown
{{% include "/posts/p1" %}}
```
Any render hook triggered while rendering `/posts/p1` will get `/posts/p1` when calling `.PageInner`.
Note that
* This is only relevant for shortcodes included with `{{%` that calls `.RenderShortcodes`.
* `.PageInner` is available in all render hooks that, before this commit, received `.Page`.
* `.PageInner` will fall back to the value of `.Page` if not relevant and will always have a value.
Fixes#12356
There are some breaking changes in this commit, see #11455.
Closes#11455Closes#11549
This fixes a set of bugs (see issue list) and it is also paying some technical debt accumulated over the years. We now build with Staticcheck enabled in the CI build.
The performance should be about the same as before for regular sized Hugo sites, but it should perform and scale much better to larger data sets, as objects that uses lots of memory (e.g. rendered Markdown, big JSON files read into maps with transform.Unmarshal etc.) will now get automatically garbage collected if needed. Performance on partial rebuilds when running the server in fast render mode should be the same, but the change detection should be much more accurate.
A list of the notable new features:
* A new dependency tracker that covers (almost) all of Hugo's API and is used to do fine grained partial rebuilds when running the server.
* A new and simpler tree document store which allows fast lookups and prefix-walking in all dimensions (e.g. language) concurrently.
* You can now configure an upper memory limit allowing for much larger data sets and/or running on lower specced PCs.
We have lifted the "no resources in sub folders" restriction for branch bundles (e.g. sections).
Memory Limit
* Hugos will, by default, set aside a quarter of the total system memory, but you can set this via the OS environment variable HUGO_MEMORYLIMIT (in gigabytes). This is backed by a partitioned LRU cache used throughout Hugo. A cache that gets dynamically resized in low memory situations, allowing Go's Garbage Collector to free the memory.
New Dependency Tracker: Hugo has had a rule based coarse grained approach to server rebuilds that has worked mostly pretty well, but there have been some surprises (e.g. stale content). This is now revamped with a new dependency tracker that can quickly calculate the delta given a changed resource (e.g. a content file, template, JS file etc.). This handles transitive relations, e.g. $page -> js.Build -> JS import, or $page1.Content -> render hook -> site.GetPage -> $page2.Title, or $page1.Content -> shortcode -> partial -> site.RegularPages -> $page2.Content -> shortcode ..., and should also handle changes to aggregated values (e.g. site.Lastmod) effectively.
This covers all of Hugo's API with 2 known exceptions (a list that may not be fully exhaustive):
Changes to files loaded with template func os.ReadFile may not be handled correctly. We recommend loading resources with resources.Get
Changes to Hugo objects (e.g. Page) passed in the template context to lang.Translate may not be detected correctly. We recommend having simple i18n templates without too much data context passed in other than simple types such as strings and numbers.
Note that the cachebuster configuration (when A changes then rebuild B) works well with the above, but we recommend that you revise that configuration, as it in most situations should not be needed. One example where it is still needed is with TailwindCSS and using changes to hugo_stats.json to trigger new CSS rebuilds.
Document Store: Previously, a little simplified, we split the document store (where we store pages and resources) in a tree per language. This worked pretty well, but the structure made some operations harder than they needed to be. We have now restructured it into one Radix tree for all languages. Internally the language is considered to be a dimension of that tree, and the tree can be viewed in all dimensions concurrently. This makes some operations re. language simpler (e.g. finding translations is just a slice range), but the idea is that it should also be relatively inexpensive to add more dimensions if needed (e.g. role).
Fixes#10169Fixes#10364Fixes#10482Fixes#10630Fixes#10656Fixes#10694Fixes#10918Fixes#11262Fixes#11439Fixes#11453Fixes#11457Fixes#11466Fixes#11540Fixes#11551Fixes#11556Fixes#11654Fixes#11661Fixes#11663Fixes#11664Fixes#11669Fixes#11671Fixes#11807Fixes#11808Fixes#11809Fixes#11815Fixes#11840Fixes#11853Fixes#11860Fixes#11883Fixes#11904Fixes#7388Fixes#7425Fixes#7436Fixes#7544Fixes#7882Fixes#7960Fixes#8255Fixes#8307Fixes#8863Fixes#8927Fixes#9192Fixes#9324
The template packages are based on go1.20.5 with the patch in befec5ddbbfbd81ec84e74e15a38044d67f8785b added.
This also includes a security fix that now disallows Go template actions in JS literals (inside backticks).
This will throw an error saying "... appears in a JS template literal".
If you're really sure this isn't a security risk in your case, you can revert to the old behaviour:
```toml
[security]
[security.gotemplates]
allowActionJSTmpl = true
```
See https://github.com/golang/go/issues/59234Fixes#11112
Primary motivation is documentation, but it will also hopefully simplify the code.
Also,
* Lower case the default output format names; this is in line with the custom ones (map keys) and how
it's treated all the places. This avoids doing `stringds.EqualFold` everywhere.
Closes#10896Closes#10620
This commit replaces the main part of `helpers.StripHTML` with Go's implementation in its html/template package.
It's a little slower, but correctness is more important:
```bash
BenchmarkStripHTMLOld-10 680316 1764 ns/op 728 B/op 4 allocs/op
BenchmarkStripHTMLNew-10 384520 3099 ns/op 2089 B/op 10 allocs/op
```
Fixes#9199Fixes#9909Closes#9410
The change in lock logic for `partialCached` in 0927cf739f was naive as it didn't consider cached partials calling other cached partials.
This changeset may look on the large side for this particular issue, but it pulls in part of a working branch, introducing `context.Context` in the template execution.
Note that the context is only partially implemented in this PR, but the upcoming use cases will, as one example, include having access to the top "dot" (e.g. `Page`) all the way down into partials and shortcodes etc.
The earlier benchmarks rerun against master:
```bash
name old time/op new time/op delta
IncludeCached-10 13.6ms ± 2% 13.8ms ± 1% ~ (p=0.343 n=4+4)
name old alloc/op new alloc/op delta
IncludeCached-10 5.30MB ± 0% 5.35MB ± 0% +0.96% (p=0.029 n=4+4)
name old allocs/op new allocs/op delta
IncludeCached-10 74.7k ± 0% 75.3k ± 0% +0.77% (p=0.029 n=4+4)
```
Fixes#9519
This means that any HTML file inside /content will be treated as a regular file.
If you want it processes with shortcodes and a layout, add front matter.
The defintion of an HTML file here is:
* File with extension .htm or .html
* With first non-whitespace character "<" that isn't a HTML comment.
This is in line with the documentation.
Fixes#7030Fixes#7028
See #6789
This more or less completes the simplification of the template handling code in Hugo started in v0.62.
The main motivation was to fix a long lasting issue about a crash in HTML content files without front matter.
But this commit also comes with a big functional improvement.
As we now have moved the base template evaluation to the build stage we now use the same lookup rules for `baseof` as for `list` etc. type of templates.
This means that in this simple example you can have a `baseof` template for the `blog` section without having to duplicate the others:
```
layouts
├── _default
│ ├── baseof.html
│ ├── list.html
│ └── single.html
└── blog
└── baseof.html
```
Also, when simplifying code, you often get rid of some double work, as shown in the "site building" benchmarks below.
These benchmarks looks suspiciously good, but I have repeated the below with ca. the same result. Compared to master:
```
name old time/op new time/op delta
SiteNew/Bundle_with_image-16 13.1ms ± 1% 10.5ms ± 1% -19.34% (p=0.029 n=4+4)
SiteNew/Bundle_with_JSON_file-16 13.0ms ± 0% 10.7ms ± 1% -18.05% (p=0.029 n=4+4)
SiteNew/Tags_and_categories-16 46.4ms ± 2% 43.1ms ± 1% -7.15% (p=0.029 n=4+4)
SiteNew/Canonify_URLs-16 52.2ms ± 2% 47.8ms ± 1% -8.30% (p=0.029 n=4+4)
SiteNew/Deep_content_tree-16 77.9ms ± 1% 70.9ms ± 1% -9.01% (p=0.029 n=4+4)
SiteNew/Many_HTML_templates-16 43.0ms ± 0% 37.2ms ± 1% -13.54% (p=0.029 n=4+4)
SiteNew/Page_collections-16 58.2ms ± 1% 52.4ms ± 1% -9.95% (p=0.029 n=4+4)
name old alloc/op new alloc/op delta
SiteNew/Bundle_with_image-16 3.81MB ± 0% 2.22MB ± 0% -41.70% (p=0.029 n=4+4)
SiteNew/Bundle_with_JSON_file-16 3.60MB ± 0% 2.01MB ± 0% -44.20% (p=0.029 n=4+4)
SiteNew/Tags_and_categories-16 19.3MB ± 1% 14.1MB ± 0% -26.91% (p=0.029 n=4+4)
SiteNew/Canonify_URLs-16 70.7MB ± 0% 69.0MB ± 0% -2.40% (p=0.029 n=4+4)
SiteNew/Deep_content_tree-16 37.1MB ± 0% 31.2MB ± 0% -15.94% (p=0.029 n=4+4)
SiteNew/Many_HTML_templates-16 17.6MB ± 0% 10.6MB ± 0% -39.92% (p=0.029 n=4+4)
SiteNew/Page_collections-16 25.9MB ± 0% 21.2MB ± 0% -17.99% (p=0.029 n=4+4)
name old allocs/op new allocs/op delta
SiteNew/Bundle_with_image-16 52.3k ± 0% 26.1k ± 0% -50.18% (p=0.029 n=4+4)
SiteNew/Bundle_with_JSON_file-16 52.3k ± 0% 26.1k ± 0% -50.16% (p=0.029 n=4+4)
SiteNew/Tags_and_categories-16 336k ± 1% 269k ± 0% -19.90% (p=0.029 n=4+4)
SiteNew/Canonify_URLs-16 422k ± 0% 395k ± 0% -6.43% (p=0.029 n=4+4)
SiteNew/Deep_content_tree-16 401k ± 0% 313k ± 0% -21.79% (p=0.029 n=4+4)
SiteNew/Many_HTML_templates-16 247k ± 0% 143k ± 0% -42.17% (p=0.029 n=4+4)
SiteNew/Page_collections-16 282k ± 0% 207k ± 0% -26.55% (p=0.029 n=4+4)
```
Fixes#6716Fixes#6760Fixes#6768Fixes#6778
This commit also
* revises the change detection for templates used by content files in server mode.
* Adds a Page.RenderString method
Fixes#6545Fixes#4663Closes#6043
This is a big commit, but it deletes lots of code and simplifies a lot.
* Resolving the template funcs at execution time means we don't have to create template clones per site
* Having a custom map resolver means that we can remove the AST lower case transformation for the special lower case Params map
Not only is the above easier to reason about, it's also faster, especially if you have more than one language, as in the benchmark below:
```
name old time/op new time/op delta
SiteNew/Deep_content_tree-16 53.7ms ± 0% 48.1ms ± 2% -10.38% (p=0.029 n=4+4)
name old alloc/op new alloc/op delta
SiteNew/Deep_content_tree-16 41.0MB ± 0% 36.8MB ± 0% -10.26% (p=0.029 n=4+4)
name old allocs/op new allocs/op delta
SiteNew/Deep_content_tree-16 481k ± 0% 410k ± 0% -14.66% (p=0.029 n=4+4)
```
This should be even better if you also have lots of templates.
Closes#6594
This commit implements Hugo Modules.
This is a broad subject, but some keywords include:
* A new `module` configuration section where you can import almost anything. You can configure both your own file mounts nd the file mounts of the modules you import. This is the new recommended way of configuring what you earlier put in `configDir`, `staticDir` etc. And it also allows you to mount folders in non-Hugo-projects, e.g. the `SCSS` folder in the Bootstrap GitHub project.
* A module consists of a set of mounts to the standard 7 component types in Hugo: `static`, `content`, `layouts`, `data`, `assets`, `i18n`, and `archetypes`. Yes, Theme Components can now include content, which should be very useful, especially in bigger multilingual projects.
* Modules not in your local file cache will be downloaded automatically and even "hot replaced" while the server is running.
* Hugo Modules supports and encourages semver versioned modules, and uses the minimal version selection algorithm to resolve versions.
* A new set of CLI commands are provided to manage all of this: `hugo mod init`, `hugo mod get`, `hugo mod graph`, `hugo mod tidy`, and `hugo mod vendor`.
All of the above is backed by Go Modules.
Fixes#5973Fixes#5996Fixes#6010Fixes#5911Fixes#5940Fixes#6074Fixes#6082Fixes#6092
The main motivation of this commit is to add a `page.Page` interface to replace the very file-oriented `hugolib.Page` struct.
This is all a preparation step for issue #5074, "pages from other data sources".
But this also fixes a set of annoying limitations, especially related to custom output formats, and shortcodes.
Most notable changes:
* The inner content of shortcodes using the `{{%` as the outer-most delimiter will now be sent to the content renderer, e.g. Blackfriday.
This means that any markdown will partake in the global ToC and footnote context etc.
* The Custom Output formats are now "fully virtualized". This removes many of the current limitations.
* The taxonomy list type now has a reference to the `Page` object.
This improves the taxonomy template `.Title` situation and make common template constructs much simpler.
See #5074Fixes#5763Fixes#5758Fixes#5090Fixes#5204Fixes#4695Fixes#5607Fixes#5707Fixes#5719Fixes#3113Fixes#5706Fixes#5767Fixes#5723Fixes#5769Fixes#5770Fixes#5771Fixes#5759Fixes#5776Fixes#5777Fixes#5778
Long identifiers will give errors on the format:
```bash
_default/single.html:5:14: executing "main" at <.ThisIsAVeryLongTitl...>: can't evaluate field ThisIsAVeryLongTitle
```
Hugo use this value to match the "base template or not", so we need to strip the "...".
Fixes#5346
`*json.UnmarshalTypeError` and `*json.SyntaxError` has a byte `Offset`, so use that.
This commit also reworks/simplifies the errror line matching logic. This also makes the file reading unbuffered, but that should be fine in this error case.
See #5324
The main item in this commit is showing of errors with a file context when running `hugo server`.
This can be turned off: `hugo server --disableBrowserError` (can also be set in `config.toml`).
But to get there, the error handling in Hugo needed a revision. There are some items left TODO for commits soon to follow, most notable errors in content and config files.
Fixes#5284Fixes#5290
See #5325
See #5324
Before this commit, you would have to use page bundles to do image processing etc. in Hugo.
This commit adds
* A new `/assets` top-level project or theme dir (configurable via `assetDir`)
* A new template func, `resources.Get` which can be used to "get a resource" that can be further processed.
This means that you can now do this in your templates (or shortcodes):
```bash
{{ $sunset := (resources.Get "images/sunset.jpg").Fill "300x200" }}
```
This also adds a new `extended` build tag that enables powerful SCSS/SASS support with source maps. To compile this from source, you will also need a C compiler installed:
```
HUGO_BUILD_TAGS=extended mage install
```
Note that you can use output of the SCSS processing later in a non-SCSSS-enabled Hugo.
The `SCSS` processor is a _Resource transformation step_ and it can be chained with the many others in a pipeline:
```bash
{{ $css := resources.Get "styles.scss" | resources.ToCSS | resources.PostCSS | resources.Minify | resources.Fingerprint }}
<link rel="stylesheet" href="{{ $styles.RelPermalink }}" integrity="{{ $styles.Data.Digest }}" media="screen">
```
The transformation funcs above have aliases, so it can be shortened to:
```bash
{{ $css := resources.Get "styles.scss" | toCSS | postCSS | minify | fingerprint }}
<link rel="stylesheet" href="{{ $styles.RelPermalink }}" integrity="{{ $styles.Data.Digest }}" media="screen">
```
A quick tip would be to avoid the fingerprinting part, and possibly also the not-superfast `postCSS` when you're doing development, as it allows Hugo to be smarter about the rebuilding.
Documentation will follow, but have a look at the demo repo in https://github.com/bep/hugo-sass-test
New functions to create `Resource` objects:
* `resources.Get` (see above)
* `resources.FromString`: Create a Resource from a string.
New `Resource` transformation funcs:
* `resources.ToCSS`: Compile `SCSS` or `SASS` into `CSS`.
* `resources.PostCSS`: Process your CSS with PostCSS. Config file support (project or theme or passed as an option).
* `resources.Minify`: Currently supports `css`, `js`, `json`, `html`, `svg`, `xml`.
* `resources.Fingerprint`: Creates a fingerprinted version of the given Resource with Subresource Integrity..
* `resources.Concat`: Concatenates a list of Resource objects. Think of this as a poor man's bundler.
* `resources.ExecuteAsTemplate`: Parses and executes the given Resource and data context (e.g. .Site) as a Go template.
Fixes#4381Fixes#4903Fixes#4858
This commit adds support for theme composition and inheritance in Hugo.
With this, it helps thinking about a theme as a set of ordered components:
```toml
theme = ["my-shortcodes", "base-theme", "hyde"]
```
The theme definition example above in `config.toml` creates a theme with the 3 components with presedence from left to right.
So, Hugo will, for any given file, data entry etc., look first in the project, and then in `my-shortcode`, `base-theme` and lastly `hyde`.
Hugo uses two different algorithms to merge the filesystems, depending on the file type:
* For `i18n` and `data` files, Hugo merges deeply using the translation id and data key inside the files.
* For `static`, `layouts` (templates) and `archetypes` files, these are merged on file level. So the left-most file will be chosen.
The name used in the `theme` definition above must match a folder in `/your-site/themes`, e.g. `/your-site/themes/my-shortcodes`. There are plans to improve on this and get a URL scheme so this can be resolved automatically.
Also note that a component that is part of a theme can have its own configuration file, e.g. `config.toml`. There are currently some restrictions to what a theme component can configure:
* `params` (global and per language)
* `menu` (global and per language)
* `outputformats` and `mediatypes`
The same rules apply here: The left-most param/menu etc. with the same ID will win. There are some hidden and experimental namespace support in the above, which we will work to improve in the future, but theme authors are encouraged to create their own namespaces to avoid naming conflicts.
A final note: Themes/components can also have a `theme` definition in their `config.toml` and similar, which is the "inheritance" part of this commit's title. This is currently not supported by the Hugo theme site. We will have to wait for some "auto dependency" feature to be implemented for that to happen, but this can be a powerful feature if you want to create your own theme-variant based on others.
Fixes#4460Fixes#4450
As pointed out by the linter, some exported functions and types are
missing doc comments.
The linter warnings have been reduced from 194 to 116.
Not all missing comments have been added in this commit though.
This commit allows shortcode per output format, a typical use case would be the special AMP media tags.
Note that this will only re-render the "overridden" shortcodes and only in pages where these are used, so performance in the normal case should not suffer.
Closes#3220
Before this commit, Hugo used `html/template` for all Go templates.
While this is a fine choice for HTML and maybe also RSS feeds, it is painful for plain text formats such as CSV, JSON etc.
This commit fixes that by using the `IsPlainText` attribute on the output format to decide what to use.
A couple of notes:
* The above requires a nonambiguous template name to type mapping. I.e. `/layouts/_default/list.json` will only work if there is only one JSON output format, `/layouts/_default/list.mytype.json` will always work.
* Ambiguous types will fall back to HTML.
* Partials inherits the text vs HTML identificator of the container template. This also means that plain text templates can only include plain text partials.
* Shortcode templates are, by definition, currently HTML templates only.
Fixes#3221
Before this commit, Hugo used `html/template` for all Go templates.
While this is a fine choice for HTML and maybe also RSS feeds, it is painful for plain text formats such as CSV, JSON etc.
This commit fixes that by using the `IsPlainText` attribute on the output format to decide what to use.
A couple of notes:
* The above requires a nonambiguous template name to type mapping. I.e. `/layouts/_default/list.json` will only work if there is only one JSON output format, `/layouts/_default/list.mytype.json` will always work.
* Ambiguous types will fall back to HTML.
* Partials inherits the text vs HTML identificator of the container template. This also means that plain text templates can only include plain text partials.
* Shortcode templates are, by definition, currently HTML templates only.
Fixes#3221